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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Implementation of AudioInputStream for Windows using Windows Core Audio | 5 // Implementation of AudioInputStream for Windows using Windows Core Audio |
6 // WASAPI for low latency capturing. | 6 // WASAPI for low latency capturing. |
7 // | 7 // |
8 // Overview of operation: | 8 // Overview of operation: |
9 // | 9 // |
10 // - An object of WASAPIAudioInputStream is created by the AudioManager | 10 // - An object of WASAPIAudioInputStream is created by the AudioManager |
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66 #include <string> | 66 #include <string> |
67 | 67 |
68 #include "base/compiler_specific.h" | 68 #include "base/compiler_specific.h" |
69 #include "base/threading/non_thread_safe.h" | 69 #include "base/threading/non_thread_safe.h" |
70 #include "base/threading/platform_thread.h" | 70 #include "base/threading/platform_thread.h" |
71 #include "base/threading/simple_thread.h" | 71 #include "base/threading/simple_thread.h" |
72 #include "base/win/scoped_co_mem.h" | 72 #include "base/win/scoped_co_mem.h" |
73 #include "base/win/scoped_com_initializer.h" | 73 #include "base/win/scoped_com_initializer.h" |
74 #include "base/win/scoped_comptr.h" | 74 #include "base/win/scoped_comptr.h" |
75 #include "base/win/scoped_handle.h" | 75 #include "base/win/scoped_handle.h" |
76 #include "media/audio/audio_io.h" | 76 #include "media/audio/audio_input_stream_impl.h" |
77 #include "media/audio/audio_parameters.h" | 77 #include "media/audio/audio_parameters.h" |
78 #include "media/base/media_export.h" | 78 #include "media/base/media_export.h" |
79 | 79 |
80 class AudioManagerWin; | 80 class AudioManagerWin; |
81 | 81 |
82 // AudioInputStream implementation using Windows Core Audio APIs. | 82 // AudioInputStream implementation using Windows Core Audio APIs. |
83 class MEDIA_EXPORT WASAPIAudioInputStream | 83 class MEDIA_EXPORT WASAPIAudioInputStream |
84 : public AudioInputStream, | 84 : public AudioInputStreamImpl, |
85 public base::DelegateSimpleThread::Delegate, | 85 public base::DelegateSimpleThread::Delegate, |
86 NON_EXPORTED_BASE(public base::NonThreadSafe) { | 86 NON_EXPORTED_BASE(public base::NonThreadSafe) { |
87 public: | 87 public: |
88 // The ctor takes all the usual parameters, plus |manager| which is the | 88 // The ctor takes all the usual parameters, plus |manager| which is the |
89 // the audio manager who is creating this object. | 89 // the audio manager who is creating this object. |
90 WASAPIAudioInputStream(AudioManagerWin* manager, | 90 WASAPIAudioInputStream(AudioManagerWin* manager, |
91 const AudioParameters& params, | 91 const AudioParameters& params, |
92 const std::string& device_id); | 92 const std::string& device_id); |
93 // The dtor is typically called by the AudioManager only and it is usually | 93 // The dtor is typically called by the AudioManager only and it is usually |
94 // triggered by calling AudioInputStream::Close(). | 94 // triggered by calling AudioInputStream::Close(). |
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204 // recorded. | 204 // recorded. |
205 base::win::ScopedHandle audio_samples_ready_event_; | 205 base::win::ScopedHandle audio_samples_ready_event_; |
206 | 206 |
207 // This event will be signaled when capturing shall stop. | 207 // This event will be signaled when capturing shall stop. |
208 base::win::ScopedHandle stop_capture_event_; | 208 base::win::ScopedHandle stop_capture_event_; |
209 | 209 |
210 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); | 210 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); |
211 }; | 211 }; |
212 | 212 |
213 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ | 213 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ |
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