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| 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | |
| 2 // for details. All rights reserved. Use of this source code is governed by a | |
| 3 // BSD-style license that can be found in the LICENSE file. | |
| 4 | |
| 5 // WARNING: Do not edit - generated code. | |
| 6 | |
| 7 interface WebGLRenderingContext extends CanvasRenderingContext { | |
| 8 | |
| 9 static final int ACTIVE_ATTRIBUTES = 0x8B89; | |
| 10 | |
| 11 static final int ACTIVE_TEXTURE = 0x84E0; | |
| 12 | |
| 13 static final int ACTIVE_UNIFORMS = 0x8B86; | |
| 14 | |
| 15 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; | |
| 16 | |
| 17 static final int ALIASED_POINT_SIZE_RANGE = 0x846D; | |
| 18 | |
| 19 static final int ALPHA = 0x1906; | |
| 20 | |
| 21 static final int ALPHA_BITS = 0x0D55; | |
| 22 | |
| 23 static final int ALWAYS = 0x0207; | |
| 24 | |
| 25 static final int ARRAY_BUFFER = 0x8892; | |
| 26 | |
| 27 static final int ARRAY_BUFFER_BINDING = 0x8894; | |
| 28 | |
| 29 static final int ATTACHED_SHADERS = 0x8B85; | |
| 30 | |
| 31 static final int BACK = 0x0405; | |
| 32 | |
| 33 static final int BLEND = 0x0BE2; | |
| 34 | |
| 35 static final int BLEND_COLOR = 0x8005; | |
| 36 | |
| 37 static final int BLEND_DST_ALPHA = 0x80CA; | |
| 38 | |
| 39 static final int BLEND_DST_RGB = 0x80C8; | |
| 40 | |
| 41 static final int BLEND_EQUATION = 0x8009; | |
| 42 | |
| 43 static final int BLEND_EQUATION_ALPHA = 0x883D; | |
| 44 | |
| 45 static final int BLEND_EQUATION_RGB = 0x8009; | |
| 46 | |
| 47 static final int BLEND_SRC_ALPHA = 0x80CB; | |
| 48 | |
| 49 static final int BLEND_SRC_RGB = 0x80C9; | |
| 50 | |
| 51 static final int BLUE_BITS = 0x0D54; | |
| 52 | |
| 53 static final int BOOL = 0x8B56; | |
| 54 | |
| 55 static final int BOOL_VEC2 = 0x8B57; | |
| 56 | |
| 57 static final int BOOL_VEC3 = 0x8B58; | |
| 58 | |
| 59 static final int BOOL_VEC4 = 0x8B59; | |
| 60 | |
| 61 static final int BROWSER_DEFAULT_WEBGL = 0x9244; | |
| 62 | |
| 63 static final int BUFFER_SIZE = 0x8764; | |
| 64 | |
| 65 static final int BUFFER_USAGE = 0x8765; | |
| 66 | |
| 67 static final int BYTE = 0x1400; | |
| 68 | |
| 69 static final int CCW = 0x0901; | |
| 70 | |
| 71 static final int CLAMP_TO_EDGE = 0x812F; | |
| 72 | |
| 73 static final int COLOR_ATTACHMENT0 = 0x8CE0; | |
| 74 | |
| 75 static final int COLOR_BUFFER_BIT = 0x00004000; | |
| 76 | |
| 77 static final int COLOR_CLEAR_VALUE = 0x0C22; | |
| 78 | |
| 79 static final int COLOR_WRITEMASK = 0x0C23; | |
| 80 | |
| 81 static final int COMPILE_STATUS = 0x8B81; | |
| 82 | |
| 83 static final int COMPRESSED_TEXTURE_FORMATS = 0x86A3; | |
| 84 | |
| 85 static final int CONSTANT_ALPHA = 0x8003; | |
| 86 | |
| 87 static final int CONSTANT_COLOR = 0x8001; | |
| 88 | |
| 89 static final int CONTEXT_LOST_WEBGL = 0x9242; | |
| 90 | |
| 91 static final int CULL_FACE = 0x0B44; | |
| 92 | |
| 93 static final int CULL_FACE_MODE = 0x0B45; | |
| 94 | |
| 95 static final int CURRENT_PROGRAM = 0x8B8D; | |
| 96 | |
| 97 static final int CURRENT_VERTEX_ATTRIB = 0x8626; | |
| 98 | |
| 99 static final int CW = 0x0900; | |
| 100 | |
| 101 static final int DECR = 0x1E03; | |
| 102 | |
| 103 static final int DECR_WRAP = 0x8508; | |
| 104 | |
| 105 static final int DELETE_STATUS = 0x8B80; | |
| 106 | |
| 107 static final int DEPTH_ATTACHMENT = 0x8D00; | |
| 108 | |
| 109 static final int DEPTH_BITS = 0x0D56; | |
| 110 | |
| 111 static final int DEPTH_BUFFER_BIT = 0x00000100; | |
| 112 | |
| 113 static final int DEPTH_CLEAR_VALUE = 0x0B73; | |
| 114 | |
| 115 static final int DEPTH_COMPONENT = 0x1902; | |
| 116 | |
