| Index: content/renderer/gpu/webgraphicscontext3d_guest.cc
|
| diff --git a/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc b/content/renderer/gpu/webgraphicscontext3d_guest.cc
|
| similarity index 63%
|
| copy from content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc
|
| copy to content/renderer/gpu/webgraphicscontext3d_guest.cc
|
| index ea5f90d78151db78e0026a1ef679b03d66b1bf18..1a70e597df10b6ee90c19766e50ec9d044009c46 100644
|
| --- a/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc
|
| +++ b/content/renderer/gpu/webgraphicscontext3d_guest.cc
|
| @@ -2,13 +2,12 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
|
| +#if defined(ENABLE_GPU)
|
|
|
| -#include "third_party/khronos/GLES2/gl2.h"
|
| -#ifndef GL_GLEXT_PROTOTYPES
|
| -#define GL_GLEXT_PROTOTYPES 1
|
| -#endif
|
| -#include "third_party/khronos/GLES2/gl2ext.h"
|
| +#include "content/renderer/gpu/webgraphicscontext3d_guest.h"
|
| +
|
| +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
|
| +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
|
|
|
| #include <algorithm>
|
| #include <set>
|
| @@ -22,205 +21,81 @@
|
| #include "base/message_loop.h"
|
| #include "base/metrics/histogram.h"
|
| #include "base/synchronization/lock.h"
|
| -#include "content/common/gpu/gpu_memory_allocation.h"
|
| +#include "content/common/child_process.h"
|
| #include "content/common/gpu/client/command_buffer_proxy.h"
|
| #include "content/common/gpu/client/gpu_channel_host.h"
|
| #include "content/public/common/content_switches.h"
|
| +#include "content/renderer/guest_to_host_channel.h"
|
| +#include "content/renderer/render_thread_impl.h"
|
| +#include "content/renderer/render_view_impl.h"
|
| +#include "gpu/command_buffer/client/gles2_lib.h"
|
| #include "gpu/command_buffer/client/gles2_implementation.h"
|
| +#include "gpu/command_buffer/client/transfer_buffer.h"
|
| #include "gpu/command_buffer/common/constants.h"
|
| +#include "third_party/WebKit/Source/WebKit/chromium/public/WebDocument.h"
|
| +#include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h"
|
| +#include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h"
|
| #include "webkit/glue/gl_bindings_skia_cmd_buffer.h"
|
|
|
| -static base::LazyInstance<base::Lock>::Leaky
|
| - g_all_shared_contexts_lock = LAZY_INSTANCE_INITIALIZER;
|
| -static base::LazyInstance<std::set<WebGraphicsContext3DCommandBufferImpl*> >
|
| - g_all_shared_contexts = LAZY_INSTANCE_INITIALIZER;
|
| -
|
| -namespace {
|
| -
|
| -void ClearSharedContexts() {
|
| - base::AutoLock lock(g_all_shared_contexts_lock.Get());
|
| - g_all_shared_contexts.Pointer()->clear();
|
| -}
|
| -
|
| -} // namespace anonymous
|
| -
|
| -
|
| -WebGraphicsContext3DCommandBufferImpl::WebGraphicsContext3DCommandBufferImpl(
|
| - int surface_id,
|
| - const GURL& active_url,
|
| - const base::WeakPtr<WebGraphicsContext3DSwapBuffersClient>& swap_client)
|
| - : initialize_failed_(false),
|
| - context_(NULL),
|
| - gl_(NULL),
|
| - host_(NULL),
|
| - surface_id_(surface_id),
|
| - active_url_(active_url),
|
| - swap_client_(swap_client),
|
| - memory_allocation_changed_callback_(0),
|
| +WebGraphicsContext3DGuest::WebGraphicsContext3DGuest(
|
| + gpu::CommandBuffer* command_buffer,
|
| + GuestToHostChannel* channel,
|
| + WebKit::WebView* webview)
|
| + : channel_(channel),
|
| + initialize_failed_(false),
|
| + web_view_(webview),
|
| context_lost_callback_(0),
|
| context_lost_reason_(GL_NO_ERROR),
|
| - error_message_callback_(0),
|
| swapbuffers_complete_callback_(0),
|
| - gpu_preference_(gfx::PreferIntegratedGpu),
|
| cached_width_(0),
|
| cached_height_(0),
|
| + dead_(false),
|
| bound_fbo_(0),
|
| weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) {
|
| -}
|
| -
|
| -WebGraphicsContext3DCommandBufferImpl::
|
| - ~WebGraphicsContext3DCommandBufferImpl() {
|
| - if (host_) {
|
| - if (host_->WillGpuSwitchOccur(false, gpu_preference_)) {
|
| - host_->ForciblyCloseChannel();
|
| - ClearSharedContexts();
|
| - }
|
| - }
|
| -
|
| - {
|
| - base::AutoLock lock(g_all_shared_contexts_lock.Get());
|
| - g_all_shared_contexts.Pointer()->erase(this);
|
| + command_buffer_.reset(command_buffer);
|
| + if (!command_buffer_->Initialize()) {
|
| + initialize_failed_ = true;
|
| + return;
|
| }
|
| - delete context_;
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::Initialize(
|
| - const WebGraphicsContext3D::Attributes& attributes) {
|
| - DCHECK(!context_);
|
| - TRACE_EVENT0("gpu", "WebGfxCtx3DCmdBfrImpl::initialize");
|
| - GpuChannelHostFactory* factory = GpuChannelHostFactory::instance();
|
| - if (!factory)
|
| - return false;
|
| -
|
| - // The noExtensions and canRecoverFromContextLoss flags are
|
| - // currently used as hints that we are creating a context on
|
| - // behalf of WebGL or accelerated 2D canvas, respectively.
