| Index: client/html/generated/html/interface/WebGLRenderingContext.dart
|
| diff --git a/client/html/generated/html/interface/WebGLRenderingContext.dart b/client/html/generated/html/interface/WebGLRenderingContext.dart
|
| deleted file mode 100644
|
| index b21dd07bda7fd0a27600718c5883107f76d00b9f..0000000000000000000000000000000000000000
|
| --- a/client/html/generated/html/interface/WebGLRenderingContext.dart
|
| +++ /dev/null
|
| @@ -1,874 +0,0 @@
|
| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -// WARNING: Do not edit - generated code.
|
| -
|
| -interface WebGLRenderingContext extends CanvasRenderingContext {
|
| -
|
| - static final int ACTIVE_ATTRIBUTES = 0x8B89;
|
| -
|
| - static final int ACTIVE_TEXTURE = 0x84E0;
|
| -
|
| - static final int ACTIVE_UNIFORMS = 0x8B86;
|
| -
|
| - static final int ALIASED_LINE_WIDTH_RANGE = 0x846E;
|
| -
|
| - static final int ALIASED_POINT_SIZE_RANGE = 0x846D;
|
| -
|
| - static final int ALPHA = 0x1906;
|
| -
|
| - static final int ALPHA_BITS = 0x0D55;
|
| -
|
| - static final int ALWAYS = 0x0207;
|
| -
|
| - static final int ARRAY_BUFFER = 0x8892;
|
| -
|
| - static final int ARRAY_BUFFER_BINDING = 0x8894;
|
| -
|
| - static final int ATTACHED_SHADERS = 0x8B85;
|
| -
|
| - static final int BACK = 0x0405;
|
| -
|
| - static final int BLEND = 0x0BE2;
|
| -
|
| - static final int BLEND_COLOR = 0x8005;
|
| -
|
| - static final int BLEND_DST_ALPHA = 0x80CA;
|
| -
|
| - static final int BLEND_DST_RGB = 0x80C8;
|
| -
|
| - static final int BLEND_EQUATION = 0x8009;
|
| -
|
| - static final int BLEND_EQUATION_ALPHA = 0x883D;
|
| -
|
| - static final int BLEND_EQUATION_RGB = 0x8009;
|
| -
|
| - static final int BLEND_SRC_ALPHA = 0x80CB;
|
| -
|
| - static final int BLEND_SRC_RGB = 0x80C9;
|
| -
|
| - static final int BLUE_BITS = 0x0D54;
|
| -
|
| - static final int BOOL = 0x8B56;
|
| -
|
| - static final int BOOL_VEC2 = 0x8B57;
|
| -
|
| - static final int BOOL_VEC3 = 0x8B58;
|
| -
|
| - static final int BOOL_VEC4 = 0x8B59;
|
| -
|
| - static final int BROWSER_DEFAULT_WEBGL = 0x9244;
|
| -
|
| - static final int BUFFER_SIZE = 0x8764;
|
| -
|
| - static final int BUFFER_USAGE = 0x8765;
|
| -
|
| - static final int BYTE = 0x1400;
|
| -
|
| - static final int CCW = 0x0901;
|
| -
|
| - static final int CLAMP_TO_EDGE = 0x812F;
|
| -
|
| - static final int COLOR_ATTACHMENT0 = 0x8CE0;
|
| -
|
| - static final int COLOR_BUFFER_BIT = 0x00004000;
|
| -
|
| - static final int COLOR_CLEAR_VALUE = 0x0C22;
|
| -
|
| - static final int COLOR_WRITEMASK = 0x0C23;
|
| -
|
| - static final int COMPILE_STATUS = 0x8B81;
|
| -
|
| - static final int COMPRESSED_TEXTURE_FORMATS = 0x86A3;
|
| -
|
| - static final int CONSTANT_ALPHA = 0x8003;
|
| -
|
| - static final int CONSTANT_COLOR = 0x8001;
|
| -
|
| - static final int CONTEXT_LOST_WEBGL = 0x9242;
|
| -
|
| - static final int CULL_FACE = 0x0B44;
|
| -
|
| - static final int CULL_FACE_MODE = 0x0B45;
|
| -
|
| - static final int CURRENT_PROGRAM = 0x8B8D;
|
| -
|
| - static final int CURRENT_VERTEX_ATTRIB = 0x8626;
|
| -
|
| - static final int CW = 0x0900;
|
| -
|
| - static final int DECR = 0x1E03;
|
| -
|
| - static final int DECR_WRAP = 0x8508;
|
| -
|
| - static final int DELETE_STATUS = 0x8B80;
|
| -
|
