Index: Source/WebCore/rendering/RenderBlock.cpp |
=================================================================== |
--- Source/WebCore/rendering/RenderBlock.cpp (revision 109380) |
+++ Source/WebCore/rendering/RenderBlock.cpp (working copy) |
@@ -447,15 +447,19 @@ |
RenderBlock* RenderBlock::clone() const |
{ |
RenderBlock* cloneBlock; |
- if (isAnonymousBlock()) |
+ if (isAnonymousBlock()) { |
cloneBlock = createAnonymousBlock(); |
+ cloneBlock->setChildrenInline(childrenInline()); |
+ } |
else { |
cloneBlock = new (renderArena()) RenderBlock(node()); |
cloneBlock->setStyle(style()); |
- if (!childrenInline() && cloneBlock->firstChild() && cloneBlock->firstChild()->isInline()) |
- cloneBlock->makeChildrenNonInline(); |
+ |
+ // This takes care of setting the right value of childrenInline in case |
+ // generated content is added to cloneBlock and 'this' does not have |
+ // generated content added yet. |
+ cloneBlock->setChildrenInline(cloneBlock->firstChild() ? cloneBlock->firstChild()->isInline() : childrenInline()); |
} |
- cloneBlock->setChildrenInline(childrenInline()); |
return cloneBlock; |
} |
@@ -494,7 +498,7 @@ |
cloneBlock = blockCurr->clone(); |
// Insert our child clone as the first child. |
- cloneBlock->children()->appendChildNode(cloneBlock, cloneChild); |
+ cloneBlock->addChildIgnoringContinuation(cloneChild, 0); |
// Hook the clone up as a continuation of |curr|. Note we do encounter |
// anonymous blocks possibly as we walk up the block chain. When we split an |
@@ -885,21 +889,31 @@ |
return rootBox; |
} |
-void RenderBlock::moveChildTo(RenderBlock* to, RenderObject* child, RenderObject* beforeChild, bool fullRemoveInsert) |
+void RenderBlock::moveChildTo(RenderBlock* toBlock, RenderObject* child, RenderObject* beforeChild, bool fullRemoveInsert) |
{ |
ASSERT(this == child->parent()); |
- ASSERT(!beforeChild || to == beforeChild->parent()); |
- to->children()->insertChildNode(to, children()->removeChildNode(this, child, fullRemoveInsert), beforeChild, fullRemoveInsert); |
+ ASSERT(!beforeChild || toBlock == beforeChild->parent()); |
+ if (fullRemoveInsert) { |
+ // Takes care of adding the new child correctly if toBlock and fromBlock |
+ // have different kind of children (block vs inline). |
+ toBlock->addChildIgnoringContinuation(children()->removeChildNode(this, child), beforeChild); |
+ } else |
+ toBlock->children()->insertChildNode(toBlock, children()->removeChildNode(this, child, false), beforeChild, false); |
} |
-void RenderBlock::moveChildrenTo(RenderBlock* to, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, bool fullRemoveInsert) |
+void RenderBlock::moveChildrenTo(RenderBlock* toBlock, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, bool fullRemoveInsert) |
{ |
- ASSERT(!beforeChild || to == beforeChild->parent()); |
+ ASSERT(!beforeChild || toBlock == beforeChild->parent()); |
RenderObject* nextChild = startChild; |
while (nextChild && nextChild != endChild) { |
RenderObject* child = nextChild; |
nextChild = child->nextSibling(); |
- to->children()->insertChildNode(to, children()->removeChildNode(this, child, fullRemoveInsert), beforeChild, fullRemoveInsert); |
+ if (fullRemoveInsert) { |
+ // Takes care of adding the new child correctly if toBlock and fromBlock |
+ // have different kind of children (block vs inline). |
+ toBlock->addChildIgnoringContinuation(children()->removeChildNode(this, child), beforeChild); |
+ } else |
+ toBlock->children()->insertChildNode(toBlock, children()->removeChildNode(this, child, false), beforeChild, false); |
if (child == endChild) |
return; |
} |