|
| - if (attributes.noExtensions || !attributes.canRecoverFromContextLoss)
|
| - gpu_preference_ = gfx::PreferDiscreteGpu;
|
| -
|
| - bool retry = false;
|
| -
|
| - // Note similar code in Pepper PlatformContext3DImpl::Init.
|
| - do {
|
| - host_ = factory->EstablishGpuChannelSync(
|
| - content::
|
| - CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE);
|
| - if (!host_)
|
| - return false;
|
| - DCHECK(host_->state() == GpuChannelHost::kConnected);
|
| -
|
| - if (!retry) {
|
| - // If the creation of this context requires all contexts for this
|
| - // client to be destroyed on the GPU process side, then drop the
|
| - // channel and recreate it.
|
| - if (host_->WillGpuSwitchOccur(true, gpu_preference_)) {
|
| - host_->ForciblyCloseChannel();
|
| - ClearSharedContexts();
|
| - retry = true;
|
| - }
|
| - } else {
|
| - retry = false;
|
| - }
|
| - } while (retry);
|
| -
|
| - const content::GPUInfo& gpu_info = host_->gpu_info();
|
| - UMA_HISTOGRAM_ENUMERATION(
|
| - "GPU.WebGraphicsContext3D_Init_CanLoseContext",
|
| - attributes.canRecoverFromContextLoss * 2 + gpu_info.can_lose_context,
|
| - 4);
|
| - if (attributes.canRecoverFromContextLoss == false) {
|
| - if (gpu_info.can_lose_context)
|
| - return false;
|
| - }
|
| -
|
| - attributes_ = attributes;
|
| - return true;
|
| +WebGraphicsContext3DGuest::~WebGraphicsContext3DGuest() {
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::MaybeInitializeGL() {
|
| - if (context_)
|
| +bool WebGraphicsContext3DGuest::MaybeInitializeGL() {
|
| + if (gl_.get())
|
| return true;
|
| +
|
| if (initialize_failed_)
|
| return false;
|
|
|
| - TRACE_EVENT0("gpu", "WebGfxCtx3DCmdBfrImpl::MaybeInitializeGL");
|
| -
|
| - // Convert WebGL context creation attributes into ContentGLContext / EGL size
|
| - // requests.
|
| - const int alpha_size = attributes_.alpha ? 8 : 0;
|
| - const int depth_size = attributes_.depth ? 24 : 0;
|
| - const int stencil_size = attributes_.stencil ? 8 : 0;
|
| - const int samples = attributes_.antialias ? 4 : 0;
|
| - const int sample_buffers = attributes_.antialias ? 1 : 0;
|
| - const int32 attribs[] = {
|
| - ContentGLContext::ALPHA_SIZE, alpha_size,
|
| - ContentGLContext::DEPTH_SIZE, depth_size,
|
| - ContentGLContext::STENCIL_SIZE, stencil_size,
|
| - ContentGLContext::SAMPLES, samples,
|
| - ContentGLContext::SAMPLE_BUFFERS, sample_buffers,
|
| - ContentGLContext::SHARE_RESOURCES, attributes_.shareResources ? 1 : 0,
|
| - ContentGLContext::BIND_GENERATES_RESOURCES, 0,
|
| - ContentGLContext::NONE,
|
| - };
|
| -
|
| - const char* preferred_extensions = "*";
|
| -
|
| - // We need to lock g_all_shared_contexts until after ContentGLContext::Create
|
| - // to ensure that the context we picked for our share group isn't deleted.
|
| - // (There's also a lock in our destructor.)
|
| - {
|
| - base::AutoLock lock(g_all_shared_contexts_lock.Get());
|
| - ContentGLContext* share_group = NULL;
|
| - if (attributes_.shareResources) {
|
| - share_group = g_all_shared_contexts.Pointer()->empty() ?
|
| - NULL : (*g_all_shared_contexts.Pointer()->begin())->context_;
|
| - }
|
| -
|
| - if (surface_id_) {
|
| - context_ = ContentGLContext::CreateViewContext(
|
| - host_,
|
| - surface_id_,
|
| - share_group,
|
| - preferred_extensions,
|
| - attribs,
|
| - active_url_,
|
| - gpu_preference_);
|
| - } else {
|
| - context_ = ContentGLContext::CreateOffscreenContext(
|
| - host_,
|
| - gfx::Size(1, 1),
|
| - share_group,
|
| - preferred_extensions,
|
| - attribs,
|
| - active_url_,
|
| - gpu_preference_);
|
| - }
|
| + // Create the GLES2 helper, which writes the command buffer protocol.
|
| + gles2_helper_.reset(new gpu::gles2::GLES2CmdHelper(command_buffer_.get()));
|
| + if (!gles2_helper_->Initialize(kCommandBufferSize)) {
|
| + initialize_failed_ = true;
|
| + return false;
|
| }
|
| -
|
| - if (!context_)
|
| + // Map the buffer into the renderer process's address space.
|
| + transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get()));
|
| +
|
| + // Create the object exposing the OpenGL API.
|
| + gl_.reset(new gpu::gles2::GLES2Implementation(
|
| + gles2_helper_.get(),
|
| + transfer_buffer_.get(),
|
| + false,
|
| + true));
|
| +
|
| + // TODO(fsamuel): Is this right?
|
| + if (!gl_->Initialize(
|
| + kTransferBufferSize,
|
| + kTransferBufferSize,
|
| + kTransferBufferSize))
|
| return false;
|
|
|
| - gl_ = context_->GetImplementation();
|
| -
|
| - // TODO(twiz): This code is too fragile in that it assumes that only WebGL
|
| - // contexts will request noExtensions.
