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Issue 9599006: Set x86 FPU precision to 64-bit for MinGW. Original patch by Jonathan Liu <net147@gmail.com>. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: cosmetic changes Created 8 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
2 27
3 #include <stdlib.h> 28 #include <stdlib.h>
4 29
5 #include "v8.h" 30 #include "v8.h"
6 31
7 #include "bignum.h" 32 #include "bignum.h"
8 #include "cctest.h" 33 #include "cctest.h"
9 #include "diy-fp.h" 34 #include "diy-fp.h"
10 #include "double.h" 35 #include "double.h"
11 #include "strtod.h" 36 #include "strtod.h"
12 37
13 using namespace v8::internal; 38 using namespace v8::internal;
14 39
15 static Vector<const char> StringToVector(const char* str) { 40 static Vector<const char> StringToVector(const char* str) {
16 return Vector<const char>(str, StrLength(str)); 41 return Vector<const char>(str, StrLength(str));
17 } 42 }
18 43
19 44
20 static double StrtodChar(const char* str, int exponent) { 45 static double StrtodChar(const char* str, int exponent) {
21 return Strtod(StringToVector(str), exponent); 46 return Strtod(StringToVector(str), exponent);
22 } 47 }
23 48
24 49
25 TEST(Strtod) { 50 TEST(Strtod) {
51 v8::V8::Initialize();
52
26 Vector<const char> vector; 53 Vector<const char> vector;
27 54
28 vector = StringToVector("0"); 55 vector = StringToVector("0");
29 CHECK_EQ(0.0, Strtod(vector, 1)); 56 CHECK_EQ(0.0, Strtod(vector, 1));
30 CHECK_EQ(0.0, Strtod(vector, 2)); 57 CHECK_EQ(0.0, Strtod(vector, 2));
31 CHECK_EQ(0.0, Strtod(vector, -2)); 58 CHECK_EQ(0.0, Strtod(vector, -2));
32 CHECK_EQ(0.0, Strtod(vector, -999)); 59 CHECK_EQ(0.0, Strtod(vector, -999));
33 CHECK_EQ(0.0, Strtod(vector, +999)); 60 CHECK_EQ(0.0, Strtod(vector, +999));
34 61
35 vector = StringToVector("1"); 62 vector = StringToVector("1");
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444 buffer[pos++] = random() % 10 + '0'; 471 buffer[pos++] = random() % 10 + '0';
445 } 472 }
446 int exponent = DeterministicRandom() % (308*2 + 1) - 308 - length; 473 int exponent = DeterministicRandom() % (308*2 + 1) - 308 - length;
447 buffer[pos] = '\0'; 474 buffer[pos] = '\0';
448 Vector<const char> vector(buffer, pos); 475 Vector<const char> vector(buffer, pos);
449 double strtod_result = Strtod(vector, exponent); 476 double strtod_result = Strtod(vector, exponent);
450 CHECK(CheckDouble(vector, exponent, strtod_result)); 477 CHECK(CheckDouble(vector, exponent, strtod_result));
451 } 478 }
452 } 479 }
453 } 480 }
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