| - static final int DEPTH_ATTACHMENT = 0x8D00;
|
| -
|
| - static final int DEPTH_BITS = 0x0D56;
|
| -
|
| - static final int DEPTH_BUFFER_BIT = 0x00000100;
|
| -
|
| - static final int DEPTH_CLEAR_VALUE = 0x0B73;
|
| -
|
| - static final int DEPTH_COMPONENT = 0x1902;
|
| -
|
| - static final int DEPTH_COMPONENT16 = 0x81A5;
|
| -
|
| - static final int DEPTH_FUNC = 0x0B74;
|
| -
|
| - static final int DEPTH_RANGE = 0x0B70;
|
| -
|
| - static final int DEPTH_STENCIL = 0x84F9;
|
| -
|
| - static final int DEPTH_STENCIL_ATTACHMENT = 0x821A;
|
| -
|
| - static final int DEPTH_TEST = 0x0B71;
|
| -
|
| - static final int DEPTH_WRITEMASK = 0x0B72;
|
| -
|
| - static final int DITHER = 0x0BD0;
|
| -
|
| - static final int DONT_CARE = 0x1100;
|
| -
|
| - static final int DST_ALPHA = 0x0304;
|
| -
|
| - static final int DST_COLOR = 0x0306;
|
| -
|
| - static final int DYNAMIC_DRAW = 0x88E8;
|
| -
|
| - static final int ELEMENT_ARRAY_BUFFER = 0x8893;
|
| -
|
| - static final int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
|
| -
|
| - static final int EQUAL = 0x0202;
|
| -
|
| - static final int FASTEST = 0x1101;
|
| -
|
| - static final int FLOAT = 0x1406;
|
| -
|
| - static final int FLOAT_MAT2 = 0x8B5A;
|
| -
|
| - static final int FLOAT_MAT3 = 0x8B5B;
|
| -
|
| - static final int FLOAT_MAT4 = 0x8B5C;
|
| -
|
| - static final int FLOAT_VEC2 = 0x8B50;
|
| -
|
| - static final int FLOAT_VEC3 = 0x8B51;
|
| -
|
| - static final int FLOAT_VEC4 = 0x8B52;
|
| -
|
| - static final int FRAGMENT_SHADER = 0x8B30;
|
| -
|
| - static final int FRAMEBUFFER = 0x8D40;
|
| -
|
| - static final int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
|
| -
|
| - static final int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
|
| -
|
| - static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
|
| -
|
| - static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
|
| -
|
| - static final int FRAMEBUFFER_BINDING = 0x8CA6;
|
| -
|
| - static final int FRAMEBUFFER_COMPLETE = 0x8CD5;
|
| -
|
| - static final int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
|
| -
|
| - static final int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
|
| -
|
| - static final int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
|
| -
|
| - static final int FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
|
| -
|
| - static final int FRONT = 0x0404;
|
| -
|
| - static final int FRONT_AND_BACK = 0x0408;
|
| -
|
| - static final int FRONT_FACE = 0x0B46;
|
| -
|
| - static final int FUNC_ADD = 0x8006;
|
| -
|
| - static final int FUNC_REVERSE_SUBTRACT = 0x800B;
|
| -
|
| - static final int FUNC_SUBTRACT = 0x800A;
|
| -
|
| - static final int GENERATE_MIPMAP_HINT = 0x8192;
|
| -
|
| - static final int GEQUAL = 0x0206;
|
| -
|
| - static final int GREATER = 0x0204;
|
| -
|
| - static final int GREEN_BITS = 0x0D53;
|
| -
|
| - static final int HIGH_FLOAT = 0x8DF2;
|
| -
|
| - static final int HIGH_INT = 0x8DF5;
|
| -
|
| - static final int INCR = 0x1E02;
|
| -
|
| - static final int INCR_WRAP = 0x8507;
|
| -
|
| - static final int INT = 0x1404;
|
| -
|
| - static final int INT_VEC2 = 0x8B53;
|
| -
|
| - static final int INT_VEC3 = 0x8B54;
|
| -
|
| - static final int INT_VEC4 = 0x8B55;
|
| -
|