|
| - if (gl_ && attributes_.noExtensions)
|
| - gl_->EnableFeatureCHROMIUM("webgl_enable_glsl_webgl_validation");
|
| -
|
| - context_->SetContextLostCallback(
|
| - base::Bind(&WebGraphicsContext3DCommandBufferImpl::OnContextLost,
|
| - weak_ptr_factory_.GetWeakPtr()));
|
| -
|
| - context_->GetCommandBufferProxy()->SetOnConsoleMessageCallback(
|
| - base::Bind(&WebGraphicsContext3DCommandBufferImpl::OnErrorMessage,
|
| - weak_ptr_factory_.GetWeakPtr()));
|
| -
|
| - // TODO(gman): Remove this.
|
| - const CommandLine& command_line = *CommandLine::ForCurrentProcess();
|
| - if (command_line.HasSwitch(switches::kDisableGLSLTranslator)) {
|
| - context_->DisableShaderTranslation();
|
| + if (!channel_->BindGraphics()) {
|
| + initialize_failed_ = true;
|
| + return false;
|
| }
|
| -
|
| // Set attributes_ from created offscreen context.
|
| {
|
| GLint alpha_bits = 0;
|
| @@ -237,57 +112,65 @@ bool WebGraphicsContext3DCommandBufferImpl::MaybeInitializeGL() {
|
| attributes_.antialias = samples > 0;
|
| }
|
|
|
| - if (attributes_.shareResources) {
|
| - base::AutoLock lock(g_all_shared_contexts_lock.Get());
|
| - g_all_shared_contexts.Pointer()->insert(this);
|
| - }
|
| -
|
| - context_->SetMemoryAllocationChangedCallback(base::Bind(
|
| - &WebGraphicsContext3DCommandBufferImpl::OnMemoryAllocationChanged,
|
| - weak_ptr_factory_.GetWeakPtr()));
|
| -
|
| return true;
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::makeContextCurrent() {
|
| +bool WebGraphicsContext3DGuest::makeContextCurrent() {
|
| if (!MaybeInitializeGL())
|
| return false;
|
| - return ContentGLContext::MakeCurrent(context_);
|
| + gles2::SetGLContext(gl_.get());
|
| +
|
| + // Don't request latest error status from service. Just use the locally
|
| + // cached information from the last flush.
|
| + // TODO(apatrick): I'm not sure if this should actually change the
|
| + // current context if it fails. For now it gets changed even if it fails
|
| + // because making GL calls with a NULL context crashes.
|
| + if (command_buffer_->GetLastState().error != gpu::error::kNoError)
|
| + return false;
|
| + return true;
|
| }
|
|
|
| -int WebGraphicsContext3DCommandBufferImpl::width() {
|
| +int WebGraphicsContext3DGuest::width() {
|
| return cached_width_;
|
| }
|
|
|
| -int WebGraphicsContext3DCommandBufferImpl::height() {
|
| +int WebGraphicsContext3DGuest::height() {
|
| return cached_height_;
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::isGLES2Compliant() {
|
| +void WebGraphicsContext3DGuest::playDead() {
|
| + dead_ = true;
|
| + OnContextLost();
|
| +}
|
| +
|
| +bool WebGraphicsContext3DGuest::isGLES2Compliant() {
|
| return true;
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::setParentContext(
|
| +bool WebGraphicsContext3DGuest::setParentContext(
|
| WebGraphicsContext3D* parent_context) {
|
| - WebGraphicsContext3DCommandBufferImpl* parent_context_impl =
|
| - static_cast<WebGraphicsContext3DCommandBufferImpl*>(parent_context);
|
| - return context_->SetParent(
|
| - parent_context_impl ? parent_context_impl->context() : NULL);
|
| + NOTIMPLEMENTED();
|
| + return true;
|
| }
|
|
|
| -WebGLId WebGraphicsContext3DCommandBufferImpl::getPlatformTextureId() {
|
| - return context_->GetParentTextureId();
|
| +WebGLId WebGraphicsContext3DGuest::getPlatformTextureId() {
|
| + NOTIMPLEMENTED();
|
| + return 0;
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::prepareTexture() {
|
| +void WebGraphicsContext3DGuest::prepareTexture() {
|
| // Copies the contents of the off-screen render target into the texture
|
| // used by the compositor.
|
| - if (ShouldUseSwapClient())
|
| - swap_client_->OnViewContextSwapBuffersPosted();
|
| - context_->SwapBuffers();
|
| - context_->Echo(base::Bind(
|
| - &WebGraphicsContext3DCommandBufferImpl::OnSwapBuffersComplete,
|
| - weak_ptr_factory_.GetWeakPtr()));
|
| + RenderViewImpl* renderview =
|
| + web_view_ ? RenderViewImpl::FromWebView(web_view_) : NULL;
|
| + if (renderview)
|
| + renderview->OnViewContextSwapBuffersPosted();
|
| +
|
| + // Swap buffers
|
| + gl_->SwapBuffers();
|
| + channel_->IssueSwapBuffers();
|
| + // TODO(fsamuel): GuestToHostChannel will call OnSwapBuffersComplete
|
| + // when it receives a swap buffers ACK message from the host.
|
| #if defined(OS_MACOSX)
|
| // It appears that making the compositor's on-screen context current on
|
| // other platforms implies this flush. TODO(kbr): this means that the
|
| @@ -296,34 +179,37 @@ void WebGraphicsContext3DCommandBufferImpl::prepareTexture() {
|
| #endif
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::postSubBufferCHROMIUM(
|
| +void WebGraphicsContext3DGuest::postSubBufferCHROMIUM(
|
| int x, int y, int width, int height) {
|
| - // Same flow control as WebGraphicsContext3DCommandBufferImpl::prepareTexture
|
| + // Same flow control as WebGraphicsContext3DGuest::prepareTexture
|
| // (see above).
