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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Software adjust volume of samples, allows each audio stream its own | 5 // Software adjust volume of samples, allows each audio stream its own |
6 // volume without impacting master volume for chrome and other applications. | 6 // volume without impacting master volume for chrome and other applications. |
7 | 7 |
8 // Implemented as templates to allow 8, 16 and 32 bit implementations. | 8 // Implemented as templates to allow 8, 16 and 32 bit implementations. |
9 // 8 bit is unsigned and biased by 128. | 9 // 8 bit is unsigned and biased by 128. |
10 | 10 |
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302 return 480; | 302 return 480; |
303 else if (mixing_sample_rate == 44100) | 303 else if (mixing_sample_rate == 44100) |
304 return 448; | 304 return 448; |
305 else | 305 else |
306 return 960; | 306 return 960; |
307 #else | 307 #else |
308 return 2048; | 308 return 2048; |
309 #endif | 309 #endif |
310 } | 310 } |
311 | 311 |
312 uint32 GetAudioInputHardwareChannelCount(const std::string& device_id) { | 312 ChannelLayout GetAudioInputHardwareChannelLayout(const std::string& device_id) { |
313 // TODO(henrika): add support for device selection on all platforms. | 313 // TODO(henrika): add support for device selection on all platforms. |
314 // Only exists on Windows today. | 314 // Only exists on Windows today. |
315 enum channel_layout { MONO = 1, STEREO = 2 }; | |
316 #if defined(OS_MACOSX) | 315 #if defined(OS_MACOSX) |
317 return MONO; | 316 return CHANNEL_LAYOUT_MONO; |
318 #elif defined(OS_WIN) | 317 #elif defined(OS_WIN) |
319 if (!IsWASAPISupported()) { | 318 if (!IsWASAPISupported()) { |
320 // Fall back to Windows Wave implementation on Windows XP or lower and | 319 // Fall back to Windows Wave implementation on Windows XP or lower and |
321 // use stereo by default. | 320 // use stereo by default. |
322 return STEREO; | 321 return CHANNEL_LAYOUT_STEREO; |
323 } | 322 } |
324 return WASAPIAudioInputStream::HardwareChannelCount(device_id); | 323 return WASAPIAudioInputStream::HardwareChannelCount(device_id) == 1 ? |
| 324 CHANNEL_LAYOUT_MONO : CHANNEL_LAYOUT_STEREO; |
325 #else | 325 #else |
326 return STEREO; | 326 return CHANNEL_LAYOUT_STEREO; |
327 #endif | 327 #endif |
328 } | 328 } |
329 | 329 |
330 // When transferring data in the shared memory, first word is size of data | 330 // When transferring data in the shared memory, first word is size of data |
331 // in bytes. Actual data starts immediately after it. | 331 // in bytes. Actual data starts immediately after it. |
332 | 332 |
333 uint32 TotalSharedMemorySizeInBytes(uint32 packet_size) { | 333 uint32 TotalSharedMemorySizeInBytes(uint32 packet_size) { |
334 // Need to reserve extra 4 bytes for size of data. | 334 // Need to reserve extra 4 bytes for size of data. |
335 return packet_size + sizeof(Atomic32); | 335 return packet_size + sizeof(Atomic32); |
336 } | 336 } |
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381 | 381 |
382 bool IsWASAPISupported() { | 382 bool IsWASAPISupported() { |
383 // Note: that function correctly returns that Windows Server 2003 does not | 383 // Note: that function correctly returns that Windows Server 2003 does not |
384 // support WASAPI. | 384 // support WASAPI. |
385 return base::win::GetVersion() >= base::win::VERSION_VISTA; | 385 return base::win::GetVersion() >= base::win::VERSION_VISTA; |
386 } | 386 } |
387 | 387 |
388 #endif | 388 #endif |
389 | 389 |
390 } // namespace media | 390 } // namespace media |
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