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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | |
| 6 #define CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include <iosfwd> | |
| 10 #include <string> | |
| 11 | |
| 12 #include "base/atomicops.h" | |
| 13 #include "base/memory/scoped_ptr.h" | |
| 14 #include "base/observer_list.h" | |
| 15 #include "base/string_util.h" | |
| 16 #include "base/threading/non_thread_safe.h" | |
| 17 #include "base/threading/thread_checker.h" | |
| 18 #include "base/synchronization/lock.h" | |
| 19 #include "chrome/browser/sync/syncable/syncable_id.h" | |
| 20 | |
| 21 namespace syncable { | |
| 22 class Directory; | |
| 23 } | |
| 24 | |
| 25 namespace sync_pb { | |
| 26 class ClientToServerMessage; | |
| 27 } | |
| 28 | |
| 29 namespace browser_sync { | |
| 30 | |
| 31 class ClientToServerMessage; | |
| 32 | |
| 33 static const int32 kUnsetResponseCode = -1; | |
| 34 static const int32 kUnsetContentLength = -1; | |
| 35 static const int32 kUnsetPayloadLength = -1; | |
| 36 | |
| 37 // HttpResponse gathers the relevant output properties of an HTTP request. | |
| 38 // Depending on the value of the server_status code, response_code, and | |
| 39 // content_length may not be valid. | |
| 40 struct HttpResponse { | |
| 41 enum ServerConnectionCode { | |
| 42 // For uninitialized state. | |
| 43 NONE, | |
| 44 | |
| 45 // CONNECTION_UNAVAILABLE is returned when InternetConnect() fails. | |
| 46 CONNECTION_UNAVAILABLE, | |
| 47 | |
| 48 // IO_ERROR is returned when reading/writing to a buffer has failed. | |
| 49 IO_ERROR, | |
| 50 | |
| 51 // SYNC_SERVER_ERROR is returned when the HTTP status code indicates that | |
| 52 // a non-auth error has occured. | |
| 53 SYNC_SERVER_ERROR, | |
| 54 | |
| 55 // SYNC_AUTH_ERROR is returned when the HTTP status code indicates that an | |
| 56 // auth error has occured (i.e. a 401 or sync-specific AUTH_INVALID | |
| 57 // response) | |
| 58 // TODO(tim): Caring about AUTH_INVALID is a layering violation. But | |
| 59 // this app-specific logic is being added as a stable branch hotfix so | |
| 60 // minimal changes prevail for the moment. Fix this! Bug 35060. | |
| 61 SYNC_AUTH_ERROR, | |
| 62 | |
| 63 // All the following connection codes are valid responses from the server. | |
| 64 // Means the server is up. If you update this list, be sure to also update | |
| 65 // IsGoodReplyFromServer(). | |
| 66 | |
| 67 // SERVER_CONNECTION_OK is returned when request was handled correctly. | |
| 68 SERVER_CONNECTION_OK, | |
| 69 | |
| 70 // RETRY is returned when a Commit request fails with a RETRY response from | |
| 71 // the server. | |
| 72 // | |
| 73 // TODO(idana): the server no longer returns RETRY so we should remove this | |
| 74 // value. | |
| 75 RETRY, | |
| 76 }; | |
| 77 | |
| 78 // The HTTP Status code. | |
| 79 int64 response_code; | |
| 80 | |
| 81 // The value of the Content-length header. | |
| 82 int64 content_length; | |
| 83 | |
| 84 // The size of a download request's payload. | |
| 85 int64 payload_length; | |
| 86 | |
| 87 // Value of the Update-Client-Auth header. | |
| 88 std::string update_client_auth_header; | |
| 89 | |
| 90 // Identifies the type of failure, if any. | |
| 91 ServerConnectionCode server_status; | |
| 92 | |
| 93 HttpResponse(); | |
| 94 | |
| 95 static const char* GetServerConnectionCodeString( | |
| 96 ServerConnectionCode code); | |
| 97 }; | |
| 98 | |
| 99 inline bool IsGoodReplyFromServer(HttpResponse::ServerConnectionCode code) { | |
| 100 return code >= HttpResponse::SERVER_CONNECTION_OK; | |
| 101 } | |
| 102 | |
| 103 struct ServerConnectionEvent { | |
| 104 HttpResponse::ServerConnectionCode connection_code; | |
| 105 bool server_reachable; | |
| 106 ServerConnectionEvent(HttpResponse::ServerConnectionCode code, | |
| 107 bool server_reachable) : | |
