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1 # -*- python -*- | 1 # -*- python -*- |
2 # Copyright (c) 2012 The Chromium Authors. All rights reserved. | 2 # Copyright (c) 2012 The Chromium Authors. All rights reserved. |
3 # Use of this source code is governed by a BSD-style license that can be | 3 # Use of this source code is governed by a BSD-style license that can be |
4 # found in the LICENSE file. | 4 # found in the LICENSE file. |
5 | 5 |
6 Import('env') | 6 Import('env') |
7 | 7 |
8 # Underlay $SOURCE_ROOT/gpu in this directory. | 8 # Underlay $SOURCE_ROOT/gpu in this directory. |
9 Dir('.').addRepository(Dir('#/../gpu')) | 9 Dir('.').addRepository(Dir('#/../gpu')) |
10 | 10 |
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61 'plugin_ppb_cursor_control.cc', | 61 'plugin_ppb_cursor_control.cc', |
62 'plugin_ppb_file_io.cc', | 62 'plugin_ppb_file_io.cc', |
63 'plugin_ppb_file_system.cc', | 63 'plugin_ppb_file_system.cc', |
64 'plugin_ppb_file_ref.cc', | 64 'plugin_ppb_file_ref.cc', |
65 'plugin_ppb_find.cc', | 65 'plugin_ppb_find.cc', |
66 'plugin_ppb_font.cc', | 66 'plugin_ppb_font.cc', |
67 'plugin_ppb_fullscreen.cc', | 67 'plugin_ppb_fullscreen.cc', |
68 'plugin_ppb_gamepad.cc', | 68 'plugin_ppb_gamepad.cc', |
69 'plugin_ppb_graphics_2d.cc', | 69 'plugin_ppb_graphics_2d.cc', |
70 'plugin_ppb_graphics_3d.cc', | 70 'plugin_ppb_graphics_3d.cc', |
| 71 'plugin_ppb_host_resolver_private.cc', |
71 'plugin_ppb_image_data.cc', | 72 'plugin_ppb_image_data.cc', |
72 'plugin_ppb_input_event.cc', | 73 'plugin_ppb_input_event.cc', |
73 'plugin_ppb_instance.cc', | 74 'plugin_ppb_instance.cc', |
74 'plugin_ppb_memory.cc', | 75 'plugin_ppb_memory.cc', |
75 'plugin_ppb_messaging.cc', | 76 'plugin_ppb_messaging.cc', |
76 'plugin_ppb_mouse_lock.cc', | 77 'plugin_ppb_mouse_lock.cc', |
77 'plugin_ppb_net_address_private.cc', | 78 'plugin_ppb_net_address_private.cc', |
78 'plugin_ppb_pdf.cc', | 79 'plugin_ppb_pdf.cc', |
79 'plugin_ppb_scrollbar.cc', | 80 'plugin_ppb_scrollbar.cc', |
80 'plugin_ppb_tcp_server_socket_private.cc', | 81 'plugin_ppb_tcp_server_socket_private.cc', |
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117 'srpc', | 118 'srpc', |
118 'gio', | 119 'gio', |
119 'platform', | 120 'platform', |
120 ]) | 121 ]) |
121 | 122 |
122 header_install = env.AddHeaderToSdk(['ppruntime.h']) | 123 header_install = env.AddHeaderToSdk(['ppruntime.h']) |
123 env.AddLibraryToSdk(libppruntime) | 124 env.AddLibraryToSdk(libppruntime) |
124 | 125 |
125 # Clients that overload main() will use ppruntime.h. | 126 # Clients that overload main() will use ppruntime.h. |
126 env.Requires(libppruntime, header_install) | 127 env.Requires(libppruntime, header_install) |
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