|
| - if (ShouldUseSwapClient())
|
| - swap_client_->OnViewContextSwapBuffersPosted();
|
| + RenderViewImpl* renderview =
|
| + web_view_ ? RenderViewImpl::FromWebView(web_view_) : NULL;
|
| + if (renderview)
|
| + renderview->OnViewContextSwapBuffersPosted();
|
| gl_->PostSubBufferCHROMIUM(x, y, width, height);
|
| - context_->Echo(base::Bind(
|
| - &WebGraphicsContext3DCommandBufferImpl::OnSwapBuffersComplete,
|
| - weak_ptr_factory_.GetWeakPtr()));
|
| + channel_->IssueSwapBuffers();
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::reshape(int width, int height) {
|
| +void WebGraphicsContext3DGuest::reshape(int width, int height) {
|
| cached_width_ = width;
|
| cached_height_ = height;
|
|
|
| gl_->ResizeCHROMIUM(width, height);
|
| +
|
| +#ifdef FLIP_FRAMEBUFFER_VERTICALLY
|
| + scanline_.reset(new uint8[width * 4]);
|
| +#endif // FLIP_FRAMEBUFFER_VERTICALLY
|
| }
|
|
|
| #ifdef FLIP_FRAMEBUFFER_VERTICALLY
|
| -void WebGraphicsContext3DCommandBufferImpl::FlipVertically(
|
| +void WebGraphicsContext3DGuest::FlipVertically(
|
| uint8* framebuffer,
|
| unsigned int width,
|
| unsigned int height) {
|
| - if (width == 0)
|
| + uint8* scanline = scanline_.get();
|
| + if (!scanline)
|
| return;
|
| - scanline_.resize(width * 4);
|
| - uint8* scanline = &scanline_[0];
|
| unsigned int row_bytes = width * 4;
|
| unsigned int count = height / 2;
|
| for (unsigned int i = 0; i < count; i++) {
|
| @@ -340,7 +226,7 @@ void WebGraphicsContext3DCommandBufferImpl::FlipVertically(
|
| }
|
| #endif
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::readBackFramebuffer(
|
| +bool WebGraphicsContext3DGuest::readBackFramebuffer(
|
| unsigned char* pixels,
|
| size_t buffer_size,
|
| WebGLId buffer,
|
| @@ -382,13 +268,13 @@ bool WebGraphicsContext3DCommandBufferImpl::readBackFramebuffer(
|
| return true;
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::readBackFramebuffer(
|
| +bool WebGraphicsContext3DGuest::readBackFramebuffer(
|
| unsigned char* pixels,
|
| size_t buffer_size) {
|
| return readBackFramebuffer(pixels, buffer_size, 0, width(), height());
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::synthesizeGLError(
|
| +void WebGraphicsContext3DGuest::synthesizeGLError(
|
| WGC3Denum error) {
|
| if (std::find(synthetic_errors_.begin(), synthetic_errors_.end(), error) ==
|
| synthetic_errors_.end()) {
|
| @@ -396,7 +282,7 @@ void WebGraphicsContext3DCommandBufferImpl::synthesizeGLError(
|
| }
|
| }
|
|
|
| -void* WebGraphicsContext3DCommandBufferImpl::mapBufferSubDataCHROMIUM(
|
| +void* WebGraphicsContext3DGuest::mapBufferSubDataCHROMIUM(
|
| WGC3Denum target,
|
| WGC3Dintptr offset,
|
| WGC3Dsizeiptr size,
|
| @@ -404,12 +290,12 @@ void* WebGraphicsContext3DCommandBufferImpl::mapBufferSubDataCHROMIUM(
|
| return gl_->MapBufferSubDataCHROMIUM(target, offset, size, access);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::unmapBufferSubDataCHROMIUM(
|
| +void WebGraphicsContext3DGuest::unmapBufferSubDataCHROMIUM(
|
| const void* mem) {
|
| return gl_->UnmapBufferSubDataCHROMIUM(mem);
|
| }
|
|
|
| -void* WebGraphicsContext3DCommandBufferImpl::mapTexSubImage2DCHROMIUM(
|
| +void* WebGraphicsContext3DGuest::mapTexSubImage2DCHROMIUM(
|
| WGC3Denum target,
|
| WGC3Dint level,
|
| WGC3Dint xoffset,
|
| @@ -423,48 +309,43 @@ void* WebGraphicsContext3DCommandBufferImpl::mapTexSubImage2DCHROMIUM(
|
| target, level, xoffset, yoffset, width, height, format, type, access);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::unmapTexSubImage2DCHROMIUM(
|
| +void WebGraphicsContext3DGuest::unmapTexSubImage2DCHROMIUM(
|
| const void* mem) {
|
| gl_->UnmapTexSubImage2DCHROMIUM(mem);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::setVisibilityCHROMIUM(
|
| +void WebGraphicsContext3DGuest::setVisibilityCHROMIUM(
|
| bool visible) {
|
| gl_->Flush();
|
| - context_->SetSurfaceVisible(visible);
|
| + // TODO(fsamuel): There doesn't seem to be an equivalent ppapi
|
| + // message. Do we care?
