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Unified Diff: gpu/command_buffer/service/framebuffer_manager.h

Issue 9581018: GPU: Build most of the gpu as a single DLL. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 10 months ago
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Index: gpu/command_buffer/service/framebuffer_manager.h
===================================================================
--- gpu/command_buffer/service/framebuffer_manager.h (revision 124716)
+++ gpu/command_buffer/service/framebuffer_manager.h (working copy)
@@ -1,4 +1,4 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -12,16 +12,17 @@
#include "gpu/command_buffer/service/gl_utils.h"
#include "gpu/command_buffer/service/renderbuffer_manager.h"
#include "gpu/command_buffer/service/texture_manager.h"
+#include "gpu/gpu_export.h"
namespace gpu {
namespace gles2 {
// This class keeps track of the frambebuffers and their attached renderbuffers
// so we can correctly clear them.
-class FramebufferManager {
+class GPU_EXPORT FramebufferManager {
public:
// Info about Framebuffers currently in the system.
- class FramebufferInfo : public base::RefCounted<FramebufferInfo> {
+ class GPU_EXPORT FramebufferInfo : public base::RefCounted<FramebufferInfo> {
public:
typedef scoped_refptr<FramebufferInfo> Ref;
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