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1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | |
2 // for details. All rights reserved. Use of this source code is governed by a | |
3 // BSD-style license that can be found in the LICENSE file. | |
4 | |
5 // WARNING: Do not edit - generated code. | |
6 | |
7 interface WebGLRenderingContext extends CanvasRenderingContext { | |
8 | |
9 static final int ACTIVE_ATTRIBUTES = 0x8B89; | |
10 | |
11 static final int ACTIVE_TEXTURE = 0x84E0; | |
12 | |
13 static final int ACTIVE_UNIFORMS = 0x8B86; | |
14 | |
15 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; | |
16 | |
17 static final int ALIASED_POINT_SIZE_RANGE = 0x846D; | |
18 | |
19 static final int ALPHA = 0x1906; | |
20 | |
21 static final int ALPHA_BITS = 0x0D55; | |
22 | |
23 static final int ALWAYS = 0x0207; | |
24 | |
25 static final int ARRAY_BUFFER = 0x8892; | |
26 | |
27 static final int ARRAY_BUFFER_BINDING = 0x8894; | |
28 | |
29 static final int ATTACHED_SHADERS = 0x8B85; | |
30 | |
31 static final int BACK = 0x0405; | |
32 | |
33 static final int BLEND = 0x0BE2; | |
34 | |
35 static final int BLEND_COLOR = 0x8005; | |
36 | |
37 static final int BLEND_DST_ALPHA = 0x80CA; | |
38 | |
39 static final int BLEND_DST_RGB = 0x80C8; | |
40 | |
41 static final int BLEND_EQUATION = 0x8009; | |
42 | |
43 static final int BLEND_EQUATION_ALPHA = 0x883D; | |
44 | |
45 static final int BLEND_EQUATION_RGB = 0x8009; | |
46 | |
47 static final int BLEND_SRC_ALPHA = 0x80CB; | |
48 | |
49 static final int BLEND_SRC_RGB = 0x80C9; | |
50 | |
51 static final int BLUE_BITS = 0x0D54; | |
52 | |
53 static final int BOOL = 0x8B56; | |
54 | |
55 static final int BOOL_VEC2 = 0x8B57; | |
56 | |
57 static final int BOOL_VEC3 = 0x8B58; | |
58 | |
59 static final int BOOL_VEC4 = 0x8B59; | |
60 | |
61 static final int BROWSER_DEFAULT_WEBGL = 0x9244; | |
62 | |
63 static final int BUFFER_SIZE = 0x8764; | |
64 | |
65 static final int BUFFER_USAGE = 0x8765; | |
66 | |
67 static final int BYTE = 0x1400; | |
68 | |
69 static final int CCW = 0x0901; | |
70 | |
71 static final int CLAMP_TO_EDGE = 0x812F; | |
72 | |
73 static final int COLOR_ATTACHMENT0 = 0x8CE0; | |
74 | |
75 static final int COLOR_BUFFER_BIT = 0x00004000; | |
76 | |
77 static final int COLOR_CLEAR_VALUE = 0x0C22; | |
78 | |
79 static final int COLOR_WRITEMASK = 0x0C23; | |
80 | |
81 static final int COMPILE_STATUS = 0x8B81; | |
82 | |
83 static final int COMPRESSED_TEXTURE_FORMATS = 0x86A3; | |
84 | |
85 static final int CONSTANT_ALPHA = 0x8003; | |
86 | |
87 static final int CONSTANT_COLOR = 0x8001; | |
88 | |
89 static final int CONTEXT_LOST_WEBGL = 0x9242; | |
90 | |
91 static final int CULL_FACE = 0x0B44; | |
92 | |
93 static final int CULL_FACE_MODE = 0x0B45; | |
94 | |
95 static final int CURRENT_PROGRAM = 0x8B8D; | |
96 | |
97 static final int CURRENT_VERTEX_ATTRIB = 0x8626; | |
98 | |
99 static final int CW = 0x0900; | |
100 | |
101 static final int DECR = 0x1E03; | |
102 | |
103 static final int DECR_WRAP = 0x8508; | |
104 | |
105 static final int DELETE_STATUS = 0x8B80; | |
106 | |
107 static final int DEPTH_ATTACHMENT = 0x8D00; | |
108 | |
109 static final int DEPTH_BITS = 0x0D56; | |
110 | |
111 static final int DEPTH_BUFFER_BIT = 0x00000100; | |
112 | |
113 static final int DEPTH_CLEAR_VALUE = 0x0B73; | |
114 | |
115 static final int DEPTH_COMPONENT = 0x1902; | |
116 | |