| - static final int INVALID_ENUM = 0x0500;
|
| -
|
| - static final int INVALID_FRAMEBUFFER_OPERATION = 0x0506;
|
| -
|
| - static final int INVALID_OPERATION = 0x0502;
|
| -
|
| - static final int INVALID_VALUE = 0x0501;
|
| -
|
| - static final int INVERT = 0x150A;
|
| -
|
| - static final int KEEP = 0x1E00;
|
| -
|
| - static final int LEQUAL = 0x0203;
|
| -
|
| - static final int LESS = 0x0201;
|
| -
|
| - static final int LINEAR = 0x2601;
|
| -
|
| - static final int LINEAR_MIPMAP_LINEAR = 0x2703;
|
| -
|
| - static final int LINEAR_MIPMAP_NEAREST = 0x2701;
|
| -
|
| - static final int LINES = 0x0001;
|
| -
|
| - static final int LINE_LOOP = 0x0002;
|
| -
|
| - static final int LINE_STRIP = 0x0003;
|
| -
|
| - static final int LINE_WIDTH = 0x0B21;
|
| -
|
| - static final int LINK_STATUS = 0x8B82;
|
| -
|
| - static final int LOW_FLOAT = 0x8DF0;
|
| -
|
| - static final int LOW_INT = 0x8DF3;
|
| -
|
| - static final int LUMINANCE = 0x1909;
|
| -
|
| - static final int LUMINANCE_ALPHA = 0x190A;
|
| -
|
| - static final int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
|
| -
|
| - static final int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
|
| -
|
| - static final int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
|
| -
|
| - static final int MAX_RENDERBUFFER_SIZE = 0x84E8;
|
| -
|
| - static final int MAX_TEXTURE_IMAGE_UNITS = 0x8872;
|
| -
|
| - static final int MAX_TEXTURE_SIZE = 0x0D33;
|
| -
|
| - static final int MAX_VARYING_VECTORS = 0x8DFC;
|
| -
|
| - static final int MAX_VERTEX_ATTRIBS = 0x8869;
|
| -
|
| - static final int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
|
| -
|
| - static final int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
|
| -
|
| - static final int MAX_VIEWPORT_DIMS = 0x0D3A;
|
| -
|
| - static final int MEDIUM_FLOAT = 0x8DF1;
|
| -
|
| - static final int MEDIUM_INT = 0x8DF4;
|
| -
|
| - static final int MIRRORED_REPEAT = 0x8370;
|
| -
|
| - static final int NEAREST = 0x2600;
|
| -
|
| - static final int NEAREST_MIPMAP_LINEAR = 0x2702;
|
| -
|
| - static final int NEAREST_MIPMAP_NEAREST = 0x2700;
|
| -
|
| - static final int NEVER = 0x0200;
|
| -
|
| - static final int NICEST = 0x1102;
|
| -
|
| - static final int NONE = 0;
|
| -
|
| - static final int NOTEQUAL = 0x0205;
|
| -
|
| - static final int NO_ERROR = 0;
|
| -
|
| - static final int ONE = 1;
|
| -
|
| - static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004;
|
| -
|
| - static final int ONE_MINUS_CONSTANT_COLOR = 0x8002;
|
| -
|
| - static final int ONE_MINUS_DST_ALPHA = 0x0305;
|
| -
|
| - static final int ONE_MINUS_DST_COLOR = 0x0307;
|
| -
|
| - static final int ONE_MINUS_SRC_ALPHA = 0x0303;
|
| -
|
| - static final int ONE_MINUS_SRC_COLOR = 0x0301;
|
| -
|
| - static final int OUT_OF_MEMORY = 0x0505;
|
| -
|
| - static final int PACK_ALIGNMENT = 0x0D05;
|
| -
|
| - static final int POINTS = 0x0000;
|
| -
|
| - static final int POLYGON_OFFSET_FACTOR = 0x8038;
|
| -
|
| - static final int POLYGON_OFFSET_FILL = 0x8037;
|
| -
|
| - static final int POLYGON_OFFSET_UNITS = 0x2A00;
|
| -
|
| - static final int RED_BITS = 0x0D52;
|
| -
|
| - static final int RENDERBUFFER = 0x8D41;
|
| -
|
| - static final int RENDERBUFFER_ALPHA_SIZE = 0x8D53;
|
| -
|
