Index: Source/WebCore/rendering/RenderObject.h |
=================================================================== |
--- Source/WebCore/rendering/RenderObject.h (revision 109792) |
+++ Source/WebCore/rendering/RenderObject.h (working copy) |
@@ -643,8 +643,10 @@ |
{ |
return localToContainerQuad(quad, 0, fixed, wasFixed); |
} |
+ |
// Convert a local quad into the coordinate system of container, taking transforms into account. |
FloatQuad localToContainerQuad(const FloatQuad&, RenderBoxModelObject* repaintContainer, bool fixed = false, bool* wasFixed = 0) const; |
+ FloatPoint localToContainerPoint(const FloatPoint&, RenderBoxModelObject* repaintContainer, bool fixed = false, bool* wasFixed = 0) const; |
// Return the offset from the container() renderer (excluding transforms). In multi-column layout, |
// different offsets apply at different points, so return the offset that applies to the given point. |