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Issue 9615012: Port r10939 to x64 and arm (inline Math.random in crankshaft). (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 8 years, 9 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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3074 static const int kRandomSeedOffset = 3074 static const int kRandomSeedOffset =
3075 FixedArray::kHeaderSize + Context::RANDOM_SEED_INDEX * kPointerSize; 3075 FixedArray::kHeaderSize + Context::RANDOM_SEED_INDEX * kPointerSize;
3076 __ mov(ebx, FieldOperand(eax, kRandomSeedOffset)); 3076 __ mov(ebx, FieldOperand(eax, kRandomSeedOffset));
3077 // ebx: FixedArray of the global context's random seeds 3077 // ebx: FixedArray of the global context's random seeds
3078 3078
3079 // Load state[0]. 3079 // Load state[0].
3080 __ mov(ecx, FieldOperand(ebx, ByteArray::kHeaderSize)); 3080 __ mov(ecx, FieldOperand(ebx, ByteArray::kHeaderSize));
3081 // If state[0] == 0, call runtime to initialize seeds. 3081 // If state[0] == 0, call runtime to initialize seeds.
3082 __ test(ecx, ecx); 3082 __ test(ecx, ecx);
3083 __ j(zero, deferred->entry()); 3083 __ j(zero, deferred->entry());
3084 // Load state[1].
3085 __ mov(eax, FieldOperand(ebx, ByteArray::kHeaderSize + kSeedSize));
3086 // ecx: state[0]
3087 // eax: state[1]
3084 3088
3085 // state[0] = 18273 * (state[0] & 0xFFFF) + (state[0] >> 16) 3089 // state[0] = 18273 * (state[0] & 0xFFFF) + (state[0] >> 16)
3086 __ movzx_w(edx, ecx); 3090 __ movzx_w(edx, ecx);
3087 __ imul(edx, edx, 18273); 3091 __ imul(edx, edx, 18273);
3088 __ shr(ecx, 16); 3092 __ shr(ecx, 16);
3089 __ add(ecx, edx); 3093 __ add(ecx, edx);
3094 // Save state[0].
3090 __ mov(FieldOperand(ebx, ByteArray::kHeaderSize), ecx); 3095 __ mov(FieldOperand(ebx, ByteArray::kHeaderSize), ecx);
3091 3096
3092 // Load state[1]. 3097 // state[1] = 36969 * (state[1] & 0xFFFF) + (state[1] >> 16)
3093 // state[1] = 36969 * (state[1] & 0xFFFF) + (state[1] >> 16);
3094 __ mov(eax, FieldOperand(ebx, ByteArray::kHeaderSize + kSeedSize));
3095 __ movzx_w(edx, eax); 3098 __ movzx_w(edx, eax);
3096 __ imul(edx, edx, 36969); 3099 __ imul(edx, edx, 36969);
3097 __ shr(eax, 16); 3100 __ shr(eax, 16);
3098 __ add(eax, edx); 3101 __ add(eax, edx);
3102 // Save state[1].
3099 __ mov(FieldOperand(ebx, ByteArray::kHeaderSize + kSeedSize), eax); 3103 __ mov(FieldOperand(ebx, ByteArray::kHeaderSize + kSeedSize), eax);
3100 3104
3101 // ecx: state[0]
3102 // eax: state[1]
3103 // Random bit pattern = (state[0] << 14) + (state[1] & 0x3FFFF) 3105 // Random bit pattern = (state[0] << 14) + (state[1] & 0x3FFFF)
3104 __ shl(ecx, 14); 3106 __ shl(ecx, 14);
3105 __ and_(eax, Immediate(0x3FFFF)); 3107 __ and_(eax, Immediate(0x3FFFF));
3106 __ add(eax, ecx); 3108 __ add(eax, ecx);
3107 3109
3108 __ bind(deferred->exit()); 3110 __ bind(deferred->exit());
3109 // Convert 32 random bits in eax to 0.(32 random bits) in a double 3111 // Convert 32 random bits in eax to 0.(32 random bits) in a double
3110 // by computing: 3112 // by computing:
3111 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). 3113 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)).
3112 __ mov(ebx, Immediate(0x49800000)); // 1.0 x 2^20 as single. 3114 __ mov(ebx, Immediate(0x49800000)); // 1.0 x 2^20 as single.
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4955 FixedArray::kHeaderSize - kPointerSize)); 4957 FixedArray::kHeaderSize - kPointerSize));
4956 __ bind(&done); 4958 __ bind(&done);
4957 } 4959 }
4958 4960
4959 4961
4960 #undef __ 4962 #undef __
4961 4963
4962 } } // namespace v8::internal 4964 } } // namespace v8::internal
4963 4965
4964 #endif // V8_TARGET_ARCH_IA32 4966 #endif // V8_TARGET_ARCH_IA32
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