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1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | |
2 // for details. All rights reserved. Use of this source code is governed by a | |
3 // BSD-style license that can be found in the LICENSE file. | |
4 | |
5 // WARNING: Do not edit - generated code. | |
6 | |
7 class SVGMatrixWrappingImplementation extends DOMWrapperBase implements SVGMatri
x { | |
8 SVGMatrixWrappingImplementation._wrap(ptr) : super._wrap(ptr) {} | |
9 | |
10 num get a() { return _ptr.a; } | |
11 | |
12 void set a(num value) { _ptr.a = value; } | |
13 | |
14 num get b() { return _ptr.b; } | |
15 | |
16 void set b(num value) { _ptr.b = value; } | |
17 | |
18 num get c() { return _ptr.c; } | |
19 | |
20 void set c(num value) { _ptr.c = value; } | |
21 | |
22 num get d() { return _ptr.d; } | |
23 | |
24 void set d(num value) { _ptr.d = value; } | |
25 | |
26 num get e() { return _ptr.e; } | |
27 | |
28 void set e(num value) { _ptr.e = value; } | |
29 | |
30 num get f() { return _ptr.f; } | |
31 | |
32 void set f(num value) { _ptr.f = value; } | |
33 | |
34 SVGMatrix flipX() { | |
35 return LevelDom.wrapSVGMatrix(_ptr.flipX()); | |
36 } | |
37 | |
38 SVGMatrix flipY() { | |
39 return LevelDom.wrapSVGMatrix(_ptr.flipY()); | |
40 } | |
41 | |
42 SVGMatrix inverse() { | |
43 return LevelDom.wrapSVGMatrix(_ptr.inverse()); | |
44 } | |
45 | |
46 SVGMatrix multiply(SVGMatrix secondMatrix) { | |
47 return LevelDom.wrapSVGMatrix(_ptr.multiply(LevelDom.unwrap(secondMatrix))); | |
48 } | |
49 | |
50 SVGMatrix rotate(num angle) { | |
51 return LevelDom.wrapSVGMatrix(_ptr.rotate(angle)); | |
52 } | |
53 | |
54 SVGMatrix rotateFromVector(num x, num y) { | |
55 return LevelDom.wrapSVGMatrix(_ptr.rotateFromVector(x, y)); | |
56 } | |
57 | |
58 SVGMatrix scale(num scaleFactor) { | |
59 return LevelDom.wrapSVGMatrix(_ptr.scale(scaleFactor)); | |
60 } | |
61 | |
62 SVGMatrix scaleNonUniform(num scaleFactorX, num scaleFactorY) { | |
63 return LevelDom.wrapSVGMatrix(_ptr.scaleNonUniform(scaleFactorX, scaleFactor
Y)); | |
64 } | |
65 | |
66 SVGMatrix skewX(num angle) { | |
67 return LevelDom.wrapSVGMatrix(_ptr.skewX(angle)); | |
68 } | |
69 | |
70 SVGMatrix skewY(num angle) { | |
71 return LevelDom.wrapSVGMatrix(_ptr.skewY(angle)); | |
72 } | |
73 | |
74 SVGMatrix translate(num x, num y) { | |
75 return LevelDom.wrapSVGMatrix(_ptr.translate(x, y)); | |
76 } | |
77 } | |
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