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Unified Diff: chrome/browser/speech/speech_input_bubble.cc

Issue 9568002: Renamed speech input implementation from to speech_recognition_*. The namespace has been renamed fr… (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebased from master. Created 8 years, 9 months ago
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Index: chrome/browser/speech/speech_input_bubble.cc
diff --git a/chrome/browser/speech/speech_input_bubble.cc b/chrome/browser/speech/speech_input_bubble.cc
deleted file mode 100644
index 6d5bf8d63186eb7413bf8d0817c831cc07475696..0000000000000000000000000000000000000000
--- a/chrome/browser/speech/speech_input_bubble.cc
+++ /dev/null
@@ -1,249 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/bind.h"
-#include "base/lazy_instance.h"
-#include "base/message_loop.h"
-#include "chrome/browser/speech/speech_input_bubble.h"
-#include "content/public/browser/web_contents.h"
-#include "grit/generated_resources.h"
-#include "grit/theme_resources.h"
-#include "ui/base/resource/resource_bundle.h"
-#include "ui/gfx/canvas_skia.h"
-#include "ui/gfx/rect.h"
-#include "ui/gfx/skbitmap_operations.h"
-
-using content::WebContents;
-
-namespace {
-
-const color_utils::HSL kGrayscaleShift = { -1, 0, 0.6 };
-const int kWarmingUpAnimationStartMs = 500;
-const int kWarmingUpAnimationStepMs = 100;
-const int kRecognizingAnimationStepMs = 100;
-
-// A lazily initialized singleton to hold all the image used by the speech
-// input bubbles and safely destroy them on exit.
-class SpeechInputBubbleImages {
- public:
- const std::vector<SkBitmap>& spinner() { return spinner_; }
- const std::vector<SkBitmap>& warm_up() { return warm_up_; }
- SkBitmap* mic_full() { return mic_full_; }
- SkBitmap* mic_empty() { return mic_empty_; }
- SkBitmap* mic_noise() { return mic_noise_; }
- SkBitmap* mic_mask() { return mic_mask_; }
-
- private:
- // Private constructor to enforce singleton.
- friend struct base::DefaultLazyInstanceTraits<SpeechInputBubbleImages>;
- SpeechInputBubbleImages();
-
- std::vector<SkBitmap> spinner_; // Frames for the progress spinner.
- std::vector<SkBitmap> warm_up_; // Frames for the warm up animation.
-
- // These bitmaps are owned by ResourceBundle and need not be destroyed.
- SkBitmap* mic_full_; // Mic image with full volume.
- SkBitmap* mic_noise_; // Mic image with full noise volume.
- SkBitmap* mic_empty_; // Mic image with zero volume.
- SkBitmap* mic_mask_; // Gradient mask used by the volume indicator.
-};
-
-SpeechInputBubbleImages::SpeechInputBubbleImages() {
- mic_empty_ = ResourceBundle::GetSharedInstance().GetBitmapNamed(
- IDR_SPEECH_INPUT_MIC_EMPTY);
- mic_noise_ = ResourceBundle::GetSharedInstance().GetBitmapNamed(
- IDR_SPEECH_INPUT_MIC_NOISE);
- mic_full_ = ResourceBundle::GetSharedInstance().GetBitmapNamed(
- IDR_SPEECH_INPUT_MIC_FULL);
- mic_mask_ = ResourceBundle::GetSharedInstance().GetBitmapNamed(
- IDR_SPEECH_INPUT_MIC_MASK);
-
- // The sprite image consists of all the animation frames put together in one
- // horizontal/wide image. Each animation frame is square in shape within the
- // sprite.
- SkBitmap* spinner_image = ResourceBundle::GetSharedInstance().GetBitmapNamed(
- IDR_SPEECH_INPUT_SPINNER);
- int frame_size = spinner_image->height();
-
- // When recording starts up, it may take a short while (few ms or even a
- // couple of seconds) before the audio device starts really capturing data.