117 static final int DEPTH_COMPONENT16 = 0x81A5; | |
118 | |
119 static final int DEPTH_FUNC = 0x0B74; | |
120 | |
121 static final int DEPTH_RANGE = 0x0B70; | |
122 | |
123 static final int DEPTH_STENCIL = 0x84F9; | |
124 | |
125 static final int DEPTH_STENCIL_ATTACHMENT = 0x821A; | |
126 | |
127 static final int DEPTH_TEST = 0x0B71; | |
128 | |
129 static final int DEPTH_WRITEMASK = 0x0B72; | |
130 | |
131 static final int DITHER = 0x0BD0; | |
132 | |
133 static final int DONT_CARE = 0x1100; | |
134 | |
135 static final int DST_ALPHA = 0x0304; | |
136 | |
137 static final int DST_COLOR = 0x0306; | |
138 | |
139 static final int DYNAMIC_DRAW = 0x88E8; | |
140 | |
141 static final int ELEMENT_ARRAY_BUFFER = 0x8893; | |
142 | |
143 static final int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; | |
144 | |
145 static final int EQUAL = 0x0202; | |
146 | |
147 static final int FASTEST = 0x1101; | |
148 | |
149 static final int FLOAT = 0x1406; | |
150 | |
151 static final int FLOAT_MAT2 = 0x8B5A; | |
152 | |
153 static final int FLOAT_MAT3 = 0x8B5B; | |
154 | |
155 static final int FLOAT_MAT4 = 0x8B5C; | |
156 | |
157 static final int FLOAT_VEC2 = 0x8B50; | |
158 | |
159 static final int FLOAT_VEC3 = 0x8B51; | |
160 | |
161 static final int FLOAT_VEC4 = 0x8B52; | |
162 | |
163 static final int FRAGMENT_SHADER = 0x8B30; | |
164 | |
165 static final int FRAMEBUFFER = 0x8D40; | |
166 | |
167 static final int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; | |
168 | |
169 static final int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; | |
170 | |
171 static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; | |
172 | |
173 static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; | |
174 | |
175 static final int FRAMEBUFFER_BINDING = 0x8CA6; | |
176 | |
177 static final int FRAMEBUFFER_COMPLETE = 0x8CD5; | |
178 | |
179 static final int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; | |
180 | |
181 static final int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; | |
182 | |
183 static final int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; | |
184 | |
185 static final int FRAMEBUFFER_UNSUPPORTED = 0x8CDD; | |
186 | |
187 static final int FRONT = 0x0404; | |
188 | |
189 static final int FRONT_AND_BACK = 0x0408; | |
190 | |
191 static final int FRONT_FACE = 0x0B46; | |
192 | |
193 static final int FUNC_ADD = 0x8006; | |
194 | |
195 static final int FUNC_REVERSE_SUBTRACT = 0x800B; | |
196 | |
197 static final int FUNC_SUBTRACT = 0x800A; | |
198 | |
199 static final int GENERATE_MIPMAP_HINT = 0x8192; | |
200 | |
201 static final int GEQUAL = 0x0206; | |
202 | |
203 static final int GREATER = 0x0204; | |
204 | |
205 static final int GREEN_BITS = 0x0D53; | |
206 | |
207 static final int HIGH_FLOAT = 0x8DF2; | |
208 | |
209 static final int HIGH_INT = 0x8DF5; | |
210 | |
211 static final int INCR = 0x1E02; | |
212 | |
213 static final int INCR_WRAP = 0x8507; | |
214 | |
215 static final int INT = 0x1404; | |
216 | |
217 static final int INT_VEC2 = 0x8B53; | |
218 | |
219 static final int INT_VEC3 = 0x8B54; | |
220 | |
221 static final int INT_VEC4 = 0x8B55; | |
222 | |
223 static final int INVALID_ENUM = 0x0500; | |
224 | |
225 static final int INVALID_FRAMEBUFFER_OPERATION = 0x0506; | |
226 | |
227 static final int INVALID_OPERATION = 0x0502; | |
228 | |
229 static final int INVALID_VALUE = 0x0501; | |
230 | |
231 static final int INVERT = 0x150A; | |
232 | |
