Index: Source/WebCore/svg/animation/SVGSMILElement.cpp |
=================================================================== |
--- Source/WebCore/svg/animation/SVGSMILElement.cpp (revision 109359) |
+++ Source/WebCore/svg/animation/SVGSMILElement.cpp (working copy) |
@@ -513,17 +513,32 @@ |
ContainerNode* target = href.isEmpty() ? parentNode() : SVGURIReference::targetElementFromIRIString(href, document()); |
if (!target || !target->isSVGElement()) |
return 0; |
- |
+ |
m_targetElement = static_cast<SVGElement*>(target); |
document()->accessSVGExtensions()->addAnimationElementToTarget(this, m_targetElement); |
+ |
+ targetElementDidChange(m_targetElement); |
+ |
return m_targetElement; |
} |
-SMILTime SVGSMILElement::elapsed() const |
+void SVGSMILElement::resetTargetElement() |
{ |
+ m_targetElement = 0; |
+ |
+ // Force the animation to recompute values that are only calculated when an animation becomes active. |
+ // Failing to do this means that a target reset and change during active animation may result in |
+ // invalid state. |
+ m_activeState = Inactive; |
+ |
+ targetElementDidChange(0); |
+} |
+ |
+SMILTime SVGSMILElement::elapsed() const |
+{ |
return m_timeContainer ? m_timeContainer->elapsed() : 0; |
-} |
- |
+} |
+ |
bool SVGSMILElement::isInactive() const |
{ |
return m_activeState == Inactive; |