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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <limits> | 5 #include <limits> |
6 #include <vector> | 6 #include <vector> |
7 | 7 |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/callback.h" | 9 #include "base/callback.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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22 | 22 |
23 namespace remoting { | 23 namespace remoting { |
24 | 24 |
25 TEST(EncoderVp8Test, TestEncoder) { | 25 TEST(EncoderVp8Test, TestEncoder) { |
26 EncoderVp8 encoder; | 26 EncoderVp8 encoder; |
27 TestEncoder(&encoder, false); | 27 TestEncoder(&encoder, false); |
28 } | 28 } |
29 | 29 |
30 class EncoderCallback { | 30 class EncoderCallback { |
31 public: | 31 public: |
32 void DataAvailable(VideoPacket *packet) { | 32 void DataAvailable(scoped_ptr<VideoPacket> packet) { |
33 delete packet; | |
34 } | 33 } |
35 }; | 34 }; |
36 | 35 |
37 // Test that calling Encode with a differently-sized CaptureData does not | 36 // Test that calling Encode with a differently-sized CaptureData does not |
38 // leak memory. | 37 // leak memory. |
39 TEST(EncoderVp8Test, TestSizeChangeNoLeak) { | 38 TEST(EncoderVp8Test, TestSizeChangeNoLeak) { |
40 int height = 1000; | 39 int height = 1000; |
41 int width = 1000; | 40 int width = 1000; |
42 const int kBytesPerPixel = 4; | 41 const int kBytesPerPixel = 4; |
43 | 42 |
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80 EXPECT_TRUE(EncoderVp8::AlignAndClipRect(r1, 50, 50).isEmpty()); | 79 EXPECT_TRUE(EncoderVp8::AlignAndClipRect(r1, 50, 50).isEmpty()); |
81 | 80 |
82 // Clipping to odd-sized screen. An unlikely case, and we might not deal | 81 // Clipping to odd-sized screen. An unlikely case, and we might not deal |
83 // with it cleanly in the encoder (we possibly lose 1px at right & bottom | 82 // with it cleanly in the encoder (we possibly lose 1px at right & bottom |
84 // of screen). | 83 // of screen). |
85 EXPECT_EQ(EncoderVp8::AlignAndClipRect(r1, 199, 299), | 84 EXPECT_EQ(EncoderVp8::AlignAndClipRect(r1, 199, 299), |
86 SkIRect::MakeXYWH(100, 200, 98, 98)); | 85 SkIRect::MakeXYWH(100, 200, 98, 98)); |
87 } | 86 } |
88 | 87 |
89 } // namespace remoting | 88 } // namespace remoting |
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