233 static final int KEEP = 0x1E00; | |
234 | |
235 static final int LEQUAL = 0x0203; | |
236 | |
237 static final int LESS = 0x0201; | |
238 | |
239 static final int LINEAR = 0x2601; | |
240 | |
241 static final int LINEAR_MIPMAP_LINEAR = 0x2703; | |
242 | |
243 static final int LINEAR_MIPMAP_NEAREST = 0x2701; | |
244 | |
245 static final int LINES = 0x0001; | |
246 | |
247 static final int LINE_LOOP = 0x0002; | |
248 | |
249 static final int LINE_STRIP = 0x0003; | |
250 | |
251 static final int LINE_WIDTH = 0x0B21; | |
252 | |
253 static final int LINK_STATUS = 0x8B82; | |
254 | |
255 static final int LOW_FLOAT = 0x8DF0; | |
256 | |
257 static final int LOW_INT = 0x8DF3; | |
258 | |
259 static final int LUMINANCE = 0x1909; | |
260 | |
261 static final int LUMINANCE_ALPHA = 0x190A; | |
262 | |
263 static final int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; | |
264 | |
265 static final int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; | |
266 | |
267 static final int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; | |
268 | |
269 static final int MAX_RENDERBUFFER_SIZE = 0x84E8; | |
270 | |
271 static final int MAX_TEXTURE_IMAGE_UNITS = 0x8872; | |
272 | |
273 static final int MAX_TEXTURE_SIZE = 0x0D33; | |
274 | |
275 static final int MAX_VARYING_VECTORS = 0x8DFC; | |
276 | |
277 static final int MAX_VERTEX_ATTRIBS = 0x8869; | |
278 | |
279 static final int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; | |
280 | |
281 static final int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; | |
282 | |
283 static final int MAX_VIEWPORT_DIMS = 0x0D3A; | |
284 | |
285 static final int MEDIUM_FLOAT = 0x8DF1; | |
286 | |
287 static final int MEDIUM_INT = 0x8DF4; | |
288 | |
289 static final int MIRRORED_REPEAT = 0x8370; | |
290 | |
291 static final int NEAREST = 0x2600; | |
292 | |
293 static final int NEAREST_MIPMAP_LINEAR = 0x2702; | |
294 | |
295 static final int NEAREST_MIPMAP_NEAREST = 0x2700; | |
296 | |
297 static final int NEVER = 0x0200; | |
298 | |
299 static final int NICEST = 0x1102; | |
300 | |
301 static final int NONE = 0; | |
302 | |
303 static final int NOTEQUAL = 0x0205; | |
304 | |
305 static final int NO_ERROR = 0; | |
306 | |
307 static final int NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; | |
308 | |
309 static final int ONE = 1; | |
310 | |
311 static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004; | |
312 | |
313 static final int ONE_MINUS_CONSTANT_COLOR = 0x8002; | |
314 | |
315 static final int ONE_MINUS_DST_ALPHA = 0x0305; | |
316 | |
317 static final int ONE_MINUS_DST_COLOR = 0x0307; | |
318 | |
319 static final int ONE_MINUS_SRC_ALPHA = 0x0303; | |
320 | |
321 static final int ONE_MINUS_SRC_COLOR = 0x0301; | |
322 | |
323 static final int OUT_OF_MEMORY = 0x0505; | |
324 | |
325 static final int PACK_ALIGNMENT = 0x0D05; | |
326 | |
327 static final int POINTS = 0x0000; | |
328 | |
329 static final int POLYGON_OFFSET_FACTOR = 0x8038; | |
330 | |
331 static final int POLYGON_OFFSET_FILL = 0x8037; | |
332 | |
333 static final int POLYGON_OFFSET_UNITS = 0x2A00; | |
334 | |
335 static final int RED_BITS = 0x0D52; | |
336 | |
337 static final int RENDERBUFFER = 0x8D41; | |
338 | |
339 static final int RENDERBUFFER_ALPHA_SIZE = 0x8D53; | |
340 | |
341 static final int RENDERBUFFER_BINDING = 0x8CA7; | |
342 | |
343 static final int RENDERBUFFER_BLUE_SIZE = 0x8D52; | |
344 | |