| - static final int RENDERBUFFER_BINDING = 0x8CA7;
|
| -
|
| - static final int RENDERBUFFER_BLUE_SIZE = 0x8D52;
|
| -
|
| - static final int RENDERBUFFER_DEPTH_SIZE = 0x8D54;
|
| -
|
| - static final int RENDERBUFFER_GREEN_SIZE = 0x8D51;
|
| -
|
| - static final int RENDERBUFFER_HEIGHT = 0x8D43;
|
| -
|
| - static final int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
|
| -
|
| - static final int RENDERBUFFER_RED_SIZE = 0x8D50;
|
| -
|
| - static final int RENDERBUFFER_STENCIL_SIZE = 0x8D55;
|
| -
|
| - static final int RENDERBUFFER_WIDTH = 0x8D42;
|
| -
|
| - static final int RENDERER = 0x1F01;
|
| -
|
| - static final int REPEAT = 0x2901;
|
| -
|
| - static final int REPLACE = 0x1E01;
|
| -
|
| - static final int RGB = 0x1907;
|
| -
|
| - static final int RGB565 = 0x8D62;
|
| -
|
| - static final int RGB5_A1 = 0x8057;
|
| -
|
| - static final int RGBA = 0x1908;
|
| -
|
| - static final int RGBA4 = 0x8056;
|
| -
|
| - static final int SAMPLER_2D = 0x8B5E;
|
| -
|
| - static final int SAMPLER_CUBE = 0x8B60;
|
| -
|
| - static final int SAMPLES = 0x80A9;
|
| -
|
| - static final int SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
|
| -
|
| - static final int SAMPLE_BUFFERS = 0x80A8;
|
| -
|
| - static final int SAMPLE_COVERAGE = 0x80A0;
|
| -
|
| - static final int SAMPLE_COVERAGE_INVERT = 0x80AB;
|
| -
|
| - static final int SAMPLE_COVERAGE_VALUE = 0x80AA;
|
| -
|
| - static final int SCISSOR_BOX = 0x0C10;
|
| -
|
| - static final int SCISSOR_TEST = 0x0C11;
|
| -
|
| - static final int SHADER_COMPILER = 0x8DFA;
|
| -
|
| - static final int SHADER_TYPE = 0x8B4F;
|
| -
|
| - static final int SHADING_LANGUAGE_VERSION = 0x8B8C;
|
| -
|
| - static final int SHORT = 0x1402;
|
| -
|
| - static final int SRC_ALPHA = 0x0302;
|
| -
|
| - static final int SRC_ALPHA_SATURATE = 0x0308;
|
| -
|
| - static final int SRC_COLOR = 0x0300;
|
| -
|
| - static final int STATIC_DRAW = 0x88E4;
|
| -
|
| - static final int STENCIL_ATTACHMENT = 0x8D20;
|
| -
|
| - static final int STENCIL_BACK_FAIL = 0x8801;
|
| -
|
| - static final int STENCIL_BACK_FUNC = 0x8800;
|
| -
|
| - static final int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
|
| -
|
| - static final int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
|
| -
|
| - static final int STENCIL_BACK_REF = 0x8CA3;
|
| -
|
| - static final int STENCIL_BACK_VALUE_MASK = 0x8CA4;
|
| -
|
| - static final int STENCIL_BACK_WRITEMASK = 0x8CA5;
|
| -
|
| - static final int STENCIL_BITS = 0x0D57;
|
| -
|
| - static final int STENCIL_BUFFER_BIT = 0x00000400;
|
| -
|
| - static final int STENCIL_CLEAR_VALUE = 0x0B91;
|
| -
|
| - static final int STENCIL_FAIL = 0x0B94;
|
| -
|
| - static final int STENCIL_FUNC = 0x0B92;
|
| -
|
| - static final int STENCIL_INDEX = 0x1901;
|
| -
|
| - static final int STENCIL_INDEX8 = 0x8D48;
|
| -
|
| - static final int STENCIL_PASS_DEPTH_FAIL = 0x0B95;
|
| -
|
| - static final int STENCIL_PASS_DEPTH_PASS = 0x0B96;
|
| -
|
| - static final int STENCIL_REF = 0x0B97;
|
| -
|
| - static final int STENCIL_TEST = 0x0B90;
|
| -
|
| - static final int STENCIL_VALUE_MASK = 0x0B93;
|
| -
|
| - static final int STENCIL_WRITEMASK = 0x0B98;
|
| -
|
| - static final int STREAM_DRAW = 0x88E0;
|
| -
|
