| Index: gpu/command_buffer/client/gles2_implementation.h
|
| ===================================================================
|
| --- gpu/command_buffer/client/gles2_implementation.h (revision 124716)
|
| +++ gpu/command_buffer/client/gles2_implementation.h (working copy)
|
| @@ -17,6 +17,7 @@
|
| #include "../common/scoped_ptr.h"
|
| #include "../client/gles2_cmd_helper.h"
|
| #include "../client/ring_buffer.h"
|
| +#include "gles2_impl_export.h"
|
|
|
| #if !defined(NDEBUG) && !defined(__native_client__) && !defined(GLES2_CONFORMANCE_TESTS) // NOLINT
|
| #if defined(GLES2_INLINE_OPTIMIZATION)
|
| @@ -104,7 +105,7 @@
|
| // be had by changing your code to use command buffers directly by using the
|
| // GLES2CmdHelper but that entails changing your code to use and deal with
|
| // shared memory and synchronization issues.
|
| -class GLES2Implementation {
|
| +class GLES2_IMPL_EXPORT GLES2Implementation {
|
| public:
|
| // Stores client side cached GL state.
|
| struct GLState {
|
|
|