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Unified Diff: media/audio/shared_mem_synchronizer.h

Issue 9605015: Add a SharedMemSynchronizer class. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Address review comments. I'll do the file name change later so that you can see the diffs clearer. Created 8 years, 9 months ago
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Index: media/audio/shared_mem_synchronizer.h
diff --git a/media/audio/shared_mem_synchronizer.h b/media/audio/shared_mem_synchronizer.h
new file mode 100644
index 0000000000000000000000000000000000000000..a036fb692354a84cbca3fc07fdc566f5a9d9c369
--- /dev/null
+++ b/media/audio/shared_mem_synchronizer.h
@@ -0,0 +1,158 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_AUDIO_SHARED_MEM_SYNCHRONIZER_H_
+#define MEDIA_AUDIO_SHARED_MEM_SYNCHRONIZER_H_
+
+#include "base/basictypes.h"
+#include "base/process.h"
+#include "media/base/media_export.h"
+
+#if defined(OS_WIN)
+#include "base/win/scoped_handle.h"
+#else
+#include "base/file_descriptor_posix.h"
+#include "base/sync_socket.h"
+#endif
+
+// A mechanism to synchronize access to a shared memory segment between
+// two parties when the usage pattern resembles that of two players playing
+// a game of chess. Each end has an instance of SharedMemSynchronizer and
+// calls Signal() when it has finished reading from/writing to the shared
+// memory section. Before accessing the memory, it must call Wait() in order
+// to know when the other end has called Signal().
+//
+// Here's some pseudo code for how this class can be used:
+//
+// This method is used by both processes as it's a general way to access the
+// shared memory section, write to it and then grant the privilege to the
+// other process:
+//
+// void WriteToSharedMemory(SharedMemSynchronizer* synchronizer,
+// SharedMemory* mem,
+// const char my_char) {
+// synchronizer_->Wait(); // Wait for the other process to yield access.
Ami GONE FROM CHROMIUM 2012/03/08 17:04:36 underscores here and two lines lower are superfluo
tommi (sloooow) - chröme 2012/03/09 12:15:49 Done.
+// reinterpret_cast<char*>(mem->memory())[0] = my_char;
+// synchronizer_.Signal(); // Grant the other process access.
+// }
+//
+// Process A:
+//
+// class A {
+// public:
+// void Initialize(base::ProcessHandle process_b) {
+// mem_.CreateNamed("foo", false, 1024);
+//
+// SharedMemSynchronizer b;
+// SharedMemSynchronizer::InitializePair(&synchronizer_, &b);
Ami GONE FROM CHROMIUM 2012/03/09 16:36:47 No error handling
tommi (sloooow) - chröme 2012/03/13 12:26:13 It's in a more recent patch set. Basically just a
+// SharedMemSynchronizer::IPCHandle handle_1, handle_2;
+// b.ShareToProcess(process_b, &handle_1, &handle_2);
Ami GONE FROM CHROMIUM 2012/03/09 16:36:47 No error handling
tommi (sloooow) - chröme 2012/03/13 12:26:13 ditto.
+// // This could be implemented by using some IPC mechanism
+// // such as MessageLoop.
+// SendToProcessB(mem_, handle_1, handle_2);
+// // Allow process B the first chance to write to the memory:
+// synchronizer_.Signal();
+// // Once B is done, we'll write 'A' to the shared memory.
+// WriteToSharedMemory(&synchronizer_, &mem_, 'A');
+// }
+//
+// SharedMemSynchronizer synchronizer_;
+// SharedMemory mem_;
+// };
+//
+// Process B:
+//
+// class B {
+// public:
+// // Called when we receive the IPC message from A.
