Chromium Code Reviews| Index: media/audio/audio_output_dispatcher.h |
| =================================================================== |
| --- media/audio/audio_output_dispatcher.h (revision 129817) |
| +++ media/audio/audio_output_dispatcher.h (working copy) |
| @@ -2,22 +2,18 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -// AudioOutputDispatcher is a single-threaded class that dispatches creation and |
| -// deletion of audio output streams. AudioOutputProxy objects use this class to |
| -// allocate and recycle actual audio output streams. When playback is started, |
| -// the proxy calls StreamStarted() to get an output stream that it uses to play |
| -// audio. When playback is stopped, the proxy returns the stream back to the |
| -// dispatcher by calling StreamStopped(). |
| +// AudioOutputDispatcher is a single-threaded base class that dispatches |
| +// creation and deletion of audio output streams. AudioOutputProxy objects use |
| +// this class to allocate and recycle actual audio output streams. When playback |
| +// is started, the proxy calls StreamStarted() to get an output stream that it |
| +// uses to play audio. When playback is stopped, the proxy returns the stream |
| +// back to the dispatcher by calling StreamStopped(). |
| // |
| -// To avoid opening and closing audio devices more frequently than necessary, |
| -// each dispatcher has a pool of inactive physical streams. A stream is closed |
| -// only if it hasn't been used for a certain period of time (specified via the |
| -// constructor). |
| -// |
| -// AudioManagerBase creates one AudioOutputDispatcher on the audio thread for |
| -// each possible set of audio parameters. I.e streams with different parameters |
| -// are managed independently. The AudioOutputDispatcher instance is then |
| -// deleted on the audio thread when the AudioManager shuts down. |
| +// AudioManagerBase creates one specialization of AudioOutputDispatcher on the |
| +// audio thread for each possible set of audio parameters. I.e streams with |
| +// different parameters are managed independently. The AudioOutputDispatcher |
| +// instance is then deleted on the audio thread when the AudioManager shuts |
| +// down. |
| #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
| #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
| @@ -27,83 +23,57 @@ |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| -#include "base/memory/weak_ptr.h" |
| #include "base/timer.h" |
| +#include "media/audio/audio_io.h" |
| #include "media/audio/audio_manager.h" |
| #include "media/audio/audio_parameters.h" |
| -class AudioOutputStream; |
| +class AudioOutputProxy; |
| class MessageLoop; |
| class MEDIA_EXPORT AudioOutputDispatcher |
| : public base::RefCountedThreadSafe<AudioOutputDispatcher> { |
| public: |
| - // |close_delay_ms| specifies delay after the stream is paused until |
| - // the audio device is closed. |
| AudioOutputDispatcher(AudioManager* audio_manager, |
| - const AudioParameters& params, |
| - base::TimeDelta close_delay); |
| - ~AudioOutputDispatcher(); |
| + const AudioParameters& params); |
| - // Called by AudioOutputProxy when the stream is closed. Opens a new |
| - // physical stream if there are no pending streams in |idle_streams_|. |
| + // Called by AudioOutputProxy when the stream is opened. |
| // Returns false, if it fails to open it. |
| - bool StreamOpened(); |
| + virtual bool StreamOpened() = 0; |
|
tommi (sloooow) - chröme
2012/04/03 13:47:51
Can you change this method name to OpenStream. As
enal1
2012/04/04 18:46:55
Done.
|
| - // Called by AudioOutputProxy when the stream is started. If there |
| - // are pending streams in |idle_streams_| then it returns one of them, |
| - // otherwise creates a new one. Returns a physical stream that must |
| - // be used, or NULL if it fails to open audio device. Ownership of |
| - // the result is passed to the caller. |
| - AudioOutputStream* StreamStarted(); |
| + // Called by AudioOutputProxy when the stream is started. |
| + // Ownership of the result is passed to the caller. |
| + virtual AudioOutputStream* StreamStarted( |
| + AudioOutputStream::AudioSourceCallback* callback, |
|
tommi (sloooow) - chröme
2012/04/03 13:47:51
add documentation for the new parameters
enal1
2012/04/04 18:46:55
Done.
|
| + AudioOutputProxy* stream_proxy) = 0; |
| - // Called by AudioOutputProxy when the stream is stopped. Holds the |
| - // stream temporarily in |pausing_streams_| and then |stream| is |
| - // added to the pool of pending streams (i.e. |idle_streams_|). |
| + // Called by AudioOutputProxy when the stream is stopped. |
| // Ownership of the |stream| is passed to the dispatcher. |
| - void StreamStopped(AudioOutputStream* stream); |
| + virtual void StreamStopped(AudioOutputStream* physical_stream, |
|
tommi (sloooow) - chröme
2012/04/03 13:47:51
documentation for the parameters
enal1
2012/04/04 18:46:55
Done.
|
| + AudioOutputProxy* stream_proxy) = 0; |
| + |
| + // Called by AudioOutputProxy when the volume is set. |
| + virtual void StreamVolumeSet(AudioOutputStream* physical_stream, |
| + double volume) = 0; |
| + |
| // Called by AudioOutputProxy when the stream is closed. |
| - void StreamClosed(); |
| + virtual void StreamClosed(AudioOutputProxy* stream_proxy) = 0; |
| // Called on the audio thread when the AudioManager is shutting down. |
| - void Shutdown(); |
| + virtual void Shutdown() = 0; |
| - private: |
| - friend class AudioOutputProxyTest; |
| + protected: |
| + friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; |
| + ~AudioOutputDispatcher(); |
| - // Creates a new physical output stream, opens it and pushes to |
| - // |idle_streams_|. Returns false if the stream couldn't be created or |
| - // opened. |
| - bool CreateAndOpenStream(); |
| - |
| - // A task scheduled by StreamStarted(). Opens a new stream and puts |
| - // it in |idle_streams_|. |
| - void OpenTask(); |
| - |
| - // Before a stream is reused, it should sit idle for a bit. This task is |
| - // called once that time has elapsed. |
| - void StopStreamTask(); |
| - |
| - // Called by |close_timer_|. Closes all pending stream. |
| - void ClosePendingStreams(); |
| - |
| // A no-reference-held pointer (we don't want circular references) back to the |
| // AudioManager that owns this object. |
| AudioManager* audio_manager_; |
| MessageLoop* message_loop_; |
| AudioParameters params_; |
| - base::TimeDelta pause_delay_; |
| - size_t paused_proxies_; |
| - typedef std::list<AudioOutputStream*> AudioOutputStreamList; |
| - AudioOutputStreamList idle_streams_; |
| - AudioOutputStreamList pausing_streams_; |
| - |
| - // Used to post delayed tasks to ourselves that we cancel inside Shutdown(). |
| - base::WeakPtrFactory<AudioOutputDispatcher> weak_this_; |
| - base::DelayTimer<AudioOutputDispatcher> close_timer_; |
| - |
| + private: |
| DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); |
| }; |