- // This is more apparent on first use. To cover such cases we show a warming
- // up state in the bubble starting with a blank spinner image. If audio data
- // starts coming in within a couple hundred ms, we switch to the recording
- // UI and if it takes longer, we show the real warm up animation frames.
- // This reduces visual jank for the most part.
- SkBitmap empty_spinner;
- empty_spinner.setConfig(SkBitmap::kARGB_8888_Config, frame_size, frame_size);
- empty_spinner.allocPixels();
- empty_spinner.eraseRGB(255, 255, 255);
- warm_up_.push_back(empty_spinner);
-
- for (SkIRect src_rect(SkIRect::MakeWH(frame_size, frame_size));
- src_rect.fLeft < spinner_image->width();
- src_rect.offset(frame_size, 0)) {
- SkBitmap frame;
- spinner_image->extractSubset(&frame, src_rect);
-
- // The bitmap created by extractSubset just points to the same pixels as
- // the original and adjusts rowBytes accordingly. However that doesn't
- // render properly and gets vertically squished in Linux due to a bug in
- // Skia. Until that gets fixed we work around by taking a real copy of it
- // below as the copied bitmap has the correct rowBytes and renders fine.
- SkBitmap frame_copy;
- frame.copyTo(&frame_copy, SkBitmap::kARGB_8888_Config);
- spinner_.push_back(frame_copy);
-
- // The warm up spinner animation is a gray scale version of the real one.
- warm_up_.push_back(SkBitmapOperations::CreateHSLShiftedBitmap(
- frame_copy, kGrayscaleShift));
- }
-}
-
-base::LazyInstance<SpeechInputBubbleImages> g_images =
- LAZY_INSTANCE_INITIALIZER;
-
-} // namespace
-
-SpeechInputBubble::FactoryMethod SpeechInputBubble::factory_ = NULL;
-const int SpeechInputBubble::kBubbleTargetOffsetX = 10;
-
-SpeechInputBubble* SpeechInputBubble::Create(WebContents* web_contents,
- Delegate* delegate,
- const gfx::Rect& element_rect) {
- if (factory_)
- return (*factory_)(web_contents, delegate, element_rect);
-
- // Has the tab already closed before bubble create request was processed?
- if (!web_contents)
- return NULL;
-
- return CreateNativeBubble(web_contents, delegate, element_rect);
-}
-
-SpeechInputBubbleBase::SpeechInputBubbleBase(WebContents* web_contents)
- : ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)),
- display_mode_(DISPLAY_MODE_RECORDING),
- web_contents_(web_contents) {
- mic_image_.reset(new SkBitmap());
- mic_image_->setConfig(SkBitmap::kARGB_8888_Config,
- g_images.Get().mic_empty()->width(),
- g_images.Get().mic_empty()->height());
- mic_image_->allocPixels();
-
- buffer_image_.reset(new SkBitmap());
- buffer_image_->setConfig(SkBitmap::kARGB_8888_Config,
- g_images.Get().mic_empty()->width(),
- g_images.Get().mic_empty()->height());
- buffer_image_->allocPixels();
-}
-
-SpeechInputBubbleBase::~SpeechInputBubbleBase() {
- // This destructor is added to make sure members such as the scoped_ptr
- // get destroyed here and the derived classes don't have to care about such
- // member variables which they don't use.
-}
-
-void SpeechInputBubbleBase::SetWarmUpMode() {
- weak_factory_.InvalidateWeakPtrs();
- display_mode_ = DISPLAY_MODE_WARM_UP;
- animation_step_ = 0;
- DoWarmingUpAnimationStep();
- UpdateLayout();
-}
-
-void SpeechInputBubbleBase::DoWarmingUpAnimationStep() {
- SetImage(g_images.Get().warm_up()[animation_step_]);
- MessageLoop::current()->PostDelayedTask(
- FROM_HERE,
- base::Bind(&SpeechInputBubbleBase::DoWarmingUpAnimationStep,
- weak_factory_.GetWeakPtr()),
- base::TimeDelta::FromMilliseconds(
- animation_step_ == 0 ? kWarmingUpAnimationStartMs
- : kWarmingUpAnimationStepMs));
- if (++animation_step_ >= static_cast<int>(g_images.Get().warm_up().size()))
- animation_step_ = 1; // Frame 0 is skipped during the animation.