| 117 static final int DEPTH_COMPONENT16 = 0x81A5; | |
| 118 | |
| 119 static final int DEPTH_FUNC = 0x0B74; | |
| 120 | |
| 121 static final int DEPTH_RANGE = 0x0B70; | |
| 122 | |
| 123 static final int DEPTH_STENCIL = 0x84F9; | |
| 124 | |
| 125 static final int DEPTH_STENCIL_ATTACHMENT = 0x821A; | |
| 126 | |
| 127 static final int DEPTH_TEST = 0x0B71; | |
| 128 | |
| 129 static final int DEPTH_WRITEMASK = 0x0B72; | |
| 130 | |
| 131 static final int DITHER = 0x0BD0; | |
| 132 | |
| 133 static final int DONT_CARE = 0x1100; | |
| 134 | |
| 135 static final int DST_ALPHA = 0x0304; | |
| 136 | |
| 137 static final int DST_COLOR = 0x0306; | |
| 138 | |
| 139 static final int DYNAMIC_DRAW = 0x88E8; | |
| 140 | |
| 141 static final int ELEMENT_ARRAY_BUFFER = 0x8893; | |
| 142 | |
| 143 static final int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; | |
| 144 | |
| 145 static final int EQUAL = 0x0202; | |
| 146 | |
| 147 static final int FASTEST = 0x1101; | |
| 148 | |
| 149 static final int FLOAT = 0x1406; | |
| 150 | |
| 151 static final int FLOAT_MAT2 = 0x8B5A; | |
| 152 | |
| 153 static final int FLOAT_MAT3 = 0x8B5B; | |
| 154 | |
| 155 static final int FLOAT_MAT4 = 0x8B5C; | |
| 156 | |
| 157 static final int FLOAT_VEC2 = 0x8B50; | |
| 158 | |
| 159 static final int FLOAT_VEC3 = 0x8B51; | |
| 160 | |
| 161 static final int FLOAT_VEC4 = 0x8B52; | |
| 162 | |
| 163 static final int FRAGMENT_SHADER = 0x8B30; | |
| 164 | |
| 165 static final int FRAMEBUFFER = 0x8D40; | |
| 166 | |
| 167 static final int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; | |
| 168 | |
| 169 static final int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; | |
| 170 | |
| 171 static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; | |
| 172 | |
| 173 static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; | |
| 174 | |
| 175 static final int FRAMEBUFFER_BINDING = 0x8CA6; | |
| 176 | |
| 177 static final int FRAMEBUFFER_COMPLETE = 0x8CD5; | |
| 178 | |
| 179 static final int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; | |
| 180 | |
| 181 static final int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; | |
| 182 | |
| 183 static final int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; | |
| 184 | |
| 185 static final int FRAMEBUFFER_UNSUPPORTED = 0x8CDD; | |
| 186 | |
| 187 static final int FRONT = 0x0404; | |
| 188 | |
| 189 static final int FRONT_AND_BACK = 0x0408; | |
| 190 | |
| 191 static final int FRONT_FACE = 0x0B46; | |
| 192 | |
| 193 static final int FUNC_ADD = 0x8006; | |
| 194 | |
| 195 static final int FUNC_REVERSE_SUBTRACT = 0x800B; | |
| 196 | |
| 197 static final int FUNC_SUBTRACT = 0x800A; | |
| 198 | |
| 199 static final int GENERATE_MIPMAP_HINT = 0x8192; | |
| 200 | |
| 201 static final int GEQUAL = 0x0206; | |
| 202 | |
| 203 static final int GREATER = 0x0204; | |
| 204 | |
| 205 static final int GREEN_BITS = 0x0D53; | |
| 206 | |
| 207 static final int HIGH_FLOAT = 0x8DF2; | |
| 208 | |
| 209 static final int HIGH_INT = 0x8DF5; | |
| 210 | |
| 211 static final int INCR = 0x1E02; | |
| 212 | |
| 213 static final int INCR_WRAP = 0x8507; | |
| 214 | |
| 215 static final int INT = 0x1404; | |
| 216 | |
| 217 static final int INT_VEC2 = 0x8B53; | |
| 218 | |
| 219 static final int INT_VEC3 = 0x8B54; | |
| 220 | |
| 221 static final int INT_VEC4 = 0x8B55; | |
| 222 | |
| 223 static final int INVALID_ENUM = 0x0500; | |
| 224 | |
| 225 static final int INVALID_FRAMEBUFFER_OPERATION = 0x0506; | |
| 226 | |
| 227 static final int INVALID_OPERATION = 0x0502; | |
| 228 | |
| 229 static final int INVALID_VALUE = 0x0501; | |
| 230 | |
