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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CHROME_BROWSER_SYNC_SYNCABLE_IN_MEMORY_DIRECTORY_BACKING_STORE_H_ | |
6 #define CHROME_BROWSER_SYNC_SYNCABLE_IN_MEMORY_DIRECTORY_BACKING_STORE_H_ | |
7 #pragma once | |
8 | |
9 #include "chrome/browser/sync/syncable/directory_backing_store.h" | |
10 | |
11 namespace syncable { | |
12 | |
13 // This implementation of DirectoryBackingStore is used in tests that do not | |
14 // require us to write to a file. An in-memory sqlite database is much faster | |
15 // than an on-disk database, so this can result in significant speedups in our | |
16 // unit tests. | |
17 // | |
18 // An InMemoryDirectoryBackingStore cannot load data from existing databases. | |
19 // When an InMemoryDirectoryBackingStore is destroyed, all data stored in this | |
20 // database is lost. If these limitations are a problem for you, consider using | |
21 // TestDirectoryBackingStore. | |
22 class InMemoryDirectoryBackingStore : public DirectoryBackingStore { | |
23 public: | |
24 explicit InMemoryDirectoryBackingStore(const std::string& dir_name); | |
25 virtual DirOpenResult Load( | |
26 MetahandlesIndex* entry_bucket, | |
27 Directory::KernelLoadInfo* kernel_load_info) OVERRIDE; | |
28 }; | |
29 | |
30 } // namespace syncable | |
31 | |
32 #endif // CHROME_BROWSER_SYNC_SYNCABLE_IN_MEMORY_DIRECTORY_BACKING_STORE_H_ | |
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