-}
-
-void SpeechInputBubbleBase::SetRecordingMode() {
- weak_factory_.InvalidateWeakPtrs();
- display_mode_ = DISPLAY_MODE_RECORDING;
- SetInputVolume(0, 0);
- UpdateLayout();
-}
-
-void SpeechInputBubbleBase::SetRecognizingMode() {
- display_mode_ = DISPLAY_MODE_RECOGNIZING;
- animation_step_ = 0;
- DoRecognizingAnimationStep();
- UpdateLayout();
-}
-
-void SpeechInputBubbleBase::DoRecognizingAnimationStep() {
- SetImage(g_images.Get().spinner()[animation_step_]);
- if (++animation_step_ >= static_cast<int>(g_images.Get().spinner().size()))
- animation_step_ = 0;
- MessageLoop::current()->PostDelayedTask(
- FROM_HERE,
- base::Bind(&SpeechInputBubbleBase::DoRecognizingAnimationStep,
- weak_factory_.GetWeakPtr()),
- base::TimeDelta::FromMilliseconds(kRecognizingAnimationStepMs));
-}
-
-void SpeechInputBubbleBase::SetMessage(const string16& text) {
- weak_factory_.InvalidateWeakPtrs();
- message_text_ = text;
- display_mode_ = DISPLAY_MODE_MESSAGE;
- UpdateLayout();
-}
-
-void SpeechInputBubbleBase::DrawVolumeOverlay(SkCanvas* canvas,
- const SkBitmap& bitmap,
- float volume) {
- buffer_image_->eraseARGB(0, 0, 0, 0);
-
- int width = mic_image_->width();
- int height = mic_image_->height();
- SkCanvas buffer_canvas(*buffer_image_);
-
- buffer_canvas.save();
- const int kVolumeSteps = 12;
- SkScalar clip_right =
- (((1.0f - volume) * (width * (kVolumeSteps + 1))) - width) / kVolumeSteps;
- buffer_canvas.clipRect(SkRect::MakeLTRB(0, 0,
- SkIntToScalar(width) - clip_right, SkIntToScalar(height)));
- buffer_canvas.drawBitmap(bitmap, 0, 0);
- buffer_canvas.restore();
- SkPaint multiply_paint;
- multiply_paint.setXfermode(SkXfermode::Create(SkXfermode::kMultiply_Mode));
- buffer_canvas.drawBitmap(*g_images.Get().mic_mask(), -clip_right, 0,
- &multiply_paint);
-
- canvas->drawBitmap(*buffer_image_.get(), 0, 0);
-}
-
-void SpeechInputBubbleBase::SetInputVolume(float volume, float noise_volume) {
- mic_image_->eraseARGB(0, 0, 0, 0);
- SkCanvas canvas(*mic_image_);
-
- // Draw the empty volume image first and the current volume image on top,
- // and then the noise volume image on top of both.
- canvas.drawBitmap(*g_images.Get().mic_empty(), 0, 0);
- DrawVolumeOverlay(&canvas, *g_images.Get().mic_full(), volume);
- DrawVolumeOverlay(&canvas, *g_images.Get().mic_noise(), noise_volume);
-
- SetImage(*mic_image_.get());
-}
-
-WebContents* SpeechInputBubbleBase::web_contents() {
- return web_contents_;
-}
-
-void SpeechInputBubbleBase::SetImage(const SkBitmap& image) {
- icon_image_.reset(new SkBitmap(image));
- UpdateImage();
-}
-
-SkBitmap SpeechInputBubbleBase::icon_image() {
- return (icon_image_ != NULL) ? *icon_image_ : SkBitmap();
-}
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