|
| + //context_->SetSurfaceVisible(visible);
|
| if (!visible)
|
| gl_->FreeEverything();
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::
|
| - setMemoryAllocationChangedCallbackCHROMIUM(
|
| - WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback) {
|
| - memory_allocation_changed_callback_ = callback;
|
| -}
|
| -
|
| -
|
| -void WebGraphicsContext3DCommandBufferImpl::copyTextureToParentTextureCHROMIUM(
|
| +void WebGraphicsContext3DGuest::copyTextureToParentTextureCHROMIUM(
|
| WebGLId texture, WebGLId parentTexture) {
|
| NOTIMPLEMENTED();
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::
|
| +void WebGraphicsContext3DGuest::
|
| rateLimitOffscreenContextCHROMIUM() {
|
| gl_->RateLimitOffscreenContextCHROMIUM();
|
| }
|
|
|
| -WebKit::WebString WebGraphicsContext3DCommandBufferImpl::
|
| +WebKit::WebString WebGraphicsContext3DGuest::
|
| getRequestableExtensionsCHROMIUM() {
|
| return WebKit::WebString::fromUTF8(
|
| gl_->GetRequestableExtensionsCHROMIUM());
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::requestExtensionCHROMIUM(
|
| +void WebGraphicsContext3DGuest::requestExtensionCHROMIUM(
|
| const char* extension) {
|
| gl_->RequestExtensionCHROMIUM(extension);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::blitFramebufferCHROMIUM(
|
| +void WebGraphicsContext3DGuest::blitFramebufferCHROMIUM(
|
| WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1,
|
| WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1,
|
| WGC3Dbitfield mask, WGC3Denum filter) {
|
| @@ -474,7 +355,7 @@ void WebGraphicsContext3DCommandBufferImpl::blitFramebufferCHROMIUM(
|
| mask, filter);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::
|
| +void WebGraphicsContext3DGuest::
|
| renderbufferStorageMultisampleCHROMIUM(
|
| WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat,
|
| WGC3Dsizei width, WGC3Dsizei height) {
|
| @@ -485,72 +366,72 @@ void WebGraphicsContext3DCommandBufferImpl::
|
| // Helper macros to reduce the amount of code.
|
|
|
| #define DELEGATE_TO_GL(name, glname) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name() { \
|
| +void WebGraphicsContext3DGuest::name() { \
|
| gl_->glname(); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_1(name, glname, t1) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \
|
| +void WebGraphicsContext3DGuest::name(t1 a1) { \
|
| gl_->glname(a1); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_1R(name, glname, t1, rt) \
|
| -rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \
|
| +rt WebGraphicsContext3DGuest::name(t1 a1) { \
|
| return gl_->glname(a1); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_1RB(name, glname, t1, rt) \
|
| -rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \
|
| +rt WebGraphicsContext3DGuest::name(t1 a1) { \
|
| return gl_->glname(a1) ? true : false; \
|
| }
|
|
|
| #define DELEGATE_TO_GL_2(name, glname, t1, t2) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2) { \
|
| +void WebGraphicsContext3DGuest::name(t1 a1, t2 a2) { \
|
| gl_->glname(a1, a2); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_2R(name, glname, t1, t2, rt) \
|
| -rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2) { \
|
| +rt WebGraphicsContext3DGuest::name(t1 a1, t2 a2) { \
|
| return gl_->glname(a1, a2); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3) { \
|
| +void WebGraphicsContext3DGuest::name(t1 a1, t2 a2, t3 a3) { \
|
| gl_->glname(a1, a2, a3); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \
|
| +void WebGraphicsContext3DGuest::name(t1 a1, t2 a2, t3 a3, t4 a4) { \
|
| gl_->glname(a1, a2, a3, a4); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \
|
| +void WebGraphicsContext3DGuest::name(t1 a1, t2 a2, t3 a3, \
|
| t4 a4, t5 a5) { \
|
| gl_->glname(a1, a2, a3, a4, a5); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_6(name, glname, t1, t2, t3, t4, t5, t6) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \
|
| +void WebGraphicsContext3DGuest::name(t1 a1, t2 a2, t3 a3, \
|
| t4 a4, t5 a5, t6 a6) { \
|
| gl_->glname(a1, a2, a3, a4, a5, a6); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_7(name, glname, t1, t2, t3, t4, t5, t6, t7) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \
|
| +void WebGraphicsContext3DGuest::name(t1 a1, t2 a2, t3 a3, \
|
| t4 a4, t5 a5, t6 a6, t7 a7) { \
|
| gl_->glname(a1, a2, a3, a4, a5, a6, a7); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_8(name, glname, t1, t2, t3, t4, t5, t6, t7, t8) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \
|
| +void WebGraphicsContext3DGuest::name(t1 a1, t2 a2, t3 a3, \
|
| t4 a4, t5 a5, t6 a6, \
|
| t7 a7, t8 a8) { \
|
| gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8); \
|
| }
|
|
|
| #define DELEGATE_TO_GL_9(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, t9) \
|
| -void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \
|
| +void WebGraphicsContext3DGuest::name(t1 a1, t2 a2, t3 a3, \
|
| t4 a4, t5 a5, t6 a6, \
|
| t7 a7, t8 a8, t9 a9) { \