| 231 static final int INVERT = 0x150A; | |
| 232 | |
| 233 static final int KEEP = 0x1E00; | |
| 234 | |
| 235 static final int LEQUAL = 0x0203; | |
| 236 | |
| 237 static final int LESS = 0x0201; | |
| 238 | |
| 239 static final int LINEAR = 0x2601; | |
| 240 | |
| 241 static final int LINEAR_MIPMAP_LINEAR = 0x2703; | |
| 242 | |
| 243 static final int LINEAR_MIPMAP_NEAREST = 0x2701; | |
| 244 | |
| 245 static final int LINES = 0x0001; | |
| 246 | |
| 247 static final int LINE_LOOP = 0x0002; | |
| 248 | |
| 249 static final int LINE_STRIP = 0x0003; | |
| 250 | |
| 251 static final int LINE_WIDTH = 0x0B21; | |
| 252 | |
| 253 static final int LINK_STATUS = 0x8B82; | |
| 254 | |
| 255 static final int LOW_FLOAT = 0x8DF0; | |
| 256 | |
| 257 static final int LOW_INT = 0x8DF3; | |
| 258 | |
| 259 static final int LUMINANCE = 0x1909; | |
| 260 | |
| 261 static final int LUMINANCE_ALPHA = 0x190A; | |
| 262 | |
| 263 static final int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; | |
| 264 | |
| 265 static final int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; | |
| 266 | |
| 267 static final int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; | |
| 268 | |
| 269 static final int MAX_RENDERBUFFER_SIZE = 0x84E8; | |
| 270 | |
| 271 static final int MAX_TEXTURE_IMAGE_UNITS = 0x8872; | |
| 272 | |
| 273 static final int MAX_TEXTURE_SIZE = 0x0D33; | |
| 274 | |
| 275 static final int MAX_VARYING_VECTORS = 0x8DFC; | |
| 276 | |
| 277 static final int MAX_VERTEX_ATTRIBS = 0x8869; | |
| 278 | |
| 279 static final int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; | |
| 280 | |
| 281 static final int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; | |
| 282 | |
| 283 static final int MAX_VIEWPORT_DIMS = 0x0D3A; | |
| 284 | |
| 285 static final int MEDIUM_FLOAT = 0x8DF1; | |
| 286 | |
| 287 static final int MEDIUM_INT = 0x8DF4; | |
| 288 | |
| 289 static final int MIRRORED_REPEAT = 0x8370; | |
| 290 | |
| 291 static final int NEAREST = 0x2600; | |
| 292 | |
| 293 static final int NEAREST_MIPMAP_LINEAR = 0x2702; | |
| 294 | |
| 295 static final int NEAREST_MIPMAP_NEAREST = 0x2700; | |
| 296 | |
| 297 static final int NEVER = 0x0200; | |
| 298 | |
| 299 static final int NICEST = 0x1102; | |
| 300 | |
| 301 static final int NONE = 0; | |
| 302 | |
| 303 static final int NOTEQUAL = 0x0205; | |
| 304 | |
| 305 static final int NO_ERROR = 0; | |
| 306 | |
| 307 static final int NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; | |
| 308 | |
| 309 static final int ONE = 1; | |
| 310 | |
| 311 static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004; | |
| 312 | |
| 313 static final int ONE_MINUS_CONSTANT_COLOR = 0x8002; | |
| 314 | |
| 315 static final int ONE_MINUS_DST_ALPHA = 0x0305; | |
| 316 | |
| 317 static final int ONE_MINUS_DST_COLOR = 0x0307; | |
| 318 | |
| 319 static final int ONE_MINUS_SRC_ALPHA = 0x0303; | |
| 320 | |
| 321 static final int ONE_MINUS_SRC_COLOR = 0x0301; | |
| 322 | |
| 323 static final int OUT_OF_MEMORY = 0x0505; | |
| 324 | |
| 325 static final int PACK_ALIGNMENT = 0x0D05; | |
| 326 | |
| 327 static final int POINTS = 0x0000; | |
| 328 | |
| 329 static final int POLYGON_OFFSET_FACTOR = 0x8038; | |
| 330 | |
| 331 static final int POLYGON_OFFSET_FILL = 0x8037; | |
| 332 | |
| 333 static final int POLYGON_OFFSET_UNITS = 0x2A00; | |
| 334 | |
| 335 static final int RED_BITS = 0x0D52; | |
| 336 | |
| 337 static final int RENDERBUFFER = 0x8D41; | |
| 338 | |
| 339 static final int RENDERBUFFER_ALPHA_SIZE = 0x8D53; | |
| 340 | |
| 341 static final int RENDERBUFFER_BINDING = 0x8CA7; | |
| 342 | |
| 343 static final int RENDERBUFFER_BLUE_SIZE = 0x8D52; | |
