Index: src/strtod.cc |
diff --git a/src/strtod.cc b/src/strtod.cc |
index be79c80085200dc8015e53687e6e3e9c80f38418..0dc618a399f9df8b0ecb9c8b3039bd4edb158727 100644 |
--- a/src/strtod.cc |
+++ b/src/strtod.cc |
@@ -1,4 +1,4 @@ |
-// Copyright 2011 the V8 project authors. All rights reserved. |
+// Copyright 2012 the V8 project authors. All rights reserved. |
// Redistribution and use in source and binary forms, with or without |
// modification, are permitted provided that the following conditions are |
// met: |
@@ -175,13 +175,15 @@ static void ReadDiyFp(Vector<const char> buffer, |
static bool DoubleStrtod(Vector<const char> trimmed, |
int exponent, |
double* result) { |
-#if (defined(V8_TARGET_ARCH_IA32) || defined(USE_SIMULATOR)) && !defined(WIN32) |
+#if (defined(V8_TARGET_ARCH_IA32) || defined(USE_SIMULATOR)) \ |
+ && !defined(_MSC_VER) |
// On x86 the floating-point stack can be 64 or 80 bits wide. If it is |
// 80 bits wide (as is the case on Linux) then double-rounding occurs and the |
// result is not accurate. |
- // We know that Windows32 uses 64 bits and is therefore accurate. |
- // Note that the ARM simulator is compiled for 32bits. It therefore exhibits |
- // the same problem. |
+ // We know that Windows32 with MSVC, unlike with MinGW32, uses 64 bits and is |
+ // therefore accurate. |
+ // Note that the ARM and MIPS simulators are compiled for 32bits. They |
+ // therefore exhibit the same problem. |
return false; |
#endif |
if (trimmed.length() <= kMaxExactDoubleIntegerDecimalDigits) { |