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Side by Side Diff: media/audio/win/audio_manager_win.cc

Issue 9655018: Make AudioParameters a class instead of a struct (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix copyright years Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/audio_io.h" 5 #include "media/audio/audio_io.h"
6 6
7 #include <windows.h> 7 #include <windows.h>
8 #include <objbase.h> // This has to be before initguid.h 8 #include <objbase.h> // This has to be before initguid.h
9 #include <initguid.h> 9 #include <initguid.h>
10 #include <mmsystem.h> 10 #include <mmsystem.h>
(...skipping 220 matching lines...) Expand 10 before | Expand all | Expand 10 after
231 name.unique_id = AudioManagerBase::kDefaultDeviceId; 231 name.unique_id = AudioManagerBase::kDefaultDeviceId;
232 device_names->push_front(name); 232 device_names->push_front(name);
233 } 233 }
234 } 234 }
235 235
236 // Factory for the implementations of AudioOutputStream for AUDIO_PCM_LINEAR 236 // Factory for the implementations of AudioOutputStream for AUDIO_PCM_LINEAR
237 // mode. 237 // mode.
238 // - PCMWaveOutAudioOutputStream: Based on the waveOut API. 238 // - PCMWaveOutAudioOutputStream: Based on the waveOut API.
239 AudioOutputStream* AudioManagerWin::MakeLinearOutputStream( 239 AudioOutputStream* AudioManagerWin::MakeLinearOutputStream(
240 const AudioParameters& params) { 240 const AudioParameters& params) {
241 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format); 241 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
242 if (params.channels > kWinMaxChannels) 242 if (params.channels() > kWinMaxChannels)
243 return NULL; 243 return NULL;
244 244
245 return new PCMWaveOutAudioOutputStream(this, params, 3, WAVE_MAPPER); 245 return new PCMWaveOutAudioOutputStream(this, params, 3, WAVE_MAPPER);
246 } 246 }
247 247
248 // Factory for the implementations of AudioOutputStream for 248 // Factory for the implementations of AudioOutputStream for
249 // AUDIO_PCM_LOW_LATENCY mode. Two implementations should suffice most 249 // AUDIO_PCM_LOW_LATENCY mode. Two implementations should suffice most
250 // windows user's needs. 250 // windows user's needs.
251 // - PCMWaveOutAudioOutputStream: Based on the waveOut API. 251 // - PCMWaveOutAudioOutputStream: Based on the waveOut API.
252 // - WASAPIAudioOutputStream: Based on Core Audio (WASAPI) API. 252 // - WASAPIAudioOutputStream: Based on Core Audio (WASAPI) API.
253 AudioOutputStream* AudioManagerWin::MakeLowLatencyOutputStream( 253 AudioOutputStream* AudioManagerWin::MakeLowLatencyOutputStream(
254 const AudioParameters& params) { 254 const AudioParameters& params) {
255 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format); 255 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
256 if (params.channels > kWinMaxChannels) 256 if (params.channels() > kWinMaxChannels)
257 return NULL; 257 return NULL;
258 258
259 AudioOutputStream* stream = NULL; 259 AudioOutputStream* stream = NULL;
260 if (!media::IsWASAPISupported()) { 260 if (!media::IsWASAPISupported()) {
261 // Fall back to Windows Wave implementation on Windows XP or lower. 261 // Fall back to Windows Wave implementation on Windows XP or lower.
262 DVLOG(1) << "Using WaveOut since WASAPI requires at least Vista."; 262 DVLOG(1) << "Using WaveOut since WASAPI requires at least Vista.";
263 stream = new PCMWaveOutAudioOutputStream(this, params, 2, WAVE_MAPPER); 263 stream = new PCMWaveOutAudioOutputStream(this, params, 2, WAVE_MAPPER);
264 } else { 264 } else {
265 // TODO(henrika): improve possibility to specify audio endpoint. 265 // TODO(henrika): improve possibility to specify audio endpoint.
266 // Use the default device (same as for Wave) for now to be compatible. 266 // Use the default device (same as for Wave) for now to be compatible.
267 stream = new WASAPIAudioOutputStream(this, params, eConsole); 267 stream = new WASAPIAudioOutputStream(this, params, eConsole);
268 } 268 }
269 269
270 return stream; 270 return stream;
271 } 271 }
272 272
273 // Factory for the implementations of AudioInputStream for AUDIO_PCM_LINEAR 273 // Factory for the implementations of AudioInputStream for AUDIO_PCM_LINEAR
274 // mode. 274 // mode.
275 AudioInputStream* AudioManagerWin::MakeLinearInputStream( 275 AudioInputStream* AudioManagerWin::MakeLinearInputStream(
276 const AudioParameters& params, const std::string& device_id) { 276 const AudioParameters& params, const std::string& device_id) {
277 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format); 277 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
278 return CreatePCMWaveInAudioInputStream(params, device_id); 278 return CreatePCMWaveInAudioInputStream(params, device_id);
279 } 279 }
280 280
281 // Factory for the implementations of AudioInputStream for 281 // Factory for the implementations of AudioInputStream for
282 // AUDIO_PCM_LOW_LATENCY mode. 282 // AUDIO_PCM_LOW_LATENCY mode.
283 AudioInputStream* AudioManagerWin::MakeLowLatencyInputStream( 283 AudioInputStream* AudioManagerWin::MakeLowLatencyInputStream(
284 const AudioParameters& params, const std::string& device_id) { 284 const AudioParameters& params, const std::string& device_id) {
285 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format); 285 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
286 AudioInputStream* stream = NULL; 286 AudioInputStream* stream = NULL;
287 if (!media::IsWASAPISupported()) { 287 if (!media::IsWASAPISupported()) {
288 // Fall back to Windows Wave implementation on Windows XP or lower. 288 // Fall back to Windows Wave implementation on Windows XP or lower.
289 DVLOG(1) << "Using WaveIn since WASAPI requires at least Vista."; 289 DVLOG(1) << "Using WaveIn since WASAPI requires at least Vista.";
290 stream = CreatePCMWaveInAudioInputStream(params, device_id); 290 stream = CreatePCMWaveInAudioInputStream(params, device_id);
291 } else { 291 } else {
292 stream = new WASAPIAudioInputStream(this, params, device_id); 292 stream = new WASAPIAudioInputStream(this, params, device_id);
293 } 293 }
294 294
295 return stream; 295 return stream;
(...skipping 14 matching lines...) Expand all
310 } 310 }
311 311
312 return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers, 312 return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers,
313 xp_device_id); 313 xp_device_id);
314 } 314 }
315 315
316 /// static 316 /// static
317 AudioManager* CreateAudioManager() { 317 AudioManager* CreateAudioManager() {
318 return new AudioManagerWin(); 318 return new AudioManagerWin();
319 } 319 }
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