Index: chrome/test/data/media/html/media_fps.html |
diff --git a/chrome/test/data/media/html/media_fps.html b/chrome/test/data/media/html/media_fps.html |
deleted file mode 100644 |
index d73b5e6d56cc03411fb4a7affa91f2a8563a7724..0000000000000000000000000000000000000000 |
--- a/chrome/test/data/media/html/media_fps.html |
+++ /dev/null |
@@ -1,68 +0,0 @@ |
-<!-- |
-This HTML file contains a div for a player which is used for FPS (frame per second) |
-testing (chrome/test/functional/media_fps.py). |
-The query string should contain the following information: |
- tag (optional): HTML video/audio tag (default is video). |
- media (required): media file name. |
- t (optional): if specified, disables the media cache. |
- |
- Example: "media_fps.html?tag=video&media=foo.webm&t=t" |
---> |
-<html> |
-<body> |
-<div id='player_container'></div> |
-<div id='console'></div> |
-<br> |
-<div id='history'></div> |
-<script type='text/javascript' src='player.js'></script> |
-<script> |
-var previous_play_time = 0; |
-var previous_clock_time = 0; |
-var previous_framecount = 0; |
-var previous_dropcount = 0; |
-var start_clock_time = 0; |
- |
-function timeUpdateHandler() { |
- // Get FPS information and print it to the console. |
- var container = document.getElementById('console'); |
- var current_play_time = player.currentTime; |
- var current_clock_time = new Date().getTime(); |
- var current_clock_elapsed_time = (current_clock_time - start_clock_time) |
- / 1000; |
- var current_framecount = player.webkitDecodedFrameCount; |
- var current_dropcount = player.webkitDroppedFrameCount; |
- var delta_play_time = current_play_time - previous_play_time; |
- var delta_clock_time = current_clock_time - previous_clock_time; |
- var delta_frame = current_framecount - previous_framecount; |
- var delta_drop = current_dropcount - previous_dropcount; |
- var play_fps = delta_frame / delta_play_time; |
- var clock_fps = delta_frame / delta_clock_time * 1000; |
- container.innerHTML = |
- '<div id="play_time">player.currentTime:' + current_play_time + |
- '</div>' + '<div id="clock_time">clock_time:' + |
- current_clock_elapsed_time + '</div>' + |
- '<div id="play_fps">play_fps:' + play_fps + '</div>' + |
- '<div id="clock_fps">clock_fps:' + clock_fps + '</div>' + |
- '<div id="drop">dropped frame:' + delta_drop + '</div>'; |
- var history = document.getElementById('history'); |
- history.innerHTML += current_play_time + ' ' + |
- current_clock_elapsed_time + ' ' + play_fps + |
- ' ' + clock_fps + ' ' + delta_drop + '<br>'; |
- previous_play_time = current_play_time; |
- previous_clock_time = current_clock_time; |
- previous_framecount = current_framecount; |
- previous_dropcount = current_dropcount; |
-} |
- |
-tid = setInterval(timeUpdateHandler, 500); |
-InstallEventHandler('ended', |
- 'document.title = "END"; clearInterval(tid);'); |
-start_clock_time = new Date().getTime(); |
- |
-if (ok) { |
- player.play(); |
-} |
-</script> |
- |
-</body> |
-</html> |