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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/surface/accelerated_surface_win.h" | 5 #include "ui/gfx/surface/accelerated_surface_win.h" |
| 6 | 6 |
| 7 #include <d3d9.h> | 7 #include <d3d9.h> |
| 8 #include <windows.h> | 8 #include <windows.h> |
| 9 | 9 |
| 10 #include <list> | 10 #include <list> |
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| 316 D3DDEVTYPE_HAL, | 316 D3DDEVTYPE_HAL, |
| 317 window, | 317 window, |
| 318 D3DCREATE_FPU_PRESERVE | D3DCREATE_SOFTWARE_VERTEXPROCESSING | | 318 D3DCREATE_FPU_PRESERVE | D3DCREATE_SOFTWARE_VERTEXPROCESSING | |
| 319 D3DCREATE_MULTITHREADED, | 319 D3DCREATE_MULTITHREADED, |
| 320 ¶meters, | 320 ¶meters, |
| 321 NULL, | 321 NULL, |
| 322 device_.Receive()); | 322 device_.Receive()); |
| 323 if (FAILED(hr)) | 323 if (FAILED(hr)) |
| 324 return; | 324 return; |
| 325 | 325 |
| 326 // Increase the GPU priority of this thread, so the StretchRect to the | |
| 327 // backbuffer doesn't have to wait for expensive commands in the GPU process | |
| 328 // to execute. | |
| 329 device_->SetGPUThreadPriority(7); | |
|
apatrick_chromium
2012/03/06 22:20:31
This isn't going to give this thread higher GPU pr
| |
| 330 | |
| 326 hr = device_->CreateQuery(D3DQUERYTYPE_EVENT, query_.Receive()); | 331 hr = device_->CreateQuery(D3DQUERYTYPE_EVENT, query_.Receive()); |
| 327 if (FAILED(hr)) { | 332 if (FAILED(hr)) { |
| 328 device_ = NULL; | 333 device_ = NULL; |
| 329 return; | 334 return; |
| 330 } | 335 } |
| 331 | 336 |
| 332 return; | 337 return; |
| 333 } | 338 } |
| 334 | 339 |
| 335 void AcceleratedPresenter::DoResize(const gfx::Size& size) { | 340 void AcceleratedPresenter::DoResize(const gfx::Size& size) { |
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| 509 } | 514 } |
| 510 | 515 |
| 511 bool AcceleratedSurface::Present(HWND window) { | 516 bool AcceleratedSurface::Present(HWND window) { |
| 512 return presenter_->Present(window); | 517 return presenter_->Present(window); |
| 513 } | 518 } |
| 514 | 519 |
| 515 void AcceleratedSurface::Suspend() { | 520 void AcceleratedSurface::Suspend() { |
| 516 presenter_->Suspend(); | 521 presenter_->Suspend(); |
| 517 } | 522 } |
| 518 | 523 |
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