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Side by Side Diff: gpu/command_buffer/service/shader_translator.h

Issue 9581018: GPU: Build most of the gpu as a single DLL. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/hash_tables.h" 11 #include "base/hash_tables.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "gpu/gpu_export.h"
13 #include "third_party/angle/include/GLSLANG/ShaderLang.h" 14 #include "third_party/angle/include/GLSLANG/ShaderLang.h"
14 15
15 namespace gpu { 16 namespace gpu {
16 namespace gles2 { 17 namespace gles2 {
17 18
18 // Translates a GLSL ES 2.0 shader to desktop GLSL shader, or just 19 // Translates a GLSL ES 2.0 shader to desktop GLSL shader, or just
19 // validates GLSL ES 2.0 shaders on a true GLSL ES implementation. 20 // validates GLSL ES 2.0 shaders on a true GLSL ES implementation.
20 class ShaderTranslatorInterface { 21 class ShaderTranslatorInterface {
21 public: 22 public:
22 enum GlslImplementationType { 23 enum GlslImplementationType {
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 int size; 66 int size;
66 std::string name; // name in the original shader source. 67 std::string name; // name in the original shader source.
67 }; 68 };
68 // Mapping between variable name and info. 69 // Mapping between variable name and info.
69 typedef base::hash_map<std::string, VariableInfo> VariableMap; 70 typedef base::hash_map<std::string, VariableInfo> VariableMap;
70 virtual const VariableMap& attrib_map() const = 0; 71 virtual const VariableMap& attrib_map() const = 0;
71 virtual const VariableMap& uniform_map() const = 0; 72 virtual const VariableMap& uniform_map() const = 0;
72 }; 73 };
73 74
74 // Implementation of ShaderTranslatorInterface 75 // Implementation of ShaderTranslatorInterface
75 class ShaderTranslator : public ShaderTranslatorInterface { 76 class GPU_EXPORT ShaderTranslator
77 : NON_EXPORTED_BASE(public ShaderTranslatorInterface) {
76 public: 78 public:
77 ShaderTranslator(); 79 ShaderTranslator();
78 virtual ~ShaderTranslator(); 80 virtual ~ShaderTranslator();
79 81
80 // Overridden from ShaderTranslatorInterface. 82 // Overridden from ShaderTranslatorInterface.
81 virtual bool Init( 83 virtual bool Init(
82 ShShaderType shader_type, 84 ShShaderType shader_type,
83 ShShaderSpec shader_spec, 85 ShShaderSpec shader_spec,
84 const ShBuiltInResources* resources, 86 const ShBuiltInResources* resources,
85 GlslImplementationType glsl_implementation_type, 87 GlslImplementationType glsl_implementation_type,
(...skipping 22 matching lines...) Expand all
108 bool needs_built_in_function_emulation_; 110 bool needs_built_in_function_emulation_;
109 111
110 DISALLOW_COPY_AND_ASSIGN(ShaderTranslator); 112 DISALLOW_COPY_AND_ASSIGN(ShaderTranslator);
111 }; 113 };
112 114
113 } // namespace gles2 115 } // namespace gles2
114 } // namespace gpu 116 } // namespace gpu
115 117
116 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ 118 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_
117 119
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