| - static final int SUBPIXEL_BITS = 0x0D50;
|
| -
|
| - static final int TEXTURE = 0x1702;
|
| -
|
| - static final int TEXTURE0 = 0x84C0;
|
| -
|
| - static final int TEXTURE1 = 0x84C1;
|
| -
|
| - static final int TEXTURE10 = 0x84CA;
|
| -
|
| - static final int TEXTURE11 = 0x84CB;
|
| -
|
| - static final int TEXTURE12 = 0x84CC;
|
| -
|
| - static final int TEXTURE13 = 0x84CD;
|
| -
|
| - static final int TEXTURE14 = 0x84CE;
|
| -
|
| - static final int TEXTURE15 = 0x84CF;
|
| -
|
| - static final int TEXTURE16 = 0x84D0;
|
| -
|
| - static final int TEXTURE17 = 0x84D1;
|
| -
|
| - static final int TEXTURE18 = 0x84D2;
|
| -
|
| - static final int TEXTURE19 = 0x84D3;
|
| -
|
| - static final int TEXTURE2 = 0x84C2;
|
| -
|
| - static final int TEXTURE20 = 0x84D4;
|
| -
|
| - static final int TEXTURE21 = 0x84D5;
|
| -
|
| - static final int TEXTURE22 = 0x84D6;
|
| -
|
| - static final int TEXTURE23 = 0x84D7;
|
| -
|
| - static final int TEXTURE24 = 0x84D8;
|
| -
|
| - static final int TEXTURE25 = 0x84D9;
|
| -
|
| - static final int TEXTURE26 = 0x84DA;
|
| -
|
| - static final int TEXTURE27 = 0x84DB;
|
| -
|
| - static final int TEXTURE28 = 0x84DC;
|
| -
|
| - static final int TEXTURE29 = 0x84DD;
|
| -
|
| - static final int TEXTURE3 = 0x84C3;
|
| -
|
| - static final int TEXTURE30 = 0x84DE;
|
| -
|
| - static final int TEXTURE31 = 0x84DF;
|
| -
|
| - static final int TEXTURE4 = 0x84C4;
|
| -
|
| - static final int TEXTURE5 = 0x84C5;
|
| -
|
| - static final int TEXTURE6 = 0x84C6;
|
| -
|
| - static final int TEXTURE7 = 0x84C7;
|
| -
|
| - static final int TEXTURE8 = 0x84C8;
|
| -
|
| - static final int TEXTURE9 = 0x84C9;
|
| -
|
| - static final int TEXTURE_2D = 0x0DE1;
|
| -
|
| - static final int TEXTURE_BINDING_2D = 0x8069;
|
| -
|
| - static final int TEXTURE_BINDING_CUBE_MAP = 0x8514;
|
| -
|
| - static final int TEXTURE_CUBE_MAP = 0x8513;
|
| -
|
| - static final int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
|
| -
|
| - static final int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
|
| -
|
| - static final int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
|
| -
|
| - static final int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
|
| -
|
| - static final int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
|
| -
|
| - static final int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
|
| -
|
| - static final int TEXTURE_MAG_FILTER = 0x2800;
|
| -
|
| - static final int TEXTURE_MIN_FILTER = 0x2801;
|
| -
|
| - static final int TEXTURE_WRAP_S = 0x2802;
|
| -
|
| - static final int TEXTURE_WRAP_T = 0x2803;
|
| -
|
| - static final int TRIANGLES = 0x0004;
|
| -
|
| - static final int TRIANGLE_FAN = 0x0006;
|
| -
|
| - static final int TRIANGLE_STRIP = 0x0005;
|
| -
|
| - static final int UNPACK_ALIGNMENT = 0x0CF5;
|
| -
|
| - static final int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
|
| -
|
| - static final int UNPACK_FLIP_Y_WEBGL = 0x9240;
|
| -
|
| - static final int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
|
| -
|
| - static final int UNSIGNED_BYTE = 0x1401;
|
| -
|
| - static final int UNSIGNED_INT = 0x1405;
|
| -
|
| - static final int UNSIGNED_SHORT = 0x1403;
|
| -
|
| - static final int UNSIGNED_SHORT_4_4_4_4 = 0x8033;
|
| -
|