345 static final int RENDERBUFFER_DEPTH_SIZE = 0x8D54; | |
346 | |
347 static final int RENDERBUFFER_GREEN_SIZE = 0x8D51; | |
348 | |
349 static final int RENDERBUFFER_HEIGHT = 0x8D43; | |
350 | |
351 static final int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; | |
352 | |
353 static final int RENDERBUFFER_RED_SIZE = 0x8D50; | |
354 | |
355 static final int RENDERBUFFER_STENCIL_SIZE = 0x8D55; | |
356 | |
357 static final int RENDERBUFFER_WIDTH = 0x8D42; | |
358 | |
359 static final int RENDERER = 0x1F01; | |
360 | |
361 static final int REPEAT = 0x2901; | |
362 | |
363 static final int REPLACE = 0x1E01; | |
364 | |
365 static final int RGB = 0x1907; | |
366 | |
367 static final int RGB565 = 0x8D62; | |
368 | |
369 static final int RGB5_A1 = 0x8057; | |
370 | |
371 static final int RGBA = 0x1908; | |
372 | |
373 static final int RGBA4 = 0x8056; | |
374 | |
375 static final int SAMPLER_2D = 0x8B5E; | |
376 | |
377 static final int SAMPLER_CUBE = 0x8B60; | |
378 | |
379 static final int SAMPLES = 0x80A9; | |
380 | |
381 static final int SAMPLE_ALPHA_TO_COVERAGE = 0x809E; | |
382 | |
383 static final int SAMPLE_BUFFERS = 0x80A8; | |
384 | |
385 static final int SAMPLE_COVERAGE = 0x80A0; | |
386 | |
387 static final int SAMPLE_COVERAGE_INVERT = 0x80AB; | |
388 | |
389 static final int SAMPLE_COVERAGE_VALUE = 0x80AA; | |
390 | |
391 static final int SCISSOR_BOX = 0x0C10; | |
392 | |
393 static final int SCISSOR_TEST = 0x0C11; | |
394 | |
395 static final int SHADER_COMPILER = 0x8DFA; | |
396 | |
397 static final int SHADER_TYPE = 0x8B4F; | |
398 | |
399 static final int SHADING_LANGUAGE_VERSION = 0x8B8C; | |
400 | |
401 static final int SHORT = 0x1402; | |
402 | |
403 static final int SRC_ALPHA = 0x0302; | |
404 | |
405 static final int SRC_ALPHA_SATURATE = 0x0308; | |
406 | |
407 static final int SRC_COLOR = 0x0300; | |
408 | |
409 static final int STATIC_DRAW = 0x88E4; | |
410 | |
411 static final int STENCIL_ATTACHMENT = 0x8D20; | |
412 | |
413 static final int STENCIL_BACK_FAIL = 0x8801; | |
414 | |
415 static final int STENCIL_BACK_FUNC = 0x8800; | |
416 | |
417 static final int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; | |
418 | |
419 static final int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; | |
420 | |
421 static final int STENCIL_BACK_REF = 0x8CA3; | |
422 | |
423 static final int STENCIL_BACK_VALUE_MASK = 0x8CA4; | |
424 | |
425 static final int STENCIL_BACK_WRITEMASK = 0x8CA5; | |
426 | |
427 static final int STENCIL_BITS = 0x0D57; | |
428 | |
429 static final int STENCIL_BUFFER_BIT = 0x00000400; | |
430 | |
431 static final int STENCIL_CLEAR_VALUE = 0x0B91; | |
432 | |
433 static final int STENCIL_FAIL = 0x0B94; | |
434 | |
435 static final int STENCIL_FUNC = 0x0B92; | |
436 | |
437 static final int STENCIL_INDEX = 0x1901; | |
438 | |
439 static final int STENCIL_INDEX8 = 0x8D48; | |
440 | |
441 static final int STENCIL_PASS_DEPTH_FAIL = 0x0B95; | |
442 | |
443 static final int STENCIL_PASS_DEPTH_PASS = 0x0B96; | |
444 | |
445 static final int STENCIL_REF = 0x0B97; | |
446 | |
447 static final int STENCIL_TEST = 0x0B90; | |
448 | |
449 static final int STENCIL_VALUE_MASK = 0x0B93; | |
450 | |
451 static final int STENCIL_WRITEMASK = 0x0B98; | |
452 | |
453 static final int STREAM_DRAW = 0x88E0; | |
454 | |
455 static final int SUBPIXEL_BITS = 0x0D50; | |
456 | |
457 static final int TEXTURE = 0x1702; | |
458 | |
459 static final int TEXTURE0 = 0x84C0; | |
