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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
| 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
| 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. |
| 7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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| 757 SelectionStart, // The object either contains the start of a selection r
un or is the start of a run | 757 SelectionStart, // The object either contains the start of a selection r
un or is the start of a run |
| 758 SelectionInside, // The object is fully encompassed by a selection run | 758 SelectionInside, // The object is fully encompassed by a selection run |
| 759 SelectionEnd, // The object either contains the end of a selection run o
r is the end of a run | 759 SelectionEnd, // The object either contains the end of a selection run o
r is the end of a run |
| 760 SelectionBoth // The object contains an entire run or is the sole select
ed object in that run | 760 SelectionBoth // The object contains an entire run or is the sole select
ed object in that run |
| 761 }; | 761 }; |
| 762 | 762 |
| 763 // The current selection state for an object. For blocks, the state refers
to the state of the leaf | 763 // The current selection state for an object. For blocks, the state refers
to the state of the leaf |
| 764 // descendants (as described above in the SelectionState enum declaration). | 764 // descendants (as described above in the SelectionState enum declaration). |
| 765 SelectionState selectionState() const { return m_bitfields.selectionState();
} | 765 SelectionState selectionState() const { return m_bitfields.selectionState();
} |
| 766 virtual void setSelectionState(SelectionState state) { m_bitfields.setSelect
ionState(state); } | 766 virtual void setSelectionState(SelectionState state) { m_bitfields.setSelect
ionState(state); } |
| 767 inline void setSelectionStateIfNeeded(SelectionState); |
| 768 bool canUpdateSelectionOnRootLineBoxes(); |
| 767 | 769 |
| 768 // A single rectangle that encompasses all of the selected objects within th
is object. Used to determine the tightest | 770 // A single rectangle that encompasses all of the selected objects within th
is object. Used to determine the tightest |
| 769 // possible bounding box for the selection. | 771 // possible bounding box for the selection. |
| 770 LayoutRect selectionRect(bool clipToVisibleContent = true) { return selectio
nRectForRepaint(0, clipToVisibleContent); } | 772 LayoutRect selectionRect(bool clipToVisibleContent = true) { return selectio
nRectForRepaint(0, clipToVisibleContent); } |
| 771 virtual LayoutRect selectionRectForRepaint(RenderBoxModelObject* /*repaintCo
ntainer*/, bool /*clipToVisibleContent*/ = true) { return LayoutRect(); } | 773 virtual LayoutRect selectionRectForRepaint(RenderBoxModelObject* /*repaintCo
ntainer*/, bool /*clipToVisibleContent*/ = true) { return LayoutRect(); } |
| 772 | 774 |
| 773 virtual bool canBeSelectionLeaf() const { return false; } | 775 virtual bool canBeSelectionLeaf() const { return false; } |
| 774 bool hasSelectedChildren() const { return selectionState() != SelectionNone;
} | 776 bool hasSelectedChildren() const { return selectionState() != SelectionNone;
} |
| 775 | 777 |
| 776 // Obtains the selection colors that should be used when painting a selectio
n. | 778 // Obtains the selection colors that should be used when painting a selectio
n. |
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| 1098 inline bool RenderObject::preservesNewline() const | 1100 inline bool RenderObject::preservesNewline() const |
| 1099 { | 1101 { |
| 1100 #if ENABLE(SVG) | 1102 #if ENABLE(SVG) |
| 1101 if (isSVGInlineText()) | 1103 if (isSVGInlineText()) |
| 1102 return false; | 1104 return false; |
| 1103 #endif | 1105 #endif |
| 1104 | 1106 |
| 1105 return style()->preserveNewline(); | 1107 return style()->preserveNewline(); |
| 1106 } | 1108 } |
| 1107 | 1109 |
| 1110 inline void RenderObject::setSelectionStateIfNeeded(SelectionState state) |
| 1111 { |
| 1112 if (selectionState() == state) |
| 1113 return; |
| 1114 |
| 1115 setSelectionState(state); |
| 1116 } |
| 1117 |
| 1108 inline void makeMatrixRenderable(TransformationMatrix& matrix, bool has3DRenderi
ng) | 1118 inline void makeMatrixRenderable(TransformationMatrix& matrix, bool has3DRenderi
ng) |
| 1109 { | 1119 { |
| 1110 #if !ENABLE(3D_RENDERING) | 1120 #if !ENABLE(3D_RENDERING) |
| 1111 UNUSED_PARAM(has3DRendering); | 1121 UNUSED_PARAM(has3DRendering); |
| 1112 matrix.makeAffine(); | 1122 matrix.makeAffine(); |
| 1113 #else | 1123 #else |
| 1114 if (!has3DRendering) | 1124 if (!has3DRendering) |
| 1115 matrix.makeAffine(); | 1125 matrix.makeAffine(); |
| 1116 #endif | 1126 #endif |
| 1117 } | 1127 } |
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| 1153 // Outside the WebCore namespace for ease of invocation from gdb. | 1163 // Outside the WebCore namespace for ease of invocation from gdb. |
| 1154 void showTree(const WebCore::RenderObject*); | 1164 void showTree(const WebCore::RenderObject*); |
| 1155 void showLineTree(const WebCore::RenderObject*); | 1165 void showLineTree(const WebCore::RenderObject*); |
| 1156 void showRenderTree(const WebCore::RenderObject* object1); | 1166 void showRenderTree(const WebCore::RenderObject* object1); |
| 1157 // We don't make object2 an optional parameter so that showRenderTree | 1167 // We don't make object2 an optional parameter so that showRenderTree |
| 1158 // can be called from gdb easily. | 1168 // can be called from gdb easily. |
| 1159 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); | 1169 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); |
| 1160 #endif | 1170 #endif |
| 1161 | 1171 |
| 1162 #endif // RenderObject_h | 1172 #endif // RenderObject_h |
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