| - static final int UNSIGNED_SHORT_5_5_5_1 = 0x8034;
|
| -
|
| - static final int UNSIGNED_SHORT_5_6_5 = 0x8363;
|
| -
|
| - static final int VALIDATE_STATUS = 0x8B83;
|
| -
|
| - static final int VENDOR = 0x1F00;
|
| -
|
| - static final int VERSION = 0x1F02;
|
| -
|
| - static final int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
|
| -
|
| - static final int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
|
| -
|
| - static final int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
|
| -
|
| - static final int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
|
| -
|
| - static final int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
|
| -
|
| - static final int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
|
| -
|
| - static final int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
|
| -
|
| - static final int VERTEX_SHADER = 0x8B31;
|
| -
|
| - static final int VIEWPORT = 0x0BA2;
|
| -
|
| - static final int ZERO = 0;
|
| -
|
| - final int drawingBufferHeight;
|
| -
|
| - final int drawingBufferWidth;
|
| -
|
| - void activeTexture(int texture);
|
| -
|
| - void attachShader(WebGLProgram program, WebGLShader shader);
|
| -
|
| - void bindAttribLocation(WebGLProgram program, int index, String name);
|
| -
|
| - void bindBuffer(int target, WebGLBuffer buffer);
|
| -
|
| - void bindFramebuffer(int target, WebGLFramebuffer framebuffer);
|
| -
|
| - void bindRenderbuffer(int target, WebGLRenderbuffer renderbuffer);
|
| -
|
| - void bindTexture(int target, WebGLTexture texture);
|
| -
|
| - void blendColor(num red, num green, num blue, num alpha);
|
| -
|
| - void blendEquation(int mode);
|
| -
|
| - void blendEquationSeparate(int modeRGB, int modeAlpha);
|
| -
|
| - void blendFunc(int sfactor, int dfactor);
|
| -
|
| - void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha);
|
| -
|
| - void bufferData(int target, var data_OR_size, int usage);
|
| -
|
| - void bufferSubData(int target, int offset, var data);
|
| -
|
| - int checkFramebufferStatus(int target);
|
| -
|
| - void clear(int mask);
|
| -
|
| - void clearColor(num red, num green, num blue, num alpha);
|
| -
|
| - void clearDepth(num depth);
|
| -
|
| - void clearStencil(int s);
|
| -
|
| - void colorMask(bool red, bool green, bool blue, bool alpha);
|
| -
|
| - void compileShader(WebGLShader shader);
|
| -
|
| - void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, ArrayBufferView data);
|
| -
|
| - void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ArrayBufferView data);
|
| -
|
| - void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border);
|
| -
|
| - void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
|
| -
|
| - WebGLBuffer createBuffer();
|
| -
|
| - WebGLFramebuffer createFramebuffer();
|
| -
|
| - WebGLProgram createProgram();
|
| -
|
| - WebGLRenderbuffer createRenderbuffer();
|
| -
|
| - WebGLShader createShader(int type);
|
| -
|
| - WebGLTexture createTexture();
|
| -
|
| - void cullFace(int mode);
|
| -
|
| - void deleteBuffer(WebGLBuffer buffer);
|
| -
|
| - void deleteFramebuffer(WebGLFramebuffer framebuffer);
|
| -
|
| - void deleteProgram(WebGLProgram program);
|
| -
|
| - void deleteRenderbuffer(WebGLRenderbuffer renderbuffer);
|
| -
|