460 | |
461 static final int TEXTURE1 = 0x84C1; | |
462 | |
463 static final int TEXTURE10 = 0x84CA; | |
464 | |
465 static final int TEXTURE11 = 0x84CB; | |
466 | |
467 static final int TEXTURE12 = 0x84CC; | |
468 | |
469 static final int TEXTURE13 = 0x84CD; | |
470 | |
471 static final int TEXTURE14 = 0x84CE; | |
472 | |
473 static final int TEXTURE15 = 0x84CF; | |
474 | |
475 static final int TEXTURE16 = 0x84D0; | |
476 | |
477 static final int TEXTURE17 = 0x84D1; | |
478 | |
479 static final int TEXTURE18 = 0x84D2; | |
480 | |
481 static final int TEXTURE19 = 0x84D3; | |
482 | |
483 static final int TEXTURE2 = 0x84C2; | |
484 | |
485 static final int TEXTURE20 = 0x84D4; | |
486 | |
487 static final int TEXTURE21 = 0x84D5; | |
488 | |
489 static final int TEXTURE22 = 0x84D6; | |
490 | |
491 static final int TEXTURE23 = 0x84D7; | |
492 | |
493 static final int TEXTURE24 = 0x84D8; | |
494 | |
495 static final int TEXTURE25 = 0x84D9; | |
496 | |
497 static final int TEXTURE26 = 0x84DA; | |
498 | |
499 static final int TEXTURE27 = 0x84DB; | |
500 | |
501 static final int TEXTURE28 = 0x84DC; | |
502 | |
503 static final int TEXTURE29 = 0x84DD; | |
504 | |
505 static final int TEXTURE3 = 0x84C3; | |
506 | |
507 static final int TEXTURE30 = 0x84DE; | |
508 | |
509 static final int TEXTURE31 = 0x84DF; | |
510 | |
511 static final int TEXTURE4 = 0x84C4; | |
512 | |
513 static final int TEXTURE5 = 0x84C5; | |
514 | |
515 static final int TEXTURE6 = 0x84C6; | |
516 | |
517 static final int TEXTURE7 = 0x84C7; | |
518 | |
519 static final int TEXTURE8 = 0x84C8; | |
520 | |
521 static final int TEXTURE9 = 0x84C9; | |
522 | |
523 static final int TEXTURE_2D = 0x0DE1; | |
524 | |
525 static final int TEXTURE_BINDING_2D = 0x8069; | |
526 | |
527 static final int TEXTURE_BINDING_CUBE_MAP = 0x8514; | |
528 | |
529 static final int TEXTURE_CUBE_MAP = 0x8513; | |
530 | |
531 static final int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; | |
532 | |
533 static final int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; | |
534 | |
535 static final int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; | |
536 | |
537 static final int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; | |
538 | |
539 static final int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; | |
540 | |
541 static final int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; | |
542 | |
543 static final int TEXTURE_MAG_FILTER = 0x2800; | |
544 | |
545 static final int TEXTURE_MIN_FILTER = 0x2801; | |
546 | |
547 static final int TEXTURE_WRAP_S = 0x2802; | |
548 | |
549 static final int TEXTURE_WRAP_T = 0x2803; | |
550 | |
551 static final int TRIANGLES = 0x0004; | |
552 | |
553 static final int TRIANGLE_FAN = 0x0006; | |
554 | |
555 static final int TRIANGLE_STRIP = 0x0005; | |
556 | |
557 static final int UNPACK_ALIGNMENT = 0x0CF5; | |
558 | |
559 static final int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; | |
560 | |
561 static final int UNPACK_FLIP_Y_WEBGL = 0x9240; | |
562 | |
563 static final int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; | |
564 | |
565 static final int UNSIGNED_BYTE = 0x1401; | |
566 | |
567 static final int UNSIGNED_INT = 0x1405; | |
568 | |
569 static final int UNSIGNED_SHORT = 0x1403; | |
570 | |
571 static final int UNSIGNED_SHORT_4_4_4_4 = 0x8033; | |
572 | |
573 static final int UNSIGNED_SHORT_5_5_5_1 = 0x8034; | |
574 | |
