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Side by Side Diff: gpu/command_buffer/service/program_manager.h

Issue 9581018: GPU: Build most of the gpu as a single DLL. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/logging.h" 12 #include "base/logging.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
15 #include "gpu/command_buffer/service/common_decoder.h" 15 #include "gpu/command_buffer/service/common_decoder.h"
16 #include "gpu/command_buffer/service/gl_utils.h" 16 #include "gpu/command_buffer/service/gl_utils.h"
17 #include "gpu/command_buffer/service/shader_manager.h" 17 #include "gpu/command_buffer/service/shader_manager.h"
18 #include "gpu/gpu_export.h"
18 19
19 namespace gpu { 20 namespace gpu {
20 namespace gles2 { 21 namespace gles2 {
21 22
22 // Tracks the Programs. 23 // Tracks the Programs.
23 // 24 //
24 // NOTE: To support shared resources an instance of this class will 25 // NOTE: To support shared resources an instance of this class will
25 // need to be shared by multiple GLES2Decoders. 26 // need to be shared by multiple GLES2Decoders.
26 class ProgramManager { 27 class GPU_EXPORT ProgramManager {
27 public: 28 public:
28 // This is used to track which attributes a particular program needs 29 // This is used to track which attributes a particular program needs
29 // so we can verify at glDrawXXX time that every attribute is either disabled 30 // so we can verify at glDrawXXX time that every attribute is either disabled
30 // or if enabled that it points to a valid source. 31 // or if enabled that it points to a valid source.
31 class ProgramInfo : public base::RefCounted<ProgramInfo> { 32 class GPU_EXPORT ProgramInfo : public base::RefCounted<ProgramInfo> {
32 public: 33 public:
33 typedef scoped_refptr<ProgramInfo> Ref; 34 typedef scoped_refptr<ProgramInfo> Ref;
34 35
35 static const int kMaxAttachedShaders = 2; 36 static const int kMaxAttachedShaders = 2;
36 37
37 struct UniformInfo { 38 struct UniformInfo {
38 UniformInfo( 39 UniformInfo(
39 GLsizei _size, GLenum _type, GLint _fake_location_base, 40 GLsizei _size, GLenum _type, GLint _fake_location_base,
40 const std::string& _name); 41 const std::string& _name);
41 ~UniformInfo(); 42 ~UniformInfo();
(...skipping 265 matching lines...) Expand 10 before | Expand all | Expand 10 after
307 void RemoveProgramInfoIfUnused( 308 void RemoveProgramInfoIfUnused(
308 ShaderManager* shader_manager, ProgramInfo* info); 309 ShaderManager* shader_manager, ProgramInfo* info);
309 310
310 DISALLOW_COPY_AND_ASSIGN(ProgramManager); 311 DISALLOW_COPY_AND_ASSIGN(ProgramManager);
311 }; 312 };
312 313
313 } // namespace gles2 314 } // namespace gles2
314 } // namespace gpu 315 } // namespace gpu
315 316
316 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 317 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
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