|
| gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
|
| @@ -565,7 +446,7 @@ DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId,
|
|
|
| DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId)
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::bindFramebuffer(
|
| +void WebGraphicsContext3DGuest::bindFramebuffer(
|
| WGC3Denum target,
|
| WebGLId framebuffer) {
|
| gl_->BindFramebuffer(target, framebuffer);
|
| @@ -645,7 +526,7 @@ DELEGATE_TO_GL_1(disableVertexAttribArray, DisableVertexAttribArray,
|
|
|
| DELEGATE_TO_GL_3(drawArrays, DrawArrays, WGC3Denum, WGC3Dint, WGC3Dsizei)
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::drawElements(WGC3Denum mode,
|
| +void WebGraphicsContext3DGuest::drawElements(WGC3Denum mode,
|
| WGC3Dsizei count,
|
| WGC3Denum type,
|
| WGC3Dintptr offset) {
|
| @@ -673,7 +554,7 @@ DELEGATE_TO_GL_1(frontFace, FrontFace, WGC3Denum)
|
|
|
| DELEGATE_TO_GL_1(generateMipmap, GenerateMipmap, WGC3Denum)
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::getActiveAttrib(
|
| +bool WebGraphicsContext3DGuest::getActiveAttrib(
|
| WebGLId program, WGC3Duint index, ActiveInfo& info) {
|
| if (!program) {
|
| synthesizeGLError(GL_INVALID_VALUE);
|
| @@ -703,7 +584,7 @@ bool WebGraphicsContext3DCommandBufferImpl::getActiveAttrib(
|
| return true;
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::getActiveUniform(
|
| +bool WebGraphicsContext3DGuest::getActiveUniform(
|
| WebGLId program, WGC3Duint index, ActiveInfo& info) {
|
| GLint max_name_length = -1;
|
| gl_->GetProgramiv(
|
| @@ -741,11 +622,11 @@ DELEGATE_TO_GL_3(getBufferParameteriv, GetBufferParameteriv,
|
| WGC3Denum, WGC3Denum, WGC3Dint*)
|
|
|
| WebKit::WebGraphicsContext3D::Attributes
|
| -WebGraphicsContext3DCommandBufferImpl::getContextAttributes() {
|
| +WebGraphicsContext3DGuest::getContextAttributes() {
|
| return attributes_;
|
| }
|
|
|
| -WGC3Denum WebGraphicsContext3DCommandBufferImpl::getError() {
|
| +WGC3Denum WebGraphicsContext3DGuest::getError() {
|
| if (!synthetic_errors_.empty()) {
|
| std::vector<WGC3Denum>::iterator iter = synthetic_errors_.begin();
|
| WGC3Denum err = *iter;
|
| @@ -756,10 +637,10 @@ WGC3Denum WebGraphicsContext3DCommandBufferImpl::getError() {
|
| return gl_->GetError();
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::isContextLost() {
|
| - return initialize_failed_ ||
|
| - (context_ && context_->IsCommandBufferContextLost()) ||
|
| - context_lost_reason_ != GL_NO_ERROR;
|
| +bool WebGraphicsContext3DGuest::isContextLost() {
|
| + // TODO(fsamuel): Context is assumed to be never lost
|
| + // until I find a cleaner way to do this.
|
| + return dead_ || initialize_failed_;
|
| }
|
|
|
| DELEGATE_TO_GL_2(getFloatv, GetFloatv, WGC3Denum, WGC3Dfloat*)
|
| @@ -772,7 +653,7 @@ DELEGATE_TO_GL_2(getIntegerv, GetIntegerv, WGC3Denum, WGC3Dint*)
|
|
|
| DELEGATE_TO_GL_3(getProgramiv, GetProgramiv, WebGLId, WGC3Denum, WGC3Dint*)
|
|
|
| -WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getProgramInfoLog(
|
| +WebKit::WebString WebGraphicsContext3DGuest::getProgramInfoLog(
|
| WebGLId program) {
|
| GLint logLength = 0;
|
| gl_->GetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength);
|
| @@ -795,7 +676,7 @@ DELEGATE_TO_GL_3(getRenderbufferParameteriv, GetRenderbufferParameteriv,
|
|
|
| DELEGATE_TO_GL_3(getShaderiv, GetShaderiv, WebGLId, WGC3Denum, WGC3Dint*)
|
|
|
| -WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderInfoLog(
|
| +WebKit::WebString WebGraphicsContext3DGuest::getShaderInfoLog(
|
| WebGLId shader) {
|
| GLint logLength = 0;
|
| gl_->GetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength);
|
| @@ -813,7 +694,7 @@ WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderInfoLog(
|
| return res;
|
| }
|
|
|
| -WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderSource(
|
| +WebKit::WebString WebGraphicsContext3DGuest::getShaderSource(
|
| WebGLId shader) {
|
| GLint logLength = 0;
|
| gl_->GetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength);
|
| @@ -833,7 +714,7 @@ WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderSource(
|
| return res;
|
| }
|
|
|
| -WebKit::WebString WebGraphicsContext3DCommandBufferImpl::
|
| +WebKit::WebString WebGraphicsContext3DGuest::
|
| getTranslatedShaderSourceANGLE(WebGLId shader) {
|
| GLint logLength = 0;
|
| gl_->GetShaderiv(
|
| @@ -854,7 +735,7 @@ WebKit::WebString WebGraphicsContext3DCommandBufferImpl::
|
| return res;
|
| }
|
|
|
| -WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getString(
|
| +WebKit::WebString WebGraphicsContext3DGuest::getString(
|
| WGC3Denum name) {
|
| return WebKit::WebString::fromUTF8(
|
| reinterpret_cast<const char*>(gl_->GetString(name)));
|
| @@ -879,7 +760,7 @@ DELEGATE_TO_GL_3(getVertexAttribfv, GetVertexAttribfv,
|
| DELEGATE_TO_GL_3(getVertexAttribiv, GetVertexAttribiv,
|
| WGC3Duint, WGC3Denum, WGC3Dint*)
|
|
|
| -WGC3Dsizeiptr WebGraphicsContext3DCommandBufferImpl::getVertexAttribOffset(