575 static final int UNSIGNED_SHORT_5_6_5 = 0x8363; | |
576 | |
577 static final int VALIDATE_STATUS = 0x8B83; | |
578 | |
579 static final int VENDOR = 0x1F00; | |
580 | |
581 static final int VERSION = 0x1F02; | |
582 | |
583 static final int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; | |
584 | |
585 static final int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; | |
586 | |
587 static final int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; | |
588 | |
589 static final int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; | |
590 | |
591 static final int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; | |
592 | |
593 static final int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; | |
594 | |
595 static final int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; | |
596 | |
597 static final int VERTEX_SHADER = 0x8B31; | |
598 | |
599 static final int VIEWPORT = 0x0BA2; | |
600 | |
601 static final int ZERO = 0; | |
602 | |
603 int get drawingBufferHeight(); | |
604 | |
605 int get drawingBufferWidth(); | |
606 | |
607 void activeTexture(int texture); | |
608 | |
609 void attachShader(WebGLProgram program, WebGLShader shader); | |
610 | |
611 void bindAttribLocation(WebGLProgram program, int index, String name); | |
612 | |
613 void bindBuffer(int target, WebGLBuffer buffer); | |
614 | |
615 void bindFramebuffer(int target, WebGLFramebuffer framebuffer); | |
616 | |
617 void bindRenderbuffer(int target, WebGLRenderbuffer renderbuffer); | |
618 | |
619 void bindTexture(int target, WebGLTexture texture); | |
620 | |
621 void blendColor(num red, num green, num blue, num alpha); | |
622 | |
623 void blendEquation(int mode); | |
624 | |
625 void blendEquationSeparate(int modeRGB, int modeAlpha); | |
626 | |
627 void blendFunc(int sfactor, int dfactor); | |
628 | |
629 void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha); | |
630 | |
631 void bufferData(int target, var data_OR_size, int usage); | |
632 | |
633 void bufferSubData(int target, int offset, var data); | |
634 | |
635 int checkFramebufferStatus(int target); | |
636 | |
637 void clear(int mask); | |
638 | |
639 void clearColor(num red, num green, num blue, num alpha); | |
640 | |
641 void clearDepth(num depth); | |
642 | |
643 void clearStencil(int s); | |
644 | |
645 void colorMask(bool red, bool green, bool blue, bool alpha); | |
646 | |
647 void compileShader(WebGLShader shader); | |
648 | |
649 void copyTexImage2D(int target, int level, int internalformat, int x, int y, i
nt width, int height, int border); | |
650 | |
651 void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x,
int y, int width, int height); | |
652 | |
653 WebGLBuffer createBuffer(); | |
654 | |
655 WebGLFramebuffer createFramebuffer(); | |
656 | |
657 WebGLProgram createProgram(); | |
658 | |
659 WebGLRenderbuffer createRenderbuffer(); | |
660 | |
661 WebGLShader createShader(int type); | |
662 | |
663 WebGLTexture createTexture(); | |
664 | |
665 void cullFace(int mode); | |
666 | |
667 void deleteBuffer(WebGLBuffer buffer); | |
668 | |
669 void deleteFramebuffer(WebGLFramebuffer framebuffer); | |
670 | |
671 void deleteProgram(WebGLProgram program); | |
672 | |
673 void deleteRenderbuffer(WebGLRenderbuffer renderbuffer); | |
674 | |
675 void deleteShader(WebGLShader shader); | |
676 | |
677 void deleteTexture(WebGLTexture texture); | |
678 | |
679 void depthFunc(int func); | |
