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Issue 9599025: Merge 109060 - RenderLayer ClipRect not accounting for transforms (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1025/
Patch Set: Created 8 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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636 // Convert the given local point to absolute coordinates 636 // Convert the given local point to absolute coordinates
637 // FIXME: Temporary. If useTransforms is true, take transforms into account. Eventually localToAbsolute() will always be transform-aware. 637 // FIXME: Temporary. If useTransforms is true, take transforms into account. Eventually localToAbsolute() will always be transform-aware.
638 FloatPoint localToAbsolute(const FloatPoint& localPoint = FloatPoint(), bool fixed = false, bool useTransforms = false) const; 638 FloatPoint localToAbsolute(const FloatPoint& localPoint = FloatPoint(), bool fixed = false, bool useTransforms = false) const;
639 FloatPoint absoluteToLocal(const FloatPoint&, bool fixed = false, bool useTr ansforms = false) const; 639 FloatPoint absoluteToLocal(const FloatPoint&, bool fixed = false, bool useTr ansforms = false) const;
640 640
641 // Convert a local quad to absolute coordinates, taking transforms into acco unt. 641 // Convert a local quad to absolute coordinates, taking transforms into acco unt.
642 FloatQuad localToAbsoluteQuad(const FloatQuad& quad, bool fixed = false, boo l* wasFixed = 0) const 642 FloatQuad localToAbsoluteQuad(const FloatQuad& quad, bool fixed = false, boo l* wasFixed = 0) const
643 { 643 {
644 return localToContainerQuad(quad, 0, fixed, wasFixed); 644 return localToContainerQuad(quad, 0, fixed, wasFixed);
645 } 645 }
646
646 // Convert a local quad into the coordinate system of container, taking tran sforms into account. 647 // Convert a local quad into the coordinate system of container, taking tran sforms into account.
647 FloatQuad localToContainerQuad(const FloatQuad&, RenderBoxModelObject* repai ntContainer, bool fixed = false, bool* wasFixed = 0) const; 648 FloatQuad localToContainerQuad(const FloatQuad&, RenderBoxModelObject* repai ntContainer, bool fixed = false, bool* wasFixed = 0) const;
649 FloatPoint localToContainerPoint(const FloatPoint&, RenderBoxModelObject* re paintContainer, bool fixed = false, bool* wasFixed = 0) const;
648 650
649 // Return the offset from the container() renderer (excluding transforms). I n multi-column layout, 651 // Return the offset from the container() renderer (excluding transforms). I n multi-column layout,
650 // different offsets apply at different points, so return the offset that ap plies to the given point. 652 // different offsets apply at different points, so return the offset that ap plies to the given point.
651 virtual LayoutSize offsetFromContainer(RenderObject*, const LayoutPoint&) co nst; 653 virtual LayoutSize offsetFromContainer(RenderObject*, const LayoutPoint&) co nst;
652 // Return the offset from an object up the container() chain. Asserts that n one of the intermediate objects have transforms. 654 // Return the offset from an object up the container() chain. Asserts that n one of the intermediate objects have transforms.
653 LayoutSize offsetFromAncestorContainer(RenderObject*) const; 655 LayoutSize offsetFromAncestorContainer(RenderObject*) const;
654 656
655 virtual void absoluteRects(Vector<LayoutRect>&, const LayoutPoint&) const { } 657 virtual void absoluteRects(Vector<LayoutRect>&, const LayoutPoint&) const { }
656 658
657 // FIXME: useTransforms should go away eventually 659 // FIXME: useTransforms should go away eventually
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1151 // Outside the WebCore namespace for ease of invocation from gdb. 1153 // Outside the WebCore namespace for ease of invocation from gdb.
1152 void showTree(const WebCore::RenderObject*); 1154 void showTree(const WebCore::RenderObject*);
1153 void showLineTree(const WebCore::RenderObject*); 1155 void showLineTree(const WebCore::RenderObject*);
1154 void showRenderTree(const WebCore::RenderObject* object1); 1156 void showRenderTree(const WebCore::RenderObject* object1);
1155 // We don't make object2 an optional parameter so that showRenderTree 1157 // We don't make object2 an optional parameter so that showRenderTree
1156 // can be called from gdb easily. 1158 // can be called from gdb easily.
1157 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO bject* object2); 1159 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO bject* object2);
1158 #endif 1160 #endif
1159 1161
1160 #endif // RenderObject_h 1162 #endif // RenderObject_h
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