| 108 connection_code(code), server_reachable(server_reachable) {} | |
| 109 }; | |
| 110 | |
| 111 class ServerConnectionEventListener { | |
| 112 public: | |
| 113 virtual void OnServerConnectionEvent(const ServerConnectionEvent& event) = 0; | |
| 114 protected: | |
| 115 virtual ~ServerConnectionEventListener() {} | |
| 116 }; | |
| 117 | |
| 118 class ServerConnectionManager; | |
| 119 // A helper class that automatically notifies when the status changes. | |
| 120 // TODO(tim): This class shouldn't be exposed outside of the implementation, | |
| 121 // bug 35060. | |
| 122 class ScopedServerStatusWatcher : public base::NonThreadSafe { | |
| 123 public: | |
| 124 ScopedServerStatusWatcher(ServerConnectionManager* conn_mgr, | |
| 125 HttpResponse* response); | |
| 126 virtual ~ScopedServerStatusWatcher(); | |
| 127 private: | |
| 128 ServerConnectionManager* const conn_mgr_; | |
| 129 HttpResponse* const response_; | |
| 130 bool server_reachable_; | |
| 131 DISALLOW_COPY_AND_ASSIGN(ScopedServerStatusWatcher); | |
| 132 }; | |
| 133 | |
| 134 // Use this class to interact with the sync server. | |
| 135 // The ServerConnectionManager currently supports POSTing protocol buffers. | |
| 136 // | |
| 137 class ServerConnectionManager { | |
| 138 public: | |
| 139 // buffer_in - will be POSTed | |
| 140 // buffer_out - string will be overwritten with response | |
| 141 struct PostBufferParams { | |
| 142 std::string buffer_in; | |
| 143 std::string buffer_out; | |
| 144 HttpResponse response; | |
| 145 }; | |
| 146 | |
| 147 // Abstract class providing network-layer functionality to the | |
| 148 // ServerConnectionManager. Subclasses implement this using an HTTP stack of | |
| 149 // their choice. | |
| 150 class Connection { | |
| 151 public: | |
| 152 explicit Connection(ServerConnectionManager* scm); | |
| 153 virtual ~Connection(); | |
| 154 | |
| 155 // Called to initialize and perform an HTTP POST. | |
| 156 virtual bool Init(const char* path, | |
| 157 const std::string& auth_token, | |
| 158 const std::string& payload, | |
| 159 HttpResponse* response) = 0; | |
| 160 | |
| 161 // Immediately abandons a pending HTTP POST request and unblocks caller | |
| 162 // in Init. | |
| 163 virtual void Abort() = 0; | |
| 164 | |
| 165 bool ReadBufferResponse(std::string* buffer_out, HttpResponse* response, | |
| 166 bool require_response); | |
| 167 bool ReadDownloadResponse(HttpResponse* response, std::string* buffer_out); | |
| 168 | |
| 169 protected: | |
| 170 std::string MakeConnectionURL(const std::string& sync_server, | |
| 171 const std::string& path, | |
| 172 bool use_ssl) const; | |
| 173 | |
| 174 void GetServerParams(std::string* server, | |
| 175 int* server_port, | |
| 176 bool* use_ssl) const { | |
| 177 server->assign(scm_->sync_server_); | |
| 178 *server_port = scm_->sync_server_port_; | |
| 179 *use_ssl = scm_->use_ssl_; | |
| 180 } | |
| 181 | |
| 182 std::string buffer_; | |
| 183 ServerConnectionManager* scm_; | |
| 184 | |
| 185 private: | |
| 186 int ReadResponse(void* buffer, int length); | |
| 187 int ReadResponse(std::string* buffer, int length); | |
| 188 }; | |
| 189 | |
| 190 ServerConnectionManager(const std::string& server, | |
| 191 int port, | |
| 192 bool use_ssl, | |
| 193 const std::string& user_agent); | |
| 194 | |
| 195 virtual ~ServerConnectionManager(); | |
| 196 | |
| 197 // POSTS buffer_in and reads a response into buffer_out. Uses our currently | |
| 198 // set auth token in our headers. | |
| 199 // | |
| 200 // Returns true if executed successfully. | |
| 201 virtual bool PostBufferWithCachedAuth(PostBufferParams* params, | |
| 202 ScopedServerStatusWatcher* watcher); | |
| 203 | |
| 204 // Checks the time on the server. Returns false if the request failed. |time| | |
| 205 // is an out parameter that stores the value returned from the server. | |
