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Side by Side Diff: ash/launcher/launcher.h

Issue 9764008: Makes the launcher auto-hide for maximized windows. This turned out to (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add null checks and cleanup Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_LAUNCHER_LAUNCHER_H_ 5 #ifndef ASH_LAUNCHER_LAUNCHER_H_
6 #define ASH_LAUNCHER_LAUNCHER_H_ 6 #define ASH_LAUNCHER_LAUNCHER_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "ash/ash_export.h" 11 #include "ash/ash_export.h"
12 #include "ui/base/animation/animation_delegate.h"
13 #include "ui/base/animation/slide_animation.h"
12 14
13 namespace aura { 15 namespace aura {
14 class Window; 16 class Window;
15 } 17 }
16 18
17 namespace gfx { 19 namespace gfx {
18 class Rect; 20 class Rect;
19 } 21 }
20 22
21 namespace views { 23 namespace views {
22 class Widget; 24 class Widget;
23 } 25 }
24 26
25 namespace ash { 27 namespace ash {
26 28
27 namespace internal { 29 namespace internal {
28 class FocusCycler; 30 class FocusCycler;
29 class LauncherView; 31 class LauncherView;
30 } 32 }
31 33
32 class LauncherDelegate; 34 class LauncherDelegate;
33 class LauncherModel; 35 class LauncherModel;
34 36
35 class ASH_EXPORT Launcher { 37 class ASH_EXPORT Launcher : public ui::AnimationDelegate {
36 public: 38 public:
39 // How the background can be changed.
40 enum BackgroundChangeSpeed {
41 CHANGE_ANIMATE,
42 CHANGE_IMMEDIATE
43 };
44
37 explicit Launcher(aura::Window* window_container); 45 explicit Launcher(aura::Window* window_container);
38 ~Launcher(); 46 ~Launcher();
39 47
40 // Sets the focus cycler. 48 // Sets the focus cycler.
41 void SetFocusCycler(const internal::FocusCycler* focus_cycler); 49 void SetFocusCycler(const internal::FocusCycler* focus_cycler);
42 50
51 // Sets whether the launcher renders a background. Default is false, but is
52 // set to true if a window overlaps the shelf.
53 void SetRendersBackground(bool value, BackgroundChangeSpeed speed);
54
43 // Sets the width of the status area. 55 // Sets the width of the status area.
44 void SetStatusWidth(int width); 56 void SetStatusWidth(int width);
45 int GetStatusWidth(); 57 int GetStatusWidth();
46 58
47 // Returns the screen bounds of the item for the specified window. If there is 59 // Returns the screen bounds of the item for the specified window. If there is
48 // no item for the specified window an empty rect is returned. 60 // no item for the specified window an empty rect is returned.
49 gfx::Rect GetScreenBoundsOfItemIconForWindow(aura::Window* window); 61 gfx::Rect GetScreenBoundsOfItemIconForWindow(aura::Window* window);
50 // Only to be called for testing. Retrieves the LauncherView. 62 // Only to be called for testing. Retrieves the LauncherView.
51 internal::LauncherView* GetLauncherViewForTest(); 63 internal::LauncherView* GetLauncherViewForTest();
52 64
53 LauncherDelegate* delegate() { return delegate_.get(); } 65 LauncherDelegate* delegate() { return delegate_.get(); }
54 66
55 LauncherModel* model() { return model_.get(); } 67 LauncherModel* model() { return model_.get(); }
56 views::Widget* widget() { return widget_.get(); } 68 views::Widget* widget() { return widget_.get(); }
57 69
58 aura::Window* window_container() { return window_container_; } 70 aura::Window* window_container() { return window_container_; }
59 71
72 // ui::AnimationDelegate overrides:
73 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
74
60 private: 75 private:
61 class DelegateView; 76 class DelegateView;
62 77
63 scoped_ptr<LauncherModel> model_; 78 scoped_ptr<LauncherModel> model_;
64 79
65 // Widget hosting the view. 80 // Widget hosting the view.
66 scoped_ptr<views::Widget> widget_; 81 scoped_ptr<views::Widget> widget_;
67 82
68 aura::Window* window_container_; 83 aura::Window* window_container_;
69 84
70 // Contents view of the widget. Houses the LauncherView. 85 // Contents view of the widget. Houses the LauncherView.
71 DelegateView* delegate_view_; 86 DelegateView* delegate_view_;
72 87
73 // LauncherView used to display icons. 88 // LauncherView used to display icons.
74 internal::LauncherView* launcher_view_; 89 internal::LauncherView* launcher_view_;
75 90
76 scoped_ptr<LauncherDelegate> delegate_; 91 scoped_ptr<LauncherDelegate> delegate_;
77 92
93 // Used to animate the background.
94 ui::SlideAnimation background_animation_;
95
96 // Whether we render a background.
97 bool renders_background_;
98
99 // Current alpha value of the background.
100 int background_alpha_;
101
78 DISALLOW_COPY_AND_ASSIGN(Launcher); 102 DISALLOW_COPY_AND_ASSIGN(Launcher);
79 }; 103 };
80 104
81 } // namespace ash 105 } // namespace ash
82 106
83 #endif // ASH_LAUNCHER_LAUNCHER_H_ 107 #endif // ASH_LAUNCHER_LAUNCHER_H_
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