680 | |
681 void depthMask(bool flag); | |
682 | |
683 void depthRange(num zNear, num zFar); | |
684 | |
685 void detachShader(WebGLProgram program, WebGLShader shader); | |
686 | |
687 void disable(int cap); | |
688 | |
689 void disableVertexAttribArray(int index); | |
690 | |
691 void drawArrays(int mode, int first, int count); | |
692 | |
693 void drawElements(int mode, int count, int type, int offset); | |
694 | |
695 void enable(int cap); | |
696 | |
697 void enableVertexAttribArray(int index); | |
698 | |
699 void finish(); | |
700 | |
701 void flush(); | |
702 | |
703 void framebufferRenderbuffer(int target, int attachment, int renderbuffertarge
t, WebGLRenderbuffer renderbuffer); | |
704 | |
705 void framebufferTexture2D(int target, int attachment, int textarget, WebGLText
ure texture, int level); | |
706 | |
707 void frontFace(int mode); | |
708 | |
709 void generateMipmap(int target); | |
710 | |
711 WebGLActiveInfo getActiveAttrib(WebGLProgram program, int index); | |
712 | |
713 WebGLActiveInfo getActiveUniform(WebGLProgram program, int index); | |
714 | |
715 void getAttachedShaders(WebGLProgram program); | |
716 | |
717 int getAttribLocation(WebGLProgram program, String name); | |
718 | |
719 Object getBufferParameter(int target, int pname); | |
720 | |
721 WebGLContextAttributes getContextAttributes(); | |
722 | |
723 int getError(); | |
724 | |
725 Object getExtension(String name); | |
726 | |
727 Object getFramebufferAttachmentParameter(int target, int attachment, int pname
); | |
728 | |
729 Object getParameter(int pname); | |
730 | |
731 String getProgramInfoLog(WebGLProgram program); | |
732 | |
733 Object getProgramParameter(WebGLProgram program, int pname); | |
734 | |
735 Object getRenderbufferParameter(int target, int pname); | |
736 | |
737 String getShaderInfoLog(WebGLShader shader); | |
738 | |
739 Object getShaderParameter(WebGLShader shader, int pname); | |
740 | |
741 String getShaderSource(WebGLShader shader); | |
742 | |
743 Object getTexParameter(int target, int pname); | |
744 | |
745 Object getUniform(WebGLProgram program, WebGLUniformLocation location); | |
746 | |
747 WebGLUniformLocation getUniformLocation(WebGLProgram program, String name); | |
748 | |
749 Object getVertexAttrib(int index, int pname); | |
750 | |
751 int getVertexAttribOffset(int index, int pname); | |
752 | |
753 void hint(int target, int mode); | |
754 | |
755 bool isBuffer(WebGLBuffer buffer); | |
756 | |
757 bool isContextLost(); | |
758 | |
759 bool isEnabled(int cap); | |
760 | |
761 bool isFramebuffer(WebGLFramebuffer framebuffer); | |
762 | |
763 bool isProgram(WebGLProgram program); | |
764 | |
765 bool isRenderbuffer(WebGLRenderbuffer renderbuffer); | |
766 | |
767 bool isShader(WebGLShader shader); | |
768 | |
769 bool isTexture(WebGLTexture texture); | |
770 | |
771 void lineWidth(num width); | |
772 | |
773 void linkProgram(WebGLProgram program); | |
774 | |
775 void pixelStorei(int pname, int param); | |
776 | |
777 void polygonOffset(num factor, num units); | |
778 | |
779 void readPixels(int x, int y, int width, int height, int format, int type, Arr
ayBufferView pixels); | |
780 | |
781 void releaseShaderCompiler(); | |
782 | |
783 void renderbufferStorage(int target, int internalformat, int width, int height
); | |
784 | |
785 void sampleCoverage(num value, bool invert); | |
786 | |
787 void scissor(int x, int y, int width, int height); | |