| 206 virtual bool CheckTime(int32* out_time); | |
| 207 | |
| 208 // Returns true if sync_server_ is reachable. This method verifies that the | |
| 209 // server is pingable and that traffic can be sent to and from it. | |
| 210 virtual bool IsServerReachable(); | |
| 211 | |
| 212 // Returns true if user has been successfully authenticated. | |
| 213 virtual bool IsUserAuthenticated(); | |
| 214 | |
| 215 // Updates status and broadcasts events on change. | |
| 216 bool CheckServerReachable(); | |
| 217 | |
| 218 void AddListener(ServerConnectionEventListener* listener); | |
| 219 void RemoveListener(ServerConnectionEventListener* listener); | |
| 220 | |
| 221 inline std::string user_agent() const { return user_agent_; } | |
| 222 | |
| 223 inline HttpResponse::ServerConnectionCode server_status() const { | |
| 224 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 225 return server_status_; | |
| 226 } | |
| 227 | |
| 228 inline bool server_reachable() const { return server_reachable_; } | |
| 229 | |
| 230 const std::string client_id() const { return client_id_; } | |
| 231 | |
| 232 // This changes the server info used by the connection manager. This allows | |
| 233 // a single client instance to talk to different backing servers. This is | |
| 234 // typically called during / after authentication so that the server url | |
| 235 // can be a function of the user's login id. | |
| 236 void SetServerParameters(const std::string& server_url, | |
| 237 int port, | |
| 238 bool use_ssl); | |
| 239 | |
| 240 // Returns the current server parameters in server_url, port and use_ssl. | |
| 241 void GetServerParameters(std::string* server_url, | |
| 242 int* port, | |
| 243 bool* use_ssl) const; | |
| 244 | |
| 245 std::string GetServerHost() const; | |
| 246 | |
| 247 // Factory method to create an Connection object we can use for | |
| 248 // communication with the server. | |
| 249 virtual Connection* MakeConnection(); | |
| 250 | |
| 251 // Aborts any active HTTP POST request. | |
| 252 // We expect this to get called on a different thread than the valid | |
| 253 // ThreadChecker thread, as we want to kill any pending http traffic without | |
| 254 // having to wait for the request to complete. | |
| 255 void TerminateAllIO(); | |
| 256 | |
| 257 void set_client_id(const std::string& client_id) { | |
| 258 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 259 DCHECK(client_id_.empty()); | |
| 260 client_id_.assign(client_id); | |
| 261 } | |
| 262 | |
| 263 // Returns true if the auth token is succesfully set and false otherwise. | |
| 264 bool set_auth_token(const std::string& auth_token) { | |
| 265 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 266 if (previously_invalidated_token != auth_token) { | |
| 267 auth_token_.assign(auth_token); | |
| 268 previously_invalidated_token = std::string(); | |
| 269 return true; | |
| 270 } | |
| 271 return false; | |
| 272 } | |
| 273 | |
| 274 void InvalidateAndClearAuthToken() { | |
| 275 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 276 // Copy over the token to previous invalid token. | |
| 277 if (!auth_token_.empty()) { | |
| 278 previously_invalidated_token.assign(auth_token_); | |
| 279 auth_token_ = std::string(); | |
| 280 } | |
| 281 } | |
| 282 | |
| 283 const std::string auth_token() const { | |
| 284 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 285 return auth_token_; | |
| 286 } | |
| 287 | |
| 288 protected: | |
| 289 inline std::string proto_sync_path() const { | |
| 290 return proto_sync_path_; | |
| 291 } | |
| 292 | |
| 293 std::string get_time_path() const { | |
| 294 return get_time_path_; | |
| 295 } | |
| 296 | |
| 297 // NOTE: Tests rely on this protected function being virtual. | |
| 298 // | |
| 299 // Internal PostBuffer base function. | |
| 300 virtual bool PostBufferToPath(PostBufferParams*, | |
