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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. |
| 4 |
| 5 // WARNING: Do not edit - generated code. |
| 6 |
| 7 interface WebGLRenderingContext extends CanvasRenderingContext { |
| 8 |
| 9 static final int ACTIVE_ATTRIBUTES = 0x8B89; |
| 10 |
| 11 static final int ACTIVE_TEXTURE = 0x84E0; |
| 12 |
| 13 static final int ACTIVE_UNIFORMS = 0x8B86; |
| 14 |
| 15 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; |
| 16 |
| 17 static final int ALIASED_POINT_SIZE_RANGE = 0x846D; |
| 18 |
| 19 static final int ALPHA = 0x1906; |
| 20 |
| 21 static final int ALPHA_BITS = 0x0D55; |
| 22 |
| 23 static final int ALWAYS = 0x0207; |
| 24 |
| 25 static final int ARRAY_BUFFER = 0x8892; |
| 26 |
| 27 static final int ARRAY_BUFFER_BINDING = 0x8894; |
| 28 |
| 29 static final int ATTACHED_SHADERS = 0x8B85; |
| 30 |
| 31 static final int BACK = 0x0405; |
| 32 |
| 33 static final int BLEND = 0x0BE2; |
| 34 |
| 35 static final int BLEND_COLOR = 0x8005; |
| 36 |
| 37 static final int BLEND_DST_ALPHA = 0x80CA; |
| 38 |
| 39 static final int BLEND_DST_RGB = 0x80C8; |
| 40 |
| 41 static final int BLEND_EQUATION = 0x8009; |
| 42 |
| 43 static final int BLEND_EQUATION_ALPHA = 0x883D; |
| 44 |
| 45 static final int BLEND_EQUATION_RGB = 0x8009; |
| 46 |
| 47 static final int BLEND_SRC_ALPHA = 0x80CB; |
| 48 |
| 49 static final int BLEND_SRC_RGB = 0x80C9; |
| 50 |
| 51 static final int BLUE_BITS = 0x0D54; |
| 52 |
| 53 static final int BOOL = 0x8B56; |
| 54 |
| 55 static final int BOOL_VEC2 = 0x8B57; |
| 56 |
| 57 static final int BOOL_VEC3 = 0x8B58; |
| 58 |
| 59 static final int BOOL_VEC4 = 0x8B59; |
| 60 |
| 61 static final int BROWSER_DEFAULT_WEBGL = 0x9244; |
| 62 |
| 63 static final int BUFFER_SIZE = 0x8764; |
| 64 |
| 65 static final int BUFFER_USAGE = 0x8765; |
| 66 |
| 67 static final int BYTE = 0x1400; |
| 68 |
| 69 static final int CCW = 0x0901; |
| 70 |
| 71 static final int CLAMP_TO_EDGE = 0x812F; |
| 72 |
| 73 static final int COLOR_ATTACHMENT0 = 0x8CE0; |
| 74 |
| 75 static final int COLOR_BUFFER_BIT = 0x00004000; |
| 76 |
| 77 static final int COLOR_CLEAR_VALUE = 0x0C22; |
| 78 |
| 