788 | |
789 void shaderSource(WebGLShader shader, String string); | |
790 | |
791 void stencilFunc(int func, int ref, int mask); | |
792 | |
793 void stencilFuncSeparate(int face, int func, int ref, int mask); | |
794 | |
795 void stencilMask(int mask); | |
796 | |
797 void stencilMaskSeparate(int face, int mask); | |
798 | |
799 void stencilOp(int fail, int zfail, int zpass); | |
800 | |
801 void stencilOpSeparate(int face, int fail, int zfail, int zpass); | |
802 | |
803 void texImage2D(int target, int level, int internalformat, int format_OR_width
, int height_OR_type, var border_OR_canvas_OR_image_OR_pixels, [int format, int
type, ArrayBufferView pixels]); | |
804 | |
805 void texParameterf(int target, int pname, num param); | |
806 | |
807 void texParameteri(int target, int pname, int param); | |
808 | |
809 void texSubImage2D(int target, int level, int xoffset, int yoffset, int format
_OR_width, int height_OR_type, var canvas_OR_format_OR_image_OR_pixels, [int typ
e, ArrayBufferView pixels]); | |
810 | |
811 void uniform1f(WebGLUniformLocation location, num x); | |
812 | |
813 void uniform1fv(WebGLUniformLocation location, Float32Array v); | |
814 | |
815 void uniform1i(WebGLUniformLocation location, int x); | |
816 | |
817 void uniform1iv(WebGLUniformLocation location, Int32Array v); | |
818 | |
819 void uniform2f(WebGLUniformLocation location, num x, num y); | |
820 | |
821 void uniform2fv(WebGLUniformLocation location, Float32Array v); | |
822 | |
823 void uniform2i(WebGLUniformLocation location, int x, int y); | |
824 | |
825 void uniform2iv(WebGLUniformLocation location, Int32Array v); | |
826 | |
827 void uniform3f(WebGLUniformLocation location, num x, num y, num z); | |
828 | |
829 void uniform3fv(WebGLUniformLocation location, Float32Array v); | |
830 | |
831 void uniform3i(WebGLUniformLocation location, int x, int y, int z); | |
832 | |
833 void uniform3iv(WebGLUniformLocation location, Int32Array v); | |
834 | |
835 void uniform4f(WebGLUniformLocation location, num x, num y, num z, num w); | |
836 | |
837 void uniform4fv(WebGLUniformLocation location, Float32Array v); | |
838 | |
839 void uniform4i(WebGLUniformLocation location, int x, int y, int z, int w); | |
840 | |
841 void uniform4iv(WebGLUniformLocation location, Int32Array v); | |
842 | |
843 void uniformMatrix2fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); | |
844 | |
845 void uniformMatrix3fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); | |
846 | |
847 void uniformMatrix4fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); | |
848 | |
849 void useProgram(WebGLProgram program); | |
850 | |
851 void validateProgram(WebGLProgram program); | |
852 | |
853 void vertexAttrib1f(int indx, num x); | |
854 | |
855 void vertexAttrib1fv(int indx, Float32Array values); | |
856 | |
857 void vertexAttrib2f(int indx, num x, num y); | |
858 | |
859 void vertexAttrib2fv(int indx, Float32Array values); | |
860 | |
861 void vertexAttrib3f(int indx, num x, num y, num z); | |
862 | |
863 void vertexAttrib3fv(int indx, Float32Array values); | |
864 | |
865 void vertexAttrib4f(int indx, num x, num y, num z, num w); | |
866 | |
867 void vertexAttrib4fv(int indx, Float32Array values); | |
868 | |
869 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset); | |
870 | |
871 void viewport(int x, int y, int width, int height); | |
872 } | |
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