| - void deleteShader(WebGLShader shader);
|
| -
|
| - void deleteTexture(WebGLTexture texture);
|
| -
|
| - void depthFunc(int func);
|
| -
|
| - void depthMask(bool flag);
|
| -
|
| - void depthRange(num zNear, num zFar);
|
| -
|
| - void detachShader(WebGLProgram program, WebGLShader shader);
|
| -
|
| - void disable(int cap);
|
| -
|
| - void disableVertexAttribArray(int index);
|
| -
|
| - void drawArrays(int mode, int first, int count);
|
| -
|
| - void drawElements(int mode, int count, int type, int offset);
|
| -
|
| - void enable(int cap);
|
| -
|
| - void enableVertexAttribArray(int index);
|
| -
|
| - void finish();
|
| -
|
| - void flush();
|
| -
|
| - void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, WebGLRenderbuffer renderbuffer);
|
| -
|
| - void framebufferTexture2D(int target, int attachment, int textarget, WebGLTexture texture, int level);
|
| -
|
| - void frontFace(int mode);
|
| -
|
| - void generateMipmap(int target);
|
| -
|
| - WebGLActiveInfo getActiveAttrib(WebGLProgram program, int index);
|
| -
|
| - WebGLActiveInfo getActiveUniform(WebGLProgram program, int index);
|
| -
|
| - List getAttachedShaders(WebGLProgram program);
|
| -
|
| - int getAttribLocation(WebGLProgram program, String name);
|
| -
|
| - Object getBufferParameter(int target, int pname);
|
| -
|
| - WebGLContextAttributes getContextAttributes();
|
| -
|
| - int getError();
|
| -
|
| - Object getExtension(String name);
|
| -
|
| - Object getFramebufferAttachmentParameter(int target, int attachment, int pname);
|
| -
|
| - Object getParameter(int pname);
|
| -
|
| - String getProgramInfoLog(WebGLProgram program);
|
| -
|
| - Object getProgramParameter(WebGLProgram program, int pname);
|
| -
|
| - Object getRenderbufferParameter(int target, int pname);
|
| -
|
| - String getShaderInfoLog(WebGLShader shader);
|
| -
|
| - Object getShaderParameter(WebGLShader shader, int pname);
|
| -
|
| - String getShaderSource(WebGLShader shader);
|
| -
|
| - Object getTexParameter(int target, int pname);
|
| -
|
| - Object getUniform(WebGLProgram program, WebGLUniformLocation location);
|
| -
|
| - WebGLUniformLocation getUniformLocation(WebGLProgram program, String name);
|
| -
|
| - Object getVertexAttrib(int index, int pname);
|
| -
|
| - int getVertexAttribOffset(int index, int pname);
|
| -
|
| - void hint(int target, int mode);
|
| -
|
| - bool isBuffer(WebGLBuffer buffer);
|
| -
|
| - bool isContextLost();
|
| -
|
| - bool isEnabled(int cap);
|
| -
|
| - bool isFramebuffer(WebGLFramebuffer framebuffer);
|
| -
|
| - bool isProgram(WebGLProgram program);
|
| -
|
| - bool isRenderbuffer(WebGLRenderbuffer renderbuffer);
|
| -
|
| - bool isShader(WebGLShader shader);
|
| -
|
| - bool isTexture(WebGLTexture texture);
|
| -
|
| - void lineWidth(num width);
|
| -
|
| - void linkProgram(WebGLProgram program);
|
| -
|
| - void pixelStorei(int pname, int param);
|
| -
|
| - void polygonOffset(num factor, num units);
|
| -
|
| - void readPixels(int x, int y, int width, int height, int format, int type, ArrayBufferView pixels);
|
| -
|
| - void releaseShaderCompiler();
|
| -
|
| - void renderbufferStorage(int target, int internalformat, int width, int height);
|
| -
|
| - void sampleCoverage(num value, bool invert);
