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Issue 9592047: Simplify V8::FillHeapNumberWithRandom. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 8 years, 9 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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216 216
217 // Use a union type to avoid type-aliasing optimizations in GCC. 217 // Use a union type to avoid type-aliasing optimizations in GCC.
218 typedef union { 218 typedef union {
219 double double_value; 219 double double_value;
220 uint64_t uint64_t_value; 220 uint64_t uint64_t_value;
221 } double_int_union; 221 } double_int_union;
222 222
223 223
224 Object* V8::FillHeapNumberWithRandom(Object* heap_number, 224 Object* V8::FillHeapNumberWithRandom(Object* heap_number,
225 Context* context) { 225 Context* context) {
226 double_int_union r;
226 uint64_t random_bits = Random(context); 227 uint64_t random_bits = Random(context);
227 // Make a double* from address (heap_number + sizeof(double)).
228 double_int_union* r = reinterpret_cast<double_int_union*>(
229 reinterpret_cast<char*>(heap_number) +
230 HeapNumber::kValueOffset - kHeapObjectTag);
231 // Convert 32 random bits to 0.(32 random bits) in a double 228 // Convert 32 random bits to 0.(32 random bits) in a double
232 // by computing: 229 // by computing:
233 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). 230 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)).
234 const double binary_million = 1048576.0; 231 static const double binary_million = 1048576.0;
235 r->double_value = binary_million; 232 r.double_value = binary_million;
236 r->uint64_t_value |= random_bits; 233 r.uint64_t_value |= random_bits;
237 r->double_value -= binary_million; 234 r.double_value -= binary_million;
238 235
236 HeapNumber::cast(heap_number)->set_value(r.double_value);
239 return heap_number; 237 return heap_number;
240 } 238 }
241 239
242 240
243 void V8::InitializeOncePerProcess() { 241 void V8::InitializeOncePerProcess() {
244 ScopedLock lock(init_once_mutex); 242 ScopedLock lock(init_once_mutex);
245 if (init_once_called) return; 243 if (init_once_called) return;
246 init_once_called = true; 244 init_once_called = true;
247 245
248 // Set up the platform OS support. 246 // Set up the platform OS support.
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264 ElementsAccessor::InitializeOncePerProcess(); 262 ElementsAccessor::InitializeOncePerProcess();
265 263
266 if (FLAG_stress_compaction) { 264 if (FLAG_stress_compaction) {
267 FLAG_force_marking_deque_overflows = true; 265 FLAG_force_marking_deque_overflows = true;
268 FLAG_gc_global = true; 266 FLAG_gc_global = true;
269 FLAG_max_new_space_size = (1 << (kPageSizeBits - 10)) * 2; 267 FLAG_max_new_space_size = (1 << (kPageSizeBits - 10)) * 2;
270 } 268 }
271 } 269 }
272 270
273 } } // namespace v8::internal 271 } } // namespace v8::internal
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