| 301 const std::string& path, | |
| 302 const std::string& auth_token, | |
| 303 ScopedServerStatusWatcher* watcher); | |
| 304 | |
| 305 // Helper to check terminated flags and build a Connection object, installing | |
| 306 // it as the |active_connection_|. If this ServerConnectionManager has been | |
| 307 // terminated, this will return NULL. | |
| 308 Connection* MakeActiveConnection(); | |
| 309 | |
| 310 // Called by Connection objects as they are destroyed to allow the | |
| 311 // ServerConnectionManager to cleanup active connections. | |
| 312 void OnConnectionDestroyed(Connection* connection); | |
| 313 | |
| 314 // The sync_server_ is the server that requests will be made to. | |
| 315 std::string sync_server_; | |
| 316 | |
| 317 // The sync_server_port_ is the port that HTTP requests will be made on. | |
| 318 int sync_server_port_; | |
| 319 | |
| 320 // The unique id of the user's client. | |
| 321 std::string client_id_; | |
| 322 | |
| 323 // The user-agent string for HTTP. | |
| 324 std::string user_agent_; | |
| 325 | |
| 326 // Indicates whether or not requests should be made using HTTPS. | |
| 327 bool use_ssl_; | |
| 328 | |
| 329 // The paths we post to. | |
| 330 std::string proto_sync_path_; | |
| 331 std::string get_time_path_; | |
| 332 | |
| 333 // The auth token to use in authenticated requests. Set by the AuthWatcher. | |
| 334 std::string auth_token_; | |
| 335 | |
| 336 // The previous auth token that is invalid now. | |
| 337 std::string previously_invalidated_token; | |
| 338 | |
| 339 ObserverList<ServerConnectionEventListener> listeners_; | |
| 340 | |
| 341 HttpResponse::ServerConnectionCode server_status_; | |
| 342 bool server_reachable_; | |
| 343 | |
| 344 base::ThreadChecker thread_checker_; | |
| 345 | |
| 346 // Protects all variables below to allow bailing out of active connections. | |
| 347 base::Lock terminate_connection_lock_; | |
| 348 | |
| 349 // If true, we've been told to terminate IO and expect to be destroyed | |
| 350 // shortly. No future network requests will be made. | |
| 351 bool terminated_; | |
| 352 | |
| 353 // A non-owning pointer to any active http connection, so that we can abort | |
| 354 // it if necessary. | |
| 355 Connection* active_connection_; | |
| 356 | |
| 357 private: | |
| 358 friend class Connection; | |
| 359 friend class ScopedServerStatusWatcher; | |
| 360 | |
| 361 // A class to help deal with cleaning up active Connection objects when (for | |
| 362 // ex) multiple early-exits are present in some scope. ScopedConnectionHelper | |
| 363 // informs the ServerConnectionManager before the Connection object it takes | |
| 364 // ownership of is destroyed. | |
| 365 class ScopedConnectionHelper { | |
| 366 public: | |
| 367 // |manager| must outlive this. Takes ownership of |connection|. | |
| 368 ScopedConnectionHelper(ServerConnectionManager* manager, | |
| 369 Connection* connection); | |
| 370 ~ScopedConnectionHelper(); | |
| 371 Connection* get(); | |
| 372 private: | |
| 373 ServerConnectionManager* manager_; | |
| 374 scoped_ptr<Connection> connection_; | |
| 375 DISALLOW_COPY_AND_ASSIGN(ScopedConnectionHelper); | |
| 376 }; | |
| 377 | |
| 378 void NotifyStatusChanged(); | |
| 379 | |
| 380 DISALLOW_COPY_AND_ASSIGN(ServerConnectionManager); | |
| 381 }; | |
| 382 | |
| 383 // Fills a ClientToServerMessage with the appropriate share and birthday | |
| 384 // settings. | |
| 385 bool FillMessageWithShareDetails(sync_pb::ClientToServerMessage* csm, | |
| 386 syncable::Directory* manager, | |
| 387 const std::string& share); | |
| 388 | |
| 389 std::ostream& operator<<(std::ostream& s, const struct HttpResponse& hr); | |
| 390 | |
| 391 } // namespace browser_sync | |
| 392 | |
| 393 #endif // CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | |
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