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Side by Side Diff: gpu/command_buffer/service/context_group.h

Issue 9581018: GPU: Build most of the gpu as a single DLL. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
7 7
8 #include <string> 8 #include <string>
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/hash_tables.h" 10 #include "base/hash_tables.h"
11 #include "base/memory/linked_ptr.h" 11 #include "base/memory/linked_ptr.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "gpu/command_buffer/common/gles2_cmd_format.h" 14 #include "gpu/command_buffer/common/gles2_cmd_format.h"
15 #include "gpu/command_buffer/service/gles2_cmd_validation.h" 15 #include "gpu/command_buffer/service/gles2_cmd_validation.h"
16 #include "gpu/command_buffer/service/feature_info.h" 16 #include "gpu/command_buffer/service/feature_info.h"
17 #include "gpu/gpu_export.h"
17 18
18 namespace gpu { 19 namespace gpu {
19 20
20 class IdAllocatorInterface; 21 class IdAllocatorInterface;
21 22
22 namespace gles2 { 23 namespace gles2 {
23 24
24 class GLES2Decoder; 25 class GLES2Decoder;
25 class BufferManager; 26 class BufferManager;
26 class FramebufferManager; 27 class FramebufferManager;
27 class RenderbufferManager; 28 class RenderbufferManager;
28 class ProgramManager; 29 class ProgramManager;
29 class ShaderManager; 30 class ShaderManager;
30 class TextureManager; 31 class TextureManager;
31 struct DisallowedFeatures; 32 struct DisallowedFeatures;
32 33
33 // A Context Group helps manage multiple GLES2Decoders that share 34 // A Context Group helps manage multiple GLES2Decoders that share
34 // resources. 35 // resources.
35 class ContextGroup : public base::RefCounted<ContextGroup> { 36 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
36 public: 37 public:
37 typedef scoped_refptr<ContextGroup> Ref; 38 typedef scoped_refptr<ContextGroup> Ref;
38 39
39 explicit ContextGroup(bool bind_generates_resource); 40 explicit ContextGroup(bool bind_generates_resource);
40 ~ContextGroup(); 41 ~ContextGroup();
41 42
42 // This should only be called by GLES2Decoder. This must be paired with a 43 // This should only be called by GLES2Decoder. This must be paired with a
43 // call to destroy if it succeeds. 44 // call to destroy if it succeeds.
44 bool Initialize(const DisallowedFeatures& disallowed_features, 45 bool Initialize(const DisallowedFeatures& disallowed_features,
45 const char* allowed_features); 46 const char* allowed_features);
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142 143
143 DISALLOW_COPY_AND_ASSIGN(ContextGroup); 144 DISALLOW_COPY_AND_ASSIGN(ContextGroup);
144 }; 145 };
145 146
146 } // namespace gles2 147 } // namespace gles2
147 } // namespace gpu 148 } // namespace gpu
148 149
149 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 150 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
150 151
151 152
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