| 344 | |
| 345 static final int RENDERBUFFER_DEPTH_SIZE = 0x8D54; | |
| 346 | |
| 347 static final int RENDERBUFFER_GREEN_SIZE = 0x8D51; | |
| 348 | |
| 349 static final int RENDERBUFFER_HEIGHT = 0x8D43; | |
| 350 | |
| 351 static final int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; | |
| 352 | |
| 353 static final int RENDERBUFFER_RED_SIZE = 0x8D50; | |
| 354 | |
| 355 static final int RENDERBUFFER_STENCIL_SIZE = 0x8D55; | |
| 356 | |
| 357 static final int RENDERBUFFER_WIDTH = 0x8D42; | |
| 358 | |
| 359 static final int RENDERER = 0x1F01; | |
| 360 | |
| 361 static final int REPEAT = 0x2901; | |
| 362 | |
| 363 static final int REPLACE = 0x1E01; | |
| 364 | |
| 365 static final int RGB = 0x1907; | |
| 366 | |
| 367 static final int RGB565 = 0x8D62; | |
| 368 | |
| 369 static final int RGB5_A1 = 0x8057; | |
| 370 | |
| 371 static final int RGBA = 0x1908; | |
| 372 | |
| 373 static final int RGBA4 = 0x8056; | |
| 374 | |
| 375 static final int SAMPLER_2D = 0x8B5E; | |
| 376 | |
| 377 static final int SAMPLER_CUBE = 0x8B60; | |
| 378 | |
| 379 static final int SAMPLES = 0x80A9; | |
| 380 | |
| 381 static final int SAMPLE_ALPHA_TO_COVERAGE = 0x809E; | |
| 382 | |
| 383 static final int SAMPLE_BUFFERS = 0x80A8; | |
| 384 | |
| 385 static final int SAMPLE_COVERAGE = 0x80A0; | |
| 386 | |
| 387 static final int SAMPLE_COVERAGE_INVERT = 0x80AB; | |
| 388 | |
| 389 static final int SAMPLE_COVERAGE_VALUE = 0x80AA; | |
| 390 | |
| 391 static final int SCISSOR_BOX = 0x0C10; | |
| 392 | |
| 393 static final int SCISSOR_TEST = 0x0C11; | |
| 394 | |
| 395 static final int SHADER_COMPILER = 0x8DFA; | |
| 396 | |
| 397 static final int SHADER_TYPE = 0x8B4F; | |
| 398 | |
| 399 static final int SHADING_LANGUAGE_VERSION = 0x8B8C; | |
| 400 | |
| 401 static final int SHORT = 0x1402; | |
| 402 | |
| 403 static final int SRC_ALPHA = 0x0302; | |
| 404 | |
| 405 static final int SRC_ALPHA_SATURATE = 0x0308; | |
| 406 | |
| 407 static final int SRC_COLOR = 0x0300; | |
| 408 | |
| 409 static final int STATIC_DRAW = 0x88E4; | |
| 410 | |
| 411 static final int STENCIL_ATTACHMENT = 0x8D20; | |
| 412 | |
| 413 static final int STENCIL_BACK_FAIL = 0x8801; | |
| 414 | |
| 415 static final int STENCIL_BACK_FUNC = 0x8800; | |
| 416 | |
| 417 static final int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; | |
| 418 | |
| 419 static final int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; | |
| 420 | |
| 421 static final int STENCIL_BACK_REF = 0x8CA3; | |
| 422 | |
| 423 static final int STENCIL_BACK_VALUE_MASK = 0x8CA4; | |
| 424 | |
| 425 static final int STENCIL_BACK_WRITEMASK = 0x8CA5; | |
| 426 | |
| 427 static final int STENCIL_BITS = 0x0D57; | |
| 428 | |
| 429 static final int STENCIL_BUFFER_BIT = 0x00000400; | |
| 430 | |
| 431 static final int STENCIL_CLEAR_VALUE = 0x0B91; | |
| 432 | |
| 433 static final int STENCIL_FAIL = 0x0B94; | |
| 434 | |
| 435 static final int STENCIL_FUNC = 0x0B92; | |
| 436 | |
| 437 static final int STENCIL_INDEX = 0x1901; | |
| 438 | |
| 439 static final int STENCIL_INDEX8 = 0x8D48; | |
| 440 | |
| 441 static final int STENCIL_PASS_DEPTH_FAIL = 0x0B95; | |
| 442 | |
| 443 static final int STENCIL_PASS_DEPTH_PASS = 0x0B96; | |
| 444 | |
| 445 static final int STENCIL_REF = 0x0B97; | |
| 446 | |
| 447 static final int STENCIL_TEST = 0x0B90; | |
| 448 | |
| 449 static final int STENCIL_VALUE_MASK = 0x0B93; | |
| 450 | |
| 451 static final int STENCIL_WRITEMASK = 0x0B98; | |
| 452 | |
| 453 static final int STREAM_DRAW = 0x88E0; | |
| 454 | |
| 455 static final int SUBPIXEL_BITS = 0x0D50; | |
| 456 | |