|
| -
|
| - void scissor(int x, int y, int width, int height);
|
| -
|
| - void shaderSource(WebGLShader shader, String string);
|
| -
|
| - void stencilFunc(int func, int ref, int mask);
|
| -
|
| - void stencilFuncSeparate(int face, int func, int ref, int mask);
|
| -
|
| - void stencilMask(int mask);
|
| -
|
| - void stencilMaskSeparate(int face, int mask);
|
| -
|
| - void stencilOp(int fail, int zfail, int zpass);
|
| -
|
| - void stencilOpSeparate(int face, int fail, int zfail, int zpass);
|
| -
|
| - void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, var border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, ArrayBufferView pixels]);
|
| -
|
| - void texParameterf(int target, int pname, num param);
|
| -
|
| - void texParameteri(int target, int pname, int param);
|
| -
|
| - void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, var canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, ArrayBufferView pixels]);
|
| -
|
| - void uniform1f(WebGLUniformLocation location, num x);
|
| -
|
| - void uniform1fv(WebGLUniformLocation location, Float32Array v);
|
| -
|
| - void uniform1i(WebGLUniformLocation location, int x);
|
| -
|
| - void uniform1iv(WebGLUniformLocation location, Int32Array v);
|
| -
|
| - void uniform2f(WebGLUniformLocation location, num x, num y);
|
| -
|
| - void uniform2fv(WebGLUniformLocation location, Float32Array v);
|
| -
|
| - void uniform2i(WebGLUniformLocation location, int x, int y);
|
| -
|
| - void uniform2iv(WebGLUniformLocation location, Int32Array v);
|
| -
|
| - void uniform3f(WebGLUniformLocation location, num x, num y, num z);
|
| -
|
| - void uniform3fv(WebGLUniformLocation location, Float32Array v);
|
| -
|
| - void uniform3i(WebGLUniformLocation location, int x, int y, int z);
|
| -
|
| - void uniform3iv(WebGLUniformLocation location, Int32Array v);
|
| -
|
| - void uniform4f(WebGLUniformLocation location, num x, num y, num z, num w);
|
| -
|
| - void uniform4fv(WebGLUniformLocation location, Float32Array v);
|
| -
|
| - void uniform4i(WebGLUniformLocation location, int x, int y, int z, int w);
|
| -
|
| - void uniform4iv(WebGLUniformLocation location, Int32Array v);
|
| -
|
| - void uniformMatrix2fv(WebGLUniformLocation location, bool transpose, Float32Array array);
|
| -
|
| - void uniformMatrix3fv(WebGLUniformLocation location, bool transpose, Float32Array array);
|
| -
|
| - void uniformMatrix4fv(WebGLUniformLocation location, bool transpose, Float32Array array);
|
| -
|
| - void useProgram(WebGLProgram program);
|
| -
|
| - void validateProgram(WebGLProgram program);
|
| -
|
| - void vertexAttrib1f(int indx, num x);
|
| -
|
| - void vertexAttrib1fv(int indx, Float32Array values);
|
| -
|
| - void vertexAttrib2f(int indx, num x, num y);
|
| -
|
| - void vertexAttrib2fv(int indx, Float32Array values);
|
| -
|
| - void vertexAttrib3f(int indx, num x, num y, num z);
|
| -
|
| - void vertexAttrib3fv(int indx, Float32Array values);
|
| -
|
| - void vertexAttrib4f(int indx, num x, num y, num z, num w);
|
| -
|
| - void vertexAttrib4fv(int indx, Float32Array values);
|
| -
|
| - void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset);
|
| -
|
| - void viewport(int x, int y, int width, int height);
|
| -}
|
|
|