|
| +WGC3Dsizeiptr WebGraphicsContext3DGuest::getVertexAttribOffset(
|
| WGC3Duint index, WGC3Denum pname) {
|
| GLvoid* value = NULL;
|
| // NOTE: If pname is ever a value that returns more then 1 element
|
| @@ -916,7 +797,7 @@ DELEGATE_TO_GL_7(readPixels, ReadPixels,
|
| WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, WGC3Denum,
|
| WGC3Denum, void*)
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::releaseShaderCompiler() {
|
| +void WebGraphicsContext3DGuest::releaseShaderCompiler() {
|
| }
|
|
|
| DELEGATE_TO_GL_4(renderbufferStorage, RenderbufferStorage,
|
| @@ -926,7 +807,7 @@ DELEGATE_TO_GL_2(sampleCoverage, SampleCoverage, WGC3Dfloat, WGC3Dboolean)
|
|
|
| DELEGATE_TO_GL_4(scissor, Scissor, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei)
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::shaderSource(
|
| +void WebGraphicsContext3DGuest::shaderSource(
|
| WebGLId shader, const WGC3Dchar* string) {
|
| GLint length = strlen(string);
|
| gl_->ShaderSource(shader, 1, &string, &length);
|
| @@ -957,7 +838,7 @@ DELEGATE_TO_GL_3(texParameterf, TexParameterf,
|
|
|
| static const unsigned int kTextureWrapR = 0x8072;
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::texParameteri(
|
| +void WebGraphicsContext3DGuest::texParameteri(
|
| WGC3Denum target, WGC3Denum pname, WGC3Dint param) {
|
| // TODO(kbr): figure out whether the setting of TEXTURE_WRAP_R in
|
| // GraphicsContext3D.cpp is strictly necessary to avoid seams at the
|
| @@ -1048,7 +929,7 @@ DELEGATE_TO_GL_5(vertexAttrib4f, VertexAttrib4f, WGC3Duint,
|
| DELEGATE_TO_GL_2(vertexAttrib4fv, VertexAttrib4fv, WGC3Duint,
|
| const WGC3Dfloat*)
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::vertexAttribPointer(
|
| +void WebGraphicsContext3DGuest::vertexAttribPointer(
|
| WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized,
|
| WGC3Dsizei stride, WGC3Dintptr offset) {
|
| gl_->VertexAttribPointer(
|
| @@ -1059,23 +940,23 @@ void WebGraphicsContext3DCommandBufferImpl::vertexAttribPointer(
|
| DELEGATE_TO_GL_4(viewport, Viewport,
|
| WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei)
|
|
|
| -WebGLId WebGraphicsContext3DCommandBufferImpl::createBuffer() {
|
| +WebGLId WebGraphicsContext3DGuest::createBuffer() {
|
| GLuint o;
|
| gl_->GenBuffers(1, &o);
|
| return o;
|
| }
|
|
|
| -WebGLId WebGraphicsContext3DCommandBufferImpl::createFramebuffer() {
|
| +WebGLId WebGraphicsContext3DGuest::createFramebuffer() {
|
| GLuint o = 0;
|
| gl_->GenFramebuffers(1, &o);
|
| return o;
|
| }
|
|
|
| -WebGLId WebGraphicsContext3DCommandBufferImpl::createProgram() {
|
| +WebGLId WebGraphicsContext3DGuest::createProgram() {
|
| return gl_->CreateProgram();
|
| }
|
|
|
| -WebGLId WebGraphicsContext3DCommandBufferImpl::createRenderbuffer() {
|
| +WebGLId WebGraphicsContext3DGuest::createRenderbuffer() {
|
| GLuint o;
|
| gl_->GenRenderbuffers(1, &o);
|
| return o;
|
| @@ -1083,82 +964,63 @@ WebGLId WebGraphicsContext3DCommandBufferImpl::createRenderbuffer() {
|
|
|
| DELEGATE_TO_GL_1R(createShader, CreateShader, WGC3Denum, WebGLId);
|
|
|
| -WebGLId WebGraphicsContext3DCommandBufferImpl::createTexture() {
|
| +WebGLId WebGraphicsContext3DGuest::createTexture() {
|
| GLuint o;
|
| gl_->GenTextures(1, &o);
|
| return o;
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::deleteBuffer(WebGLId buffer) {
|
| +void WebGraphicsContext3DGuest::deleteBuffer(WebGLId buffer) {
|
| gl_->DeleteBuffers(1, &buffer);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::deleteFramebuffer(
|
| +void WebGraphicsContext3DGuest::deleteFramebuffer(
|
| WebGLId framebuffer) {
|
| gl_->DeleteFramebuffers(1, &framebuffer);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::deleteProgram(WebGLId program) {
|
| +void WebGraphicsContext3DGuest::deleteProgram(WebGLId program) {
|
| gl_->DeleteProgram(program);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::deleteRenderbuffer(
|
| +void WebGraphicsContext3DGuest::deleteRenderbuffer(
|
| WebGLId renderbuffer) {
|
| gl_->DeleteRenderbuffers(1, &renderbuffer);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::deleteShader(WebGLId shader) {
|
| +void WebGraphicsContext3DGuest::deleteShader(WebGLId shader) {
|
| gl_->DeleteShader(shader);
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::deleteTexture(WebGLId texture) {
|
| +void WebGraphicsContext3DGuest::deleteTexture(WebGLId texture) {
|
| gl_->DeleteTextures(1, &texture);
|
| }
|
|
|
| -bool WebGraphicsContext3DCommandBufferImpl::ShouldUseSwapClient() {
|
| - GpuChannelHostFactory* factory = GpuChannelHostFactory::instance();
|
| - return factory && factory->IsMainThread() && swap_client_.get();
|
| -}
|
| -
|
| -void WebGraphicsContext3DCommandBufferImpl::OnSwapBuffersComplete() {
|
| - typedef WebGraphicsContext3DSwapBuffersClient WGC3DSwapClient;
|
| +void WebGraphicsContext3DGuest::OnSwapBuffersComplete() {
|
| // This may be called after tear-down of the RenderView.
