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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/content_gl_context.h" | 5 #include "content/common/gpu/client/content_gl_context.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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272 } | 272 } |
273 | 273 |
274 int ContentGLContext::GetContextID() { | 274 int ContentGLContext::GetContextID() { |
275 return command_buffer_->route_id(); | 275 return command_buffer_->route_id(); |
276 } | 276 } |
277 | 277 |
278 bool ContentGLContext::SetSurfaceVisible(bool visible) { | 278 bool ContentGLContext::SetSurfaceVisible(bool visible) { |
279 return GetCommandBufferProxy()->SetSurfaceVisible(visible); | 279 return GetCommandBufferProxy()->SetSurfaceVisible(visible); |
280 } | 280 } |
281 | 281 |
| 282 bool ContentGLContext::DiscardBackbuffer() { |
| 283 return GetCommandBufferProxy()->DiscardBackbuffer(); |
| 284 } |
| 285 |
| 286 bool ContentGLContext::EnsureBackbuffer() { |
| 287 return GetCommandBufferProxy()->EnsureBackbuffer(); |
| 288 } |
| 289 |
282 void ContentGLContext::SetMemoryAllocationChangedCallback( | 290 void ContentGLContext::SetMemoryAllocationChangedCallback( |
283 const base::Callback<void(const GpuMemoryAllocationForRenderer&)>& | 291 const base::Callback<void(const GpuMemoryAllocationForRenderer&)>& |
284 callback) { | 292 callback) { |
285 GetCommandBufferProxy()->SetMemoryAllocationChangedCallback(callback); | 293 GetCommandBufferProxy()->SetMemoryAllocationChangedCallback(callback); |
286 } | 294 } |
287 | 295 |
288 // TODO(gman): Remove This | 296 // TODO(gman): Remove This |
289 void ContentGLContext::DisableShaderTranslation() { | 297 void ContentGLContext::DisableShaderTranslation() { |
290 NOTREACHED(); | 298 NOTREACHED(); |
291 } | 299 } |
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468 void ContentGLContext::OnContextLost() { | 476 void ContentGLContext::OnContextLost() { |
469 if (!context_lost_callback_.is_null()) { | 477 if (!context_lost_callback_.is_null()) { |
470 ContentGLContext::ContextLostReason reason = kUnknown; | 478 ContentGLContext::ContextLostReason reason = kUnknown; |
471 if (command_buffer_) { | 479 if (command_buffer_) { |
472 reason = ConvertReason( | 480 reason = ConvertReason( |
473 command_buffer_->GetLastState().context_lost_reason); | 481 command_buffer_->GetLastState().context_lost_reason); |
474 } | 482 } |
475 context_lost_callback_.Run(reason); | 483 context_lost_callback_.Run(reason); |
476 } | 484 } |
477 } | 485 } |
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