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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/hash_tables.h" | 10 #include "base/hash_tables.h" |
11 #include "base/memory/linked_ptr.h" | 11 #include "base/memory/linked_ptr.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 14 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
15 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 15 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
16 #include "gpu/command_buffer/service/feature_info.h" | 16 #include "gpu/command_buffer/service/feature_info.h" |
| 17 #include "gpu/gpu_export.h" |
17 | 18 |
18 namespace gpu { | 19 namespace gpu { |
19 | 20 |
20 class IdAllocatorInterface; | 21 class IdAllocatorInterface; |
21 | 22 |
22 namespace gles2 { | 23 namespace gles2 { |
23 | 24 |
24 class GLES2Decoder; | 25 class GLES2Decoder; |
25 class BufferManager; | 26 class BufferManager; |
26 class FramebufferManager; | 27 class FramebufferManager; |
27 class RenderbufferManager; | 28 class RenderbufferManager; |
28 class ProgramManager; | 29 class ProgramManager; |
29 class ShaderManager; | 30 class ShaderManager; |
30 class TextureManager; | 31 class TextureManager; |
31 struct DisallowedFeatures; | 32 struct DisallowedFeatures; |
32 | 33 |
33 // A Context Group helps manage multiple GLES2Decoders that share | 34 // A Context Group helps manage multiple GLES2Decoders that share |
34 // resources. | 35 // resources. |
35 class ContextGroup : public base::RefCounted<ContextGroup> { | 36 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { |
36 public: | 37 public: |
37 typedef scoped_refptr<ContextGroup> Ref; | 38 typedef scoped_refptr<ContextGroup> Ref; |
38 | 39 |
39 explicit ContextGroup(bool bind_generates_resource); | 40 explicit ContextGroup(bool bind_generates_resource); |
40 ~ContextGroup(); | 41 ~ContextGroup(); |
41 | 42 |
42 // This should only be called by GLES2Decoder. This must be paired with a | 43 // This should only be called by GLES2Decoder. This must be paired with a |
43 // call to destroy if it succeeds. | 44 // call to destroy if it succeeds. |
44 bool Initialize(const DisallowedFeatures& disallowed_features, | 45 bool Initialize(const DisallowedFeatures& disallowed_features, |
45 const char* allowed_features); | 46 const char* allowed_features); |
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142 | 143 |
143 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 144 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
144 }; | 145 }; |
145 | 146 |
146 } // namespace gles2 | 147 } // namespace gles2 |
147 } // namespace gpu | 148 } // namespace gpu |
148 | 149 |
149 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 150 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
150 | 151 |
151 | 152 |
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