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Unified Diff: chrome/browser/speech/speech_input_bubble_controller.h

Issue 9568002: Renamed speech input implementation from to speech_recognition_*. The namespace has been renamed fr… (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebased from master. Created 8 years, 9 months ago
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Index: chrome/browser/speech/speech_input_bubble_controller.h
diff --git a/chrome/browser/speech/speech_input_bubble_controller.h b/chrome/browser/speech/speech_input_bubble_controller.h
deleted file mode 100644
index 39a02935ee83c3680347a00a7e257e3bdfdb3262..0000000000000000000000000000000000000000
--- a/chrome/browser/speech/speech_input_bubble_controller.h
+++ /dev/null
@@ -1,151 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_
-#define CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_
-
-#include <map>
-
-#include "base/basictypes.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_ptr.h"
-#include "chrome/browser/speech/speech_input_bubble.h"
-#include "content/public/browser/notification_observer.h"
-
-namespace gfx {
-class Rect;
-}
-
-namespace content {
-class NotificationRegistrar;
-}
-
-namespace speech_input {
-
-// This class handles the speech input popup UI on behalf of SpeechInputManager.
-// SpeechInputManager invokes methods in the IO thread and this class processes
-// those requests in the UI thread. There could be multiple bubble objects alive
-// at the same time but only one of them is visible to the user. User actions on
-// that bubble are reported to the delegate.
-class SpeechInputBubbleController
- : public base::RefCountedThreadSafe<SpeechInputBubbleController>,
- public SpeechInputBubbleDelegate,
- public content::NotificationObserver {
- public:
- // All methods of this delegate are called in the IO thread.
- class Delegate {
- public:
- // Invoked when the user clicks on a button in the speech input UI.
- virtual void InfoBubbleButtonClicked(int caller_id,
- SpeechInputBubble::Button button) = 0;
-
- // Invoked when the user clicks outside the speech input info bubble causing
- // it to close and input focus to change.
- virtual void InfoBubbleFocusChanged(int caller_id) = 0;
-
- protected:
- virtual ~Delegate() {}
- };
-
- explicit SpeechInputBubbleController(Delegate* delegate);
- virtual ~SpeechInputBubbleController();
-
- // Creates a new speech input UI bubble. One of the SetXxxx methods below need
- // to be called to specify what to display.
- void CreateBubble(int caller_id,
- int render_process_id,
- int render_view_id,
- const gfx::Rect& element_rect);
-
- // Indicates to the user that audio hardware is warming up. This also makes
- // the bubble visible if not already visible.
- void SetBubbleWarmUpMode(int caller_id);
-
- // Indicates to the user that audio recording is in progress. This also makes
- // the bubble visible if not already visible.
- void SetBubbleRecordingMode(int caller_id);
-
- // Indicates to the user that recognition is in progress. If the bubble is
- // hidden, |Show| must be called to make it appear on screen.
- void SetBubbleRecognizingMode(int caller_id);
-
- // Displays the given string with the 'Try again' and 'Cancel' buttons. If the
- // bubble is hidden, |Show| must be called to make it appear on screen.
- void SetBubbleMessage(int caller_id, const string16& text);
-
- // Updates the current captured audio volume displayed on screen.
- void SetBubbleInputVolume(int caller_id, float volume, float noise_volume);
-
- void CloseBubble(int caller_id);
-
- // SpeechInputBubble::Delegate methods.
- virtual void InfoBubbleButtonClicked(
- SpeechInputBubble::Button button) OVERRIDE;
- virtual void InfoBubbleFocusChanged() OVERRIDE;
-
- // content::NotificationObserver implementation.
- virtual void Observe(int type,
- const content::NotificationSource& source,
- const content::NotificationDetails& details) OVERRIDE;
-
- private:
- // The various calls received by this object and handled in the UI thread.
- enum RequestType {
- REQUEST_SET_WARM_UP_MODE,
- REQUEST_SET_RECORDING_MODE,
- REQUEST_SET_RECOGNIZING_MODE,
- REQUEST_SET_MESSAGE,
- REQUEST_SET_INPUT_VOLUME,
- REQUEST_CLOSE,
- };
-
- enum ManageSubscriptionAction {
- BUBBLE_ADDED,
- BUBBLE_REMOVED
- };
-
- void InvokeDelegateButtonClicked(int caller_id,
- SpeechInputBubble::Button button);
- void InvokeDelegateFocusChanged(int caller_id);
- void ProcessRequestInUiThread(int caller_id,
- RequestType type,
- const string16& text,
- float volume,
- float noise_volume);
-
- // Called whenever a bubble was added to or removed from the list. If the
- // bubble was being added, this method registers for close notifications with
- // the TabContents if this was the first bubble for the tab. Similarly if the
- // bubble was being removed, this method unregisters from TabContents if this
- // was the last bubble associated with that tab.
- void UpdateTabContentsSubscription(int caller_id,
- ManageSubscriptionAction action);
-
- // Only accessed in the IO thread.
- Delegate* delegate_;
-
- // *** The following are accessed only in the UI thread.
-
- // The caller id for currently visible bubble (since only one bubble is
- // visible at any time).
- int current_bubble_caller_id_;
-
- // Map of caller-ids to bubble objects. The bubbles are weak pointers owned by
- // this object and get destroyed by |CloseBubble|.
- typedef std::map<int, SpeechInputBubble*> BubbleCallerIdMap;
- BubbleCallerIdMap bubbles_;
-
- scoped_ptr<content::NotificationRegistrar> registrar_;
-};
-
-// This typedef is to workaround the issue with certain versions of
-// Visual Studio where it gets confused between multiple Delegate
-// classes and gives a C2500 error. (I saw this error on the try bots -
-// the workaround was not needed for my machine).
-typedef SpeechInputBubbleController::Delegate
- SpeechInputBubbleControllerDelegate;
-
-} // namespace speech_input
-
-#endif // CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_
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