|
| - if (ShouldUseSwapClient()) {
|
| - MessageLoop::current()->PostTask(FROM_HERE, base::Bind(
|
| - &WGC3DSwapClient::OnViewContextSwapBuffersComplete, swap_client_));
|
| + RenderViewImpl* renderview =
|
| + web_view_ ? RenderViewImpl::FromWebView(web_view_) : NULL;
|
| + if (renderview) {
|
| + MessageLoop::current()->PostTask(
|
| + FROM_HERE,
|
| + base::Bind(&RenderViewImpl::OnViewContextSwapBuffersComplete,
|
| + renderview));
|
| }
|
|
|
| if (swapbuffers_complete_callback_)
|
| swapbuffers_complete_callback_->onSwapBuffersComplete();
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::OnMemoryAllocationChanged(
|
| - const GpuMemoryAllocation& allocation) {
|
| - if (memory_allocation_changed_callback_)
|
| - memory_allocation_changed_callback_->onMemoryAllocationChanged(
|
| - allocation.gpu_resource_size_in_bytes);
|
| -}
|
| -
|
| -void WebGraphicsContext3DCommandBufferImpl::setErrorMessageCallback(
|
| - WebGraphicsContext3D::WebGraphicsErrorMessageCallback* cb) {
|
| - error_message_callback_ = cb;
|
| -}
|
| -
|
| -void WebGraphicsContext3DCommandBufferImpl::setContextLostCallback(
|
| +void WebGraphicsContext3DGuest::setContextLostCallback(
|
| WebGraphicsContext3D::WebGraphicsContextLostCallback* cb) {
|
| context_lost_callback_ = cb;
|
| }
|
|
|
| -WGC3Denum WebGraphicsContext3DCommandBufferImpl::getGraphicsResetStatusARB() {
|
| - if (context_->IsCommandBufferContextLost() &&
|
| - context_lost_reason_ == GL_NO_ERROR) {
|
| - return GL_UNKNOWN_CONTEXT_RESET_ARB;
|
| - }
|
| -
|
| - return context_lost_reason_;
|
| +WGC3Denum WebGraphicsContext3DGuest::getGraphicsResetStatusARB() {
|
| + return dead_ ? GL_UNKNOWN_CONTEXT_RESET_ARB : GL_NO_ERROR;
|
| }
|
|
|
| -void WebGraphicsContext3DCommandBufferImpl::
|
| +void WebGraphicsContext3DGuest::
|
| setSwapBuffersCompleteCallbackCHROMIUM(
|
| WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* cb) {
|
| swapbuffers_complete_callback_ = cb;
|
| @@ -1170,47 +1032,14 @@ DELEGATE_TO_GL_5(texImageIOSurface2DCHROMIUM, TexImageIOSurface2DCHROMIUM,
|
| DELEGATE_TO_GL_5(texStorage2DEXT, TexStorage2DEXT,
|
| WGC3Denum, WGC3Dint, WGC3Duint, WGC3Dint, WGC3Dint)
|
|
|
| -#if WEBKIT_USING_SKIA
|
| -GrGLInterface* WebGraphicsContext3DCommandBufferImpl::onCreateGrGLInterface() {
|
| - return webkit_glue::CreateCommandBufferSkiaGLBinding();
|
| -}
|
| -#endif
|
| -
|
| -namespace {
|
| -
|
| -WGC3Denum convertReason(ContentGLContext::ContextLostReason reason) {
|
| - switch (reason) {
|
| - case ContentGLContext::kGuilty:
|
| - return GL_GUILTY_CONTEXT_RESET_ARB;
|
| - case ContentGLContext::kInnocent:
|
| - return GL_INNOCENT_CONTEXT_RESET_ARB;
|
| - case ContentGLContext::kUnknown:
|
| - return GL_UNKNOWN_CONTEXT_RESET_ARB;
|
| - }
|
| -
|
| - NOTREACHED();
|
| - return GL_UNKNOWN_CONTEXT_RESET_ARB;
|
| -}
|
| -
|
| -} // anonymous namespace
|
| -
|
| -void WebGraphicsContext3DCommandBufferImpl::OnContextLost(
|
| - ContentGLContext::ContextLostReason reason) {
|
| - context_lost_reason_ = convertReason(reason);
|
| - if (context_lost_callback_) {
|
| - context_lost_callback_->onContextLost();
|
| - }
|
| - if (attributes_.shareResources)
|
| - ClearSharedContexts();
|
| - if (ShouldUseSwapClient())
|
| - swap_client_->OnViewContextSwapBuffersAborted();
|
| -}
|
| -
|
| -void WebGraphicsContext3DCommandBufferImpl::OnErrorMessage(
|
| - const std::string& message, int id) {
|
| - if (error_message_callback_) {
|
| - WebKit::WebString str = WebKit::WebString::fromUTF8(message.c_str());
|
| - error_message_callback_->onErrorMessage(str, id);
|
| +void WebGraphicsContext3DGuest::OnContextLost() {
|
| + fprintf(stderr, ">>>>%s\n", __PRETTY_FUNCTION__);
|
| + RenderViewImpl* renderview =
|
| + web_view_ ? RenderViewImpl::FromWebView(web_view_) : NULL;
|
| + if (renderview) {
|
| + fprintf(stderr, ">>>Found a renderview\n");
|
| + renderview->OnViewContextSwapBuffersAborted();
|
| }
|
| }
|
|
|
| +#endif // defined(ENABLE_GPU)
|
|
|