Index: vm/stack_frame.cc |
=================================================================== |
--- vm/stack_frame.cc (revision 5921) |
+++ vm/stack_frame.cc (working copy) |
@@ -4,7 +4,6 @@ |
#include "vm/stack_frame.h" |
-#include "vm/code_index_table.h" |
#include "vm/isolate.h" |
#include "vm/object.h" |
#include "vm/object_store.h" |
@@ -15,11 +14,35 @@ |
namespace dart { |
+bool StackFrame::FindRawCodeVisitor::FindObject(RawObject* obj) { |
+ return RawInstructions::ContainsPC(obj, pc_); |
+} |
+ |
+ |
void StackFrame::Print() const { |
OS::Print("[%-8s : sp(%p) ]\n", GetName(), sp()); |
} |
+RawCode* StackFrame::LookupCode(Isolate* isolate, uword pc) { |
+ // TODO(asiva): Need to add a data structure for storing a (pc, code |
+ // object) map in order to do a quick lookup and avoid having to |
+ // traverse the code heap. |
+ ASSERT(isolate != NULL); |
+ // We add a no gc scope to ensure that the code below does not trigger |
+ // a GC as we are handling raw object references here. It is possible |
+ // that the code is called while a GC is in progress, that is ok. |
+ NoGCScope no_gc; |
+ FindRawCodeVisitor visitor(pc); |
+ RawObject* obj = isolate->heap()->FindObjectInCodeSpace(&visitor); |
+ if (obj != Object::null()) { |
+ RawInstructions* instr = reinterpret_cast<RawInstructions*>(obj); |
+ return instr->ptr()->code_; |
+ } |
+ return Code::null(); |
+} |
+ |
+ |
void ExitFrame::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
// There are no objects to visit in this frame. |
} |
@@ -36,28 +59,57 @@ |
void DartFrame::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
- // Visit objects between SP and FP. |
- ASSERT(visitor != NULL); |
- visitor->VisitPointers(reinterpret_cast<RawObject**>(sp()), |
- reinterpret_cast<RawObject**>(fp() - kWordSize)); |
+ RawCode* code = LookupDartCode(); |
+ ASSERT(code != Code::null()); |
+ RawStackmap* map = code->GetStackmap(pc()); |
+ |
+ // First visit the code object corresponding to this frame. |
+ visitor->VisitPointer(reinterpret_cast<RawObject**>(&code)); |
+ |
+ // Now visit all objects on the frame. |
+ if (map == Stackmap::null()) { |
+ // No stack maps are present in the code object which means this |
+ // frame relies on tagged pointers and hence we visit each entry |
+ // on the frame between SP and FP. |
+ ASSERT(visitor != NULL); |
+ visitor->VisitPointers(reinterpret_cast<RawObject**>(sp()), |
+ reinterpret_cast<RawObject**>(fp() - kWordSize)); |
+ return; |
+ } |
+ // A stack map is present in the code object, use the stack map to visit |
+ // frame slots which are marked as having objects. |
srdjan
2012/03/28 21:56:36
Can this part be tested?
siva
2012/03/29 19:01:27
Added a unit test case for this by generating a st
|
+ intptr_t size_in_bits = map->SizeInBits(); |
+ intptr_t bit_offset = 0; |
+ uword addr = (fp() + (bit_offset * kWordSize)); |
+ while (bit_offset < size_in_bits) { |
+ ASSERT(addr <= sp()); |
+ if (map->IsObject(bit_offset)) { |
+ visitor->VisitPointer(reinterpret_cast<RawObject**>(addr)); |
+ } |
+ bit_offset += 1; |
+ addr = (fp() + (bit_offset * kWordSize)); |
+ } |
} |
RawFunction* DartFrame::LookupDartFunction() const { |
- // Get access to the code index table. |
- ASSERT(Isolate::Current() != NULL); |
- CodeIndexTable* code_index_table = Isolate::Current()->code_index_table(); |
- ASSERT(code_index_table != NULL); |
- return Code::Handle(code_index_table->LookupCode(pc())).function(); |
+ const Code& code = Code::Handle(LookupDartCode()); |
+ if (!code.IsNull()) { |
+ return code.function(); |
+ } |
+ return Function::null(); |
} |
RawCode* DartFrame::LookupDartCode() const { |
- // Get access to the code index table. |
- ASSERT(Isolate::Current() != NULL); |
- CodeIndexTable* code_index_table = Isolate::Current()->code_index_table(); |
- ASSERT(code_index_table != NULL); |
- return code_index_table->LookupCode(pc()); |
+ // We add a no gc scope to ensure that the code below does not trigger |
+ // a GC as we are handling raw object references here. It is possible |
+ // that the code is called while a GC is in progress, that is ok. |
+ NoGCScope no_gc; |
+ Isolate* isolate = Isolate::Current(); |
+ RawCode* code = StackFrame::LookupCode(isolate, pc()); |
+ ASSERT(code != Code::null() && code->ptr()->function_ != Function::null()); |
+ return code; |
} |
@@ -93,11 +145,13 @@ |
bool StubFrame::IsValid() const { |
- // Get access to the code index table. |
- ASSERT(Isolate::Current() != NULL); |
- CodeIndexTable* code_index_table = Isolate::Current()->code_index_table(); |
- ASSERT(code_index_table != NULL); |
- return Code::Handle(code_index_table->LookupCode(pc())).IsNull(); |
+ // We add a no gc scope to ensure that the code below does not trigger |
+ // a GC as we are handling raw object references here. It is possible |
+ // that the code is called while a GC is in progress, that is ok. |
+ NoGCScope no_gc; |
+ Isolate* isolate = Isolate::Current(); |
+ RawCode* code = StackFrame::LookupCode(isolate, pc()); |
+ return (code != Code::null() && code->ptr()->function_ == Function::null()); |
} |