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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Multiply-included message file, hence no include guard here, but see below | 5 // Multiply-included message file, hence no include guard here, but see below |
6 // for a much smaller-than-usual include guard section. | 6 // for a much smaller-than-usual include guard section. |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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143 // exiting abruptly is predicated on having the IPC channel set up. | 143 // exiting abruptly is predicated on having the IPC channel set up. |
144 IPC_MESSAGE_CONTROL0(GpuMsg_Initialize) | 144 IPC_MESSAGE_CONTROL0(GpuMsg_Initialize) |
145 | 145 |
146 // Tells the GPU process to create a new channel for communication with a | 146 // Tells the GPU process to create a new channel for communication with a |
147 // given client. The channel name is returned in a | 147 // given client. The channel name is returned in a |
148 // GpuHostMsg_ChannelEstablished message. The client ID is passed so that | 148 // GpuHostMsg_ChannelEstablished message. The client ID is passed so that |
149 // the GPU process reuses an existing channel to that process if it exists. | 149 // the GPU process reuses an existing channel to that process if it exists. |
150 // This ID is a unique opaque identifier generated by the browser process. | 150 // This ID is a unique opaque identifier generated by the browser process. |
151 IPC_MESSAGE_CONTROL2(GpuMsg_EstablishChannel, | 151 IPC_MESSAGE_CONTROL2(GpuMsg_EstablishChannel, |
152 int /* client_id */, | 152 int /* client_id */, |
153 int /* share_client_id */) | 153 bool /* share_context */) |
154 | 154 |
155 // Tells the GPU process to close the channel identified by IPC channel | 155 // Tells the GPU process to close the channel identified by IPC channel |
156 // handle. If no channel can be identified, do nothing. | 156 // handle. If no channel can be identified, do nothing. |
157 IPC_MESSAGE_CONTROL1(GpuMsg_CloseChannel, | 157 IPC_MESSAGE_CONTROL1(GpuMsg_CloseChannel, |
158 IPC::ChannelHandle /* channel_handle */) | 158 IPC::ChannelHandle /* channel_handle */) |
159 | 159 |
160 // Tells the GPU process to create a new command buffer that renders directly | 160 // Tells the GPU process to create a new command buffer that renders directly |
161 // to a native view. A corresponding GpuCommandBufferStub is created. | 161 // to a native view. A corresponding GpuCommandBufferStub is created. |
162 IPC_MESSAGE_CONTROL4(GpuMsg_CreateViewCommandBuffer, | 162 IPC_MESSAGE_CONTROL4(GpuMsg_CreateViewCommandBuffer, |
163 gfx::GLSurfaceHandle, /* compositing_surface */ | 163 gfx::GLSurfaceHandle, /* compositing_surface */ |
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494 | 494 |
495 // Confirm decoder has been flushed. | 495 // Confirm decoder has been flushed. |
496 IPC_MESSAGE_ROUTED0(AcceleratedVideoDecoderHostMsg_FlushDone) | 496 IPC_MESSAGE_ROUTED0(AcceleratedVideoDecoderHostMsg_FlushDone) |
497 | 497 |
498 // Confirm decoder has been reset. | 498 // Confirm decoder has been reset. |
499 IPC_MESSAGE_ROUTED0(AcceleratedVideoDecoderHostMsg_ResetDone) | 499 IPC_MESSAGE_ROUTED0(AcceleratedVideoDecoderHostMsg_ResetDone) |
500 | 500 |
501 // Video decoder has encountered an error. | 501 // Video decoder has encountered an error. |
502 IPC_MESSAGE_ROUTED1(AcceleratedVideoDecoderHostMsg_ErrorNotification, | 502 IPC_MESSAGE_ROUTED1(AcceleratedVideoDecoderHostMsg_ErrorNotification, |
503 uint32) /* Error ID */ | 503 uint32) /* Error ID */ |
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