| Index: media/audio/audio_output_dispatcher.h
|
| ===================================================================
|
| --- media/audio/audio_output_dispatcher.h (revision 130123)
|
| +++ media/audio/audio_output_dispatcher.h (working copy)
|
| @@ -2,22 +2,18 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -// AudioOutputDispatcher is a single-threaded class that dispatches creation and
|
| -// deletion of audio output streams. AudioOutputProxy objects use this class to
|
| -// allocate and recycle actual audio output streams. When playback is started,
|
| -// the proxy calls StreamStarted() to get an output stream that it uses to play
|
| -// audio. When playback is stopped, the proxy returns the stream back to the
|
| -// dispatcher by calling StreamStopped().
|
| +// AudioOutputDispatcher is a single-threaded base class that dispatches
|
| +// creation and deletion of audio output streams. AudioOutputProxy objects use
|
| +// this class to allocate and recycle actual audio output streams. When playback
|
| +// is started, the proxy calls StartStream() to get an output stream that it
|
| +// uses to play audio. When playback is stopped, the proxy returns the stream
|
| +// back to the dispatcher by calling StopStream().
|
| //
|
| -// To avoid opening and closing audio devices more frequently than necessary,
|
| -// each dispatcher has a pool of inactive physical streams. A stream is closed
|
| -// only if it hasn't been used for a certain period of time (specified via the
|
| -// constructor).
|
| -//
|
| -// AudioManagerBase creates one AudioOutputDispatcher on the audio thread for
|
| -// each possible set of audio parameters. I.e streams with different parameters
|
| -// are managed independently. The AudioOutputDispatcher instance is then
|
| -// deleted on the audio thread when the AudioManager shuts down.
|
| +// AudioManagerBase creates one specialization of AudioOutputDispatcher on the
|
| +// audio thread for each possible set of audio parameters. I.e streams with
|
| +// different parameters are managed independently. The AudioOutputDispatcher
|
| +// instance is then deleted on the audio thread when the AudioManager shuts
|
| +// down.
|
|
|
| #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
|
| #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
|
| @@ -27,83 +23,57 @@
|
|
|
| #include "base/basictypes.h"
|
| #include "base/memory/ref_counted.h"
|
| -#include "base/memory/weak_ptr.h"
|
| #include "base/timer.h"
|
| +#include "media/audio/audio_io.h"
|
| #include "media/audio/audio_manager.h"
|
| #include "media/audio/audio_parameters.h"
|
|
|
| -class AudioOutputStream;
|
| +class AudioOutputProxy;
|
| class MessageLoop;
|
|
|
| class MEDIA_EXPORT AudioOutputDispatcher
|
| : public base::RefCountedThreadSafe<AudioOutputDispatcher> {
|
| public:
|
| - // |close_delay_ms| specifies delay after the stream is paused until
|
| - // the audio device is closed.
|
| AudioOutputDispatcher(AudioManager* audio_manager,
|
| - const AudioParameters& params,
|
| - base::TimeDelta close_delay);
|
| - ~AudioOutputDispatcher();
|
| + const AudioParameters& params);
|
|
|
| - // Called by AudioOutputProxy when the stream is closed. Opens a new
|
| - // physical stream if there are no pending streams in |idle_streams_|.
|
| + // Called by AudioOutputProxy to open the stream.
|
| // Returns false, if it fails to open it.
|
| - bool StreamOpened();
|
| + virtual bool OpenStream() = 0;
|
|
|
| - // Called by AudioOutputProxy when the stream is started. If there
|
| - // are pending streams in |idle_streams_| then it returns one of them,
|
| - // otherwise creates a new one. Returns a physical stream that must
|
| - // be used, or NULL if it fails to open audio device. Ownership of
|
| - // the result is passed to the caller.
|
| - AudioOutputStream* StreamStarted();
|
| + // Called by AudioOutputProxy when the stream is started.
|
| + // Uses |callback| to get source data and report errors, if any.
|
| + // Does *not* take ownership of this callback.
|
| + // Returns true if started successfully, false otherwise.
|
| + virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback,
|
| + AudioOutputProxy* stream_proxy) = 0;
|
|
|
| - // Called by AudioOutputProxy when the stream is stopped. Holds the
|
| - // stream temporarily in |pausing_streams_| and then |stream| is
|
| - // added to the pool of pending streams (i.e. |idle_streams_|).
|
| - // Ownership of the |stream| is passed to the dispatcher.
|
| - void StreamStopped(AudioOutputStream* stream);
|
| + // Called by AudioOutputProxy when the stream is stopped.
|
| + // Ownership of the |stream_proxy| is passed to the dispatcher.
|
| + virtual void StopStream(AudioOutputProxy* stream_proxy) = 0;
|
|
|
| +
|
| + // Called by AudioOutputProxy when the volume is set.
|
| + virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy,
|
| + double volume) = 0;
|
| +
|
| // Called by AudioOutputProxy when the stream is closed.
|
| - void StreamClosed();
|
| + virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0;
|
|
|
| // Called on the audio thread when the AudioManager is shutting down.
|
| - void Shutdown();
|
| + virtual void Shutdown() = 0;
|
|
|
| - private:
|
| - friend class AudioOutputProxyTest;
|
| + protected:
|
| + friend class base::RefCountedThreadSafe<AudioOutputDispatcher>;
|
| + virtual ~AudioOutputDispatcher();
|
|
|
| - // Creates a new physical output stream, opens it and pushes to
|
| - // |idle_streams_|. Returns false if the stream couldn't be created or
|
| - // opened.
|
| - bool CreateAndOpenStream();
|
| -
|
| - // A task scheduled by StreamStarted(). Opens a new stream and puts
|
| - // it in |idle_streams_|.
|
| - void OpenTask();
|
| -
|
| - // Before a stream is reused, it should sit idle for a bit. This task is
|
| - // called once that time has elapsed.
|
| - void StopStreamTask();
|
| -
|
| - // Called by |close_timer_|. Closes all pending stream.
|
| - void ClosePendingStreams();
|
| -
|
| // A no-reference-held pointer (we don't want circular references) back to the
|
| // AudioManager that owns this object.
|
| AudioManager* audio_manager_;
|
| MessageLoop* message_loop_;
|
| AudioParameters params_;
|
|
|
| - base::TimeDelta pause_delay_;
|
| - size_t paused_proxies_;
|
| - typedef std::list<AudioOutputStream*> AudioOutputStreamList;
|
| - AudioOutputStreamList idle_streams_;
|
| - AudioOutputStreamList pausing_streams_;
|
| -
|
| - // Used to post delayed tasks to ourselves that we cancel inside Shutdown().
|
| - base::WeakPtrFactory<AudioOutputDispatcher> weak_this_;
|
| - base::DelayTimer<AudioOutputDispatcher> close_timer_;
|
| -
|
| + private:
|
| DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher);
|
| };
|
|
|
|
|