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Side by Side Diff: content/renderer/media/renderer_gpu_video_decoder_factories.h

Issue 9639005: HW video decode support for --enable-threaded-compositing (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: CR response. Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ 5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_
6 #define CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ 6 #define CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
11 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
12 #include "content/common/content_export.h" 12 #include "content/common/content_export.h"
13 #include "media/filters/gpu_video_decoder.h" 13 #include "media/filters/gpu_video_decoder.h"
14 #include "ui/gfx/size.h" 14 #include "ui/gfx/size.h"
15 15
16 class ContentGLContext;
16 class GpuChannelHost; 17 class GpuChannelHost;
17 class ContentGLContext; 18 class WebGraphicsContext3DCommandBufferImpl;
18 namespace base { 19 namespace base {
19 class WaitableEvent; 20 class WaitableEvent;
20 } 21 }
21 22
22 // Glue code to expose functionality needed by media::GpuVideoDecoder to 23 // Glue code to expose functionality needed by media::GpuVideoDecoder to
23 // RenderViewImpl. This class is entirely an implementation detail of 24 // RenderViewImpl. This class is entirely an implementation detail of
24 // RenderViewImpl and only has its own header to allow extraction of its 25 // RenderViewImpl and only has its own header to allow extraction of its
25 // implementation from render_view_impl.cc which is already far too large. 26 // implementation from render_view_impl.cc which is already far too large.
26 // 27 //
27 // The public methods of the class can be called from any thread, and are 28 // The public methods of the class can be called from any thread, and are
28 // internally trampolined to the thread on which the class was constructed 29 // internally trampolined to the appropriate thread. GPU/GL-related calls go to
29 // (de-facto, the renderer thread) if called from a different thread. 30 // the constructor-argument loop (mostly that's the compositor thread, or the
31 // renderer thread if threaded compositing is disabled), and shmem-related calls
32 // go to the render thread.
30 class CONTENT_EXPORT RendererGpuVideoDecoderFactories 33 class CONTENT_EXPORT RendererGpuVideoDecoderFactories
31 : public media::GpuVideoDecoder::Factories { 34 : public media::GpuVideoDecoder::Factories {
32 public: 35 public:
33 // Takes a ref on |gpu_channel_host| and tests |context| for NULL before each 36 // Takes a ref on |gpu_channel_host| and tests |context| for NULL before each
34 // use. 37 // use.
35 RendererGpuVideoDecoderFactories(GpuChannelHost* gpu_channel_host, 38 RendererGpuVideoDecoderFactories(
36 base::WeakPtr<ContentGLContext> context); 39 GpuChannelHost* gpu_channel_host,
40 MessageLoop* message_loop,
41 WebGraphicsContext3DCommandBufferImpl* wgc3dcbi);
37 42
38 virtual media::VideoDecodeAccelerator* CreateVideoDecodeAccelerator( 43 virtual media::VideoDecodeAccelerator* CreateVideoDecodeAccelerator(
39 media::VideoDecodeAccelerator::Profile profile, 44 media::VideoDecodeAccelerator::Profile profile,
40 media::VideoDecodeAccelerator::Client* client) OVERRIDE; 45 media::VideoDecodeAccelerator::Client* client) OVERRIDE;
41 46
42 virtual bool CreateTextures(int32 count, const gfx::Size& size, 47 virtual bool CreateTextures(int32 count, const gfx::Size& size,
43 std::vector<uint32>* texture_ids, 48 std::vector<uint32>* texture_ids,
44 uint32* texture_target) OVERRIDE; 49 uint32* texture_target) OVERRIDE;
45 50
46 virtual void DeleteTexture(uint32 texture_id) OVERRIDE; 51 virtual void DeleteTexture(uint32 texture_id) OVERRIDE;
47 52
48 virtual base::SharedMemory* CreateSharedMemory(size_t size) OVERRIDE; 53 virtual base::SharedMemory* CreateSharedMemory(size_t size) OVERRIDE;
49 54
50 protected: 55 protected:
51 friend class base::RefCountedThreadSafe<RendererGpuVideoDecoderFactories>; 56 friend class base::RefCountedThreadSafe<RendererGpuVideoDecoderFactories>;
52 virtual ~RendererGpuVideoDecoderFactories(); 57 virtual ~RendererGpuVideoDecoderFactories();
53 58
54 private: 59 private:
55 // Async versions of the public methods. These all run on |message_loop_| 60 // Helper for the constructor to acquire the ContentGLContext on the
56 // exclusively, and use output parameters instead of return values. Finally, 61 // compositor thread (when it is enabled).
57 // each takes a WaitableEvent* param to signal completion (except for 62 void AsyncGetContext(WebGraphicsContext3DCommandBufferImpl* wgc3dcbi,
58 // DeleteTexture, which is fire-and-forget). 63 base::WaitableEvent* waiter);
64
65 // Async versions of the public methods. They use output parameters instead
66 // of return values and each takes a WaitableEvent* param to signal completion
67 // (except for DeleteTexture, which is fire-and-forget).
68 // AsyncCreateSharedMemory runs on the renderer thread and the rest run on
69 // |message_loop_|.
59 void AsyncCreateVideoDecodeAccelerator( 70 void AsyncCreateVideoDecodeAccelerator(
60 media::VideoDecodeAccelerator::Profile profile, 71 media::VideoDecodeAccelerator::Profile profile,
61 media::VideoDecodeAccelerator::Client* client, 72 media::VideoDecodeAccelerator::Client* client,
62 media::VideoDecodeAccelerator** vda, 73 media::VideoDecodeAccelerator** vda,
63 base::WaitableEvent* waiter); 74 base::WaitableEvent* waiter);
64 void AsyncCreateTextures( 75 void AsyncCreateTextures(
65 int32 count, const gfx::Size& size, std::vector<uint32>* texture_ids, 76 int32 count, const gfx::Size& size, std::vector<uint32>* texture_ids,
66 uint32* texture_target, bool* success, base::WaitableEvent* waiter); 77 uint32* texture_target, bool* success, base::WaitableEvent* waiter);
67 void AsyncDeleteTexture(uint32 texture_id); 78 void AsyncDeleteTexture(uint32 texture_id);
68 void AsyncCreateSharedMemory( 79 void AsyncCreateSharedMemory(
69 size_t size, base::SharedMemory** shm, base::WaitableEvent* waiter); 80 size_t size, base::SharedMemory** shm, base::WaitableEvent* waiter);
70 81
71 MessageLoop* message_loop_; 82 MessageLoop* message_loop_;
72 scoped_refptr<GpuChannelHost> gpu_channel_host_; 83 scoped_refptr<GpuChannelHost> gpu_channel_host_;
73 base::WeakPtr<ContentGLContext> context_; 84 base::WeakPtr<ContentGLContext> context_;
74 DISALLOW_IMPLICIT_CONSTRUCTORS(RendererGpuVideoDecoderFactories); 85 DISALLOW_IMPLICIT_CONSTRUCTORS(RendererGpuVideoDecoderFactories);
75 }; 86 };
76 87
77 #endif // CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ 88 #endif // CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_
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