+// void Initialize(SharedMemoryHandle mem,
+// SharedMemSynchronizer::IPCHandle handle_1,
+// SharedMemSynchronizer::IPCHandle handle_2) {
+// mem_.reset(new SharedMemory(mem, false));
+// synchronizer_.reset(new SharedMemSynchronizer(handle_1, handle_2));
+// WriteToSharedMemory(&synchronizer_, &mem_, 'B');
+// }
+//
+// SharedMemSynchronizer synchronizer_;
+// scoped_ptr<SharedMemory> mem_;
+// };
+//
+class MEDIA_EXPORT SharedMemSynchronizer {
+ public:
+#if defined(OS_WIN)
+ typedef HANDLE IPCHandle;
+#else
+ typedef base::FileDescriptor IPCHandle;
+#endif
+
+ // Default ctor. Initializes a NULL synchronizer. User must call
+ // InitializePair() to initialize the instance along with a connected one.
+ SharedMemSynchronizer();
+
+ // Ctor for the user that does not call InitializePair but instead receives
+ // handles from the one that did. These handles come from a call to
+ // ShareToProcess.
+ SharedMemSynchronizer(IPCHandle handle_1, IPCHandle handle_2);
+ ~SharedMemSynchronizer();
+
+ // Raises a signal that the shared memory now can be accessed by the
+ // other party.
+ void Signal();
+
+ // Waits for the other party to finish using the shared memory.
+ void Wait();
+
+ bool IsValid() const;
+
+ // Copies the internal handles to the output parameters, |handle_1| and
+ // |handle_2|. The operation can fail, so the caller must be prepared to
+ // handle that case.
Ami GONE FROM CHROMIUM 2012/03/08 17:04:36 the sample code above will be copy/pasted, so it s
tommi (sloooow) - chröme 2012/03/09 12:15:49 Done.
+ bool ShareToProcess(base::ProcessHandle process, IPCHandle* handle_1,
+ IPCHandle* handle_2);
+
+ // Initializes a pair of SharedMemSynchronizer instances. Note that this can
+ // fail (e.g. due to EMFILE on Linux), so the caller must handle that case.
+ static bool InitializePair(SharedMemSynchronizer* a,
+ SharedMemSynchronizer* b);
+
+ // Use an instance of this class when you have to repeatedly wait
+ // for multiple instances of SharedMemSynchronizer on the same thread.
+ // The class will store information about which synchronizer was last signaled
+ // and try to distribute the signals so that all synchronizers get a chance to
+ // be processed in times of high load and a busy one won't starve the
+ // others.
+ // TODO(tommi): Support a way to abort the wait.
+ class MEDIA_EXPORT WaitForMultiple {
+ public:
+ WaitForMultiple(SharedMemSynchronizer* synchronizers, size_t count);
Ami GONE FROM CHROMIUM 2012/03/08 17:04:36 vector to replace the ptr+size?
tommi (sloooow) - chröme 2012/03/09 12:15:49 what's the benefit? vectors are more expensive.
Ami GONE FROM CHROMIUM 2012/03/09 16:36:47 The benefit is that it's more difficult to make pr
tommi (sloooow) - chröme 2012/03/13 12:26:13 Done. Changed to std::vector<SharedMemSynchronize
+
+ // Waits for any of the synchronizers to be signaled. Returns the 0 based
+ // index of a signaled synchronizer.
+ int Wait();
+
+ private:
+ SharedMemSynchronizer* synchronizers_;
+ size_t count_;
+ size_t last_;
+ };
+
+ private:
+ // Only called by the WaitForMultiple class. See documentation
+ // for WaitForMultiple and comments inside WaitMultiple for details.
+ static int WaitMultiple(SharedMemSynchronizer* synchronizers, size_t count,
+ size_t last_signaled);
+
+#if defined(OS_WIN)
+ base::win::ScopedHandle mine_;
+ base::win::ScopedHandle other_;
+#else
+ typedef base::CancelableSyncSocket SocketClass;
+ SocketClass socket_;
+#endif
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(SharedMemSynchronizer);
+};
+
+#endif // MEDIA_AUDIO_SHARED_MEM_SYNCHRONIZER_H_
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