| 457 static final int TEXTURE = 0x1702; | |
| 458 | |
| 459 static final int TEXTURE0 = 0x84C0; | |
| 460 | |
| 461 static final int TEXTURE1 = 0x84C1; | |
| 462 | |
| 463 static final int TEXTURE10 = 0x84CA; | |
| 464 | |
| 465 static final int TEXTURE11 = 0x84CB; | |
| 466 | |
| 467 static final int TEXTURE12 = 0x84CC; | |
| 468 | |
| 469 static final int TEXTURE13 = 0x84CD; | |
| 470 | |
| 471 static final int TEXTURE14 = 0x84CE; | |
| 472 | |
| 473 static final int TEXTURE15 = 0x84CF; | |
| 474 | |
| 475 static final int TEXTURE16 = 0x84D0; | |
| 476 | |
| 477 static final int TEXTURE17 = 0x84D1; | |
| 478 | |
| 479 static final int TEXTURE18 = 0x84D2; | |
| 480 | |
| 481 static final int TEXTURE19 = 0x84D3; | |
| 482 | |
| 483 static final int TEXTURE2 = 0x84C2; | |
| 484 | |
| 485 static final int TEXTURE20 = 0x84D4; | |
| 486 | |
| 487 static final int TEXTURE21 = 0x84D5; | |
| 488 | |
| 489 static final int TEXTURE22 = 0x84D6; | |
| 490 | |
| 491 static final int TEXTURE23 = 0x84D7; | |
| 492 | |
| 493 static final int TEXTURE24 = 0x84D8; | |
| 494 | |
| 495 static final int TEXTURE25 = 0x84D9; | |
| 496 | |
| 497 static final int TEXTURE26 = 0x84DA; | |
| 498 | |
| 499 static final int TEXTURE27 = 0x84DB; | |
| 500 | |
| 501 static final int TEXTURE28 = 0x84DC; | |
| 502 | |
| 503 static final int TEXTURE29 = 0x84DD; | |
| 504 | |
| 505 static final int TEXTURE3 = 0x84C3; | |
| 506 | |
| 507 static final int TEXTURE30 = 0x84DE; | |
| 508 | |
| 509 static final int TEXTURE31 = 0x84DF; | |
| 510 | |
| 511 static final int TEXTURE4 = 0x84C4; | |
| 512 | |
| 513 static final int TEXTURE5 = 0x84C5; | |
| 514 | |
| 515 static final int TEXTURE6 = 0x84C6; | |
| 516 | |
| 517 static final int TEXTURE7 = 0x84C7; | |
| 518 | |
| 519 static final int TEXTURE8 = 0x84C8; | |
| 520 | |
| 521 static final int TEXTURE9 = 0x84C9; | |
| 522 | |
| 523 static final int TEXTURE_2D = 0x0DE1; | |
| 524 | |
| 525 static final int TEXTURE_BINDING_2D = 0x8069; | |
| 526 | |
| 527 static final int TEXTURE_BINDING_CUBE_MAP = 0x8514; | |
| 528 | |
| 529 static final int TEXTURE_CUBE_MAP = 0x8513; | |
| 530 | |
| 531 static final int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; | |
| 532 | |
| 533 static final int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; | |
| 534 | |
| 535 static final int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; | |
| 536 | |
| 537 static final int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; | |
| 538 | |
| 539 static final int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; | |
| 540 | |
| 541 static final int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; | |
| 542 | |
| 543 static final int TEXTURE_MAG_FILTER = 0x2800; | |
| 544 | |
| 545 static final int TEXTURE_MIN_FILTER = 0x2801; | |
| 546 | |
| 547 static final int TEXTURE_WRAP_S = 0x2802; | |
| 548 | |
| 549 static final int TEXTURE_WRAP_T = 0x2803; | |
| 550 | |
| 551 static final int TRIANGLES = 0x0004; | |
| 552 | |
| 553 static final int TRIANGLE_FAN = 0x0006; | |
| 554 | |
| 555 static final int TRIANGLE_STRIP = 0x0005; | |
| 556 | |
| 557 static final int UNPACK_ALIGNMENT = 0x0CF5; | |
| 558 | |
| 559 static final int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; | |
| 560 | |
| 561 static final int UNPACK_FLIP_Y_WEBGL = 0x9240; | |
| 562 | |
| 563 static final int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; | |
| 564 | |
| 565 static final int UNSIGNED_BYTE = 0x1401; | |
| 566 | |
| 567 static final int UNSIGNED_INT = 0x1405; | |
| 568 | |
| 569 static final int UNSIGNED_SHORT = 0x1403; | |
| 570 | |
| 571 static final int UNSIGNED_SHORT_4_4_4_4 = 0x8033; | |
