Index: gpu/command_buffer/client/gles2_implementation.h |
=================================================================== |
--- gpu/command_buffer/client/gles2_implementation.h (revision 124716) |
+++ gpu/command_buffer/client/gles2_implementation.h (working copy) |
@@ -17,6 +17,7 @@ |
#include "../common/scoped_ptr.h" |
#include "../client/gles2_cmd_helper.h" |
#include "../client/ring_buffer.h" |
+#include "gles2_impl_export.h" |
#if !defined(NDEBUG) && !defined(__native_client__) && !defined(GLES2_CONFORMANCE_TESTS) // NOLINT |
#if defined(GLES2_INLINE_OPTIMIZATION) |
@@ -104,7 +105,7 @@ |
// be had by changing your code to use command buffers directly by using the |
// GLES2CmdHelper but that entails changing your code to use and deal with |
// shared memory and synchronization issues. |
-class GLES2Implementation { |
+class GLES2_IMPL_EXPORT GLES2Implementation { |
public: |
// Stores client side cached GL state. |
struct GLState { |