| 572 | |
| 573 static final int UNSIGNED_SHORT_5_5_5_1 = 0x8034; | |
| 574 | |
| 575 static final int UNSIGNED_SHORT_5_6_5 = 0x8363; | |
| 576 | |
| 577 static final int VALIDATE_STATUS = 0x8B83; | |
| 578 | |
| 579 static final int VENDOR = 0x1F00; | |
| 580 | |
| 581 static final int VERSION = 0x1F02; | |
| 582 | |
| 583 static final int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; | |
| 584 | |
| 585 static final int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; | |
| 586 | |
| 587 static final int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; | |
| 588 | |
| 589 static final int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; | |
| 590 | |
| 591 static final int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; | |
| 592 | |
| 593 static final int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; | |
| 594 | |
| 595 static final int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; | |
| 596 | |
| 597 static final int VERTEX_SHADER = 0x8B31; | |
| 598 | |
| 599 static final int VIEWPORT = 0x0BA2; | |
| 600 | |
| 601 static final int ZERO = 0; | |
| 602 | |
| 603 int get drawingBufferHeight(); | |
| 604 | |
| 605 int get drawingBufferWidth(); | |
| 606 | |
| 607 void activeTexture(int texture); | |
| 608 | |
| 609 void attachShader(WebGLProgram program, WebGLShader shader); | |
| 610 | |
| 611 void bindAttribLocation(WebGLProgram program, int index, String name); | |
| 612 | |
| 613 void bindBuffer(int target, WebGLBuffer buffer); | |
| 614 | |
| 615 void bindFramebuffer(int target, WebGLFramebuffer framebuffer); | |
| 616 | |
| 617 void bindRenderbuffer(int target, WebGLRenderbuffer renderbuffer); | |
| 618 | |
| 619 void bindTexture(int target, WebGLTexture texture); | |
| 620 | |
| 621 void blendColor(num red, num green, num blue, num alpha); | |
| 622 | |
| 623 void blendEquation(int mode); | |
| 624 | |
| 625 void blendEquationSeparate(int modeRGB, int modeAlpha); | |
| 626 | |
| 627 void blendFunc(int sfactor, int dfactor); | |
| 628 | |
| 629 void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha); | |
| 630 | |
| 631 void bufferData(int target, var data_OR_size, int usage); | |
| 632 | |
| 633 void bufferSubData(int target, int offset, var data); | |
| 634 | |
| 635 int checkFramebufferStatus(int target); | |
| 636 | |
| 637 void clear(int mask); | |
| 638 | |
| 639 void clearColor(num red, num green, num blue, num alpha); | |
| 640 | |
| 641 void clearDepth(num depth); | |
| 642 | |
| 643 void clearStencil(int s); | |
| 644 | |
| 645 void colorMask(bool red, bool green, bool blue, bool alpha); | |
| 646 | |
| 647 void compileShader(WebGLShader shader); | |
| 648 | |
| 649 void copyTexImage2D(int target, int level, int internalformat, int x, int y, i
nt width, int height, int border); | |
| 650 | |
| 651 void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x,
int y, int width, int height); | |
| 652 | |
| 653 WebGLBuffer createBuffer(); | |
| 654 | |
| 655 WebGLFramebuffer createFramebuffer(); | |
| 656 | |
| 657 WebGLProgram createProgram(); | |
| 658 | |
| 659 WebGLRenderbuffer createRenderbuffer(); | |
| 660 | |
| 661 WebGLShader createShader(int type); | |
| 662 | |
| 663 WebGLTexture createTexture(); | |
| 664 | |
| 665 void cullFace(int mode); | |
| 666 | |
| 667 void deleteBuffer(WebGLBuffer buffer); | |
| 668 | |
| 669 void deleteFramebuffer(WebGLFramebuffer framebuffer); | |
| 670 | |
| 671 void deleteProgram(WebGLProgram program); | |
| 672 | |
| 673 void deleteRenderbuffer(WebGLRenderbuffer renderbuffer); | |
| 674 | |
| 675 void deleteShader(WebGLShader shader); | |
| 676 | |
| 677 void deleteTexture(WebGLTexture texture); | |
| 678 | |
| 679 void depthFunc(int func); | |
| 680 | |
| 681 void depthMask(bool flag); | |
| 682 | |
| 683 void depthRange(num zNear, num zFar); | |
| 684 | |
| 685 void detachShader(WebGLProgram program, WebGLShader shader); | |
| 686 | |
| 687 void disable(int cap); | |
| 688 | |
| 689 void disableVertexAttribArray(int index); | |
| 690 | |
| 691 void drawArrays(int mode, int first, int count); | |
| 692 | |
| 693 void drawElements(int mode, int count, int type, int offset); | |
| 694 | |
| 695 void enable(int cap); | |
| 696 | |
| 697 void enableVertexAttribArray(int index); | |
| 698 | |
| 699 void finish(); | |
| 700 | |
| 701 void flush(); | |
| 702 | |
| 703 void framebufferRenderbuffer(int target, int attachment, int renderbuffertarge
t, WebGLRenderbuffer renderbuffer); | |
| 704 | |
| 705 void framebufferTexture2D(int target, int attachment, int textarget, WebGLText
ure texture, int level); | |
| 706 | |
| 707 void frontFace(int mode); | |
| 708 | |
| 709 void generateMipmap(int target); | |
| 710 | |
| 711 WebGLActiveInfo getActiveAttrib(WebGLProgram program, int index); | |
| 712 | |
| 713 WebGLActiveInfo getActiveUniform(WebGLProgram program, int index); | |
| 714 | |
| 715 void getAttachedShaders(WebGLProgram program); | |
| 716 | |
| 717 int getAttribLocation(WebGLProgram program, String name); | |
| 718 | |
| 719 Object getBufferParameter(int target, int pname); | |
| 720 | |
| 721 WebGLContextAttributes getContextAttributes(); | |
| 722 | |
| 723 int getError(); | |
| 724 | |
| 725 Object getExtension(String name); | |
| 726 | |
| 727 Object getFramebufferAttachmentParameter(int target, int attachment, int pname
); | |
| 728 | |
| 729 Object getParameter(int pname); | |
| 730 | |
| 731 String getProgramInfoLog(WebGLProgram program); | |
| 732 | |
| 733 Object getProgramParameter(WebGLProgram program, int pname); | |
| 734 | |
| 735 Object getRenderbufferParameter(int target, int pname); | |
| 736 | |
| 737 String getShaderInfoLog(WebGLShader shader); | |
| 738 | |
| 739 Object getShaderParameter(WebGLShader shader, int pname); | |
| 740 | |
| 741 String getShaderSource(WebGLShader shader); | |
| 742 | |
| 743 Object getTexParameter(int target, int pname); | |
| 744 | |
| 745 Object getUniform(WebGLProgram program, WebGLUniformLocation location); | |
| 746 | |
| 747 WebGLUniformLocation getUniformLocation(WebGLProgram program, String name); | |
| 748 | |
| 749 Object getVertexAttrib(int index, int pname); | |
| 750 | |
| 751 int getVertexAttribOffset(int index, int pname); | |
| 752 | |
| 753 void hint(int target, int mode); | |
| 754 | |
| 755 bool isBuffer(WebGLBuffer buffer); | |
| 756 | |
| 757 bool isContextLost(); | |
| 758 | |
| 759 bool isEnabled(int cap); | |
| 760 | |
| 761 bool isFramebuffer(WebGLFramebuffer framebuffer); | |
| 762 | |
| 763 bool isProgram(WebGLProgram program); | |
| 764 | |
| 765 bool isRenderbuffer(WebGLRenderbuffer renderbuffer); | |
| 766 | |
| 767 bool isShader(WebGLShader shader); | |
| 768 | |
| 769 bool isTexture(WebGLTexture texture); | |
| 770 | |
| 771 void lineWidth(num width); | |
| 772 | |
| 773 void linkProgram(WebGLProgram program); | |
| 774 | |
| 775 void pixelStorei(int pname, int param); | |
| 776 | |
| 777 void polygonOffset(num factor, num units); | |
| 778 | |
| 779 void readPixels(int x, int y, int width, int height, int format, int type, Arr
ayBufferView pixels); | |
| 780 | |
| 781 void releaseShaderCompiler(); | |
| 782 | |
| 783 void renderbufferStorage(int target, int internalformat, int width, int height
); | |
| 784 | |
| 785 void sampleCoverage(num value, bool invert); | |
| 786 | |
| 787 void scissor(int x, int y, int width, int height); | |
| 788 | |
| 789 void shaderSource(WebGLShader shader, String string); | |
| 790 | |
| 791 void stencilFunc(int func, int ref, int mask); | |
| 792 | |
| 793 void stencilFuncSeparate(int face, int func, int ref, int mask); | |
| 794 | |
| 795 void stencilMask(int mask); | |
| 796 | |
| 797 void stencilMaskSeparate(int face, int mask); | |
| 798 | |
| 799 void stencilOp(int fail, int zfail, int zpass); | |
| 800 | |
| 801 void stencilOpSeparate(int face, int fail, int zfail, int zpass); | |
| 802 | |
| 803 void texImage2D(int target, int level, int internalformat, int format_OR_width
, int height_OR_type, var border_OR_canvas_OR_image_OR_pixels, [int format, int
type, ArrayBufferView pixels]); | |
| 804 | |
| 805 void texParameterf(int target, int pname, num param); | |
| 806 | |
| 807 void texParameteri(int target, int pname, int param); | |
| 808 | |
| 809 void texSubImage2D(int target, int level, int xoffset, int yoffset, int format
_OR_width, int height_OR_type, var canvas_OR_format_OR_image_OR_pixels, [int typ
e, ArrayBufferView pixels]); | |
| 810 | |
| 811 void uniform1f(WebGLUniformLocation location, num x); | |
| 812 | |
| 813 void uniform1fv(WebGLUniformLocation location, Float32Array v); | |
| 814 | |
| 815 void uniform1i(WebGLUniformLocation location, int x); | |
| 816 | |
| 817 void uniform1iv(WebGLUniformLocation location, Int32Array v); | |
| 818 | |
| 819 void uniform2f(WebGLUniformLocation location, num x, num y); | |
| 820 | |
| 821 void uniform2fv(WebGLUniformLocation location, Float32Array v); | |
| 822 | |
| 823 void uniform2i(WebGLUniformLocation location, int x, int y); | |
| 824 | |
| 825 void uniform2iv(WebGLUniformLocation location, Int32Array v); | |
| 826 | |
| 827 void uniform3f(WebGLUniformLocation location, num x, num y, num z); | |
| 828 | |
| 829 void uniform3fv(WebGLUniformLocation location, Float32Array v); | |
| 830 | |
| 831 void uniform3i(WebGLUniformLocation location, int x, int y, int z); | |
| 832 | |
| 833 void uniform3iv(WebGLUniformLocation location, Int32Array v); | |
| 834 | |
| 835 void uniform4f(WebGLUniformLocation location, num x, num y, num z, num w); | |
| 836 | |
| 837 void uniform4fv(WebGLUniformLocation location, Float32Array v); | |
| 838 | |
| 839 void uniform4i(WebGLUniformLocation location, int x, int y, int z, int w); | |
| 840 | |
| 841 void uniform4iv(WebGLUniformLocation location, Int32Array v); | |
| 842 | |
| 843 void uniformMatrix2fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); | |
| 844 | |
| 845 void uniformMatrix3fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); | |
| 846 | |
| 847 void uniformMatrix4fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); | |
| 848 | |
| 849 void useProgram(WebGLProgram program); | |
| 850 | |
| 851 void validateProgram(WebGLProgram program); | |
| 852 | |
| 853 void vertexAttrib1f(int indx, num x); | |
| 854 | |
| 855 void vertexAttrib1fv(int indx, Float32Array values); | |
| 856 | |
| 857 void vertexAttrib2f(int indx, num x, num y); | |
| 858 | |
| 859 void vertexAttrib2fv(int indx, Float32Array values); | |
| 860 | |
| 861 void vertexAttrib3f(int indx, num x, num y, num z); | |
| 862 | |
| 863 void vertexAttrib3fv(int indx, Float32Array values); | |
| 864 | |
| 865 void vertexAttrib4f(int indx, num x, num y, num z, num w); | |
| 866 | |
| 867 void vertexAttrib4fv(int indx, Float32Array values); | |
| 868 | |
| 869 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset); | |
| 870 | |
| 871 void viewport(int x, int y, int width, int height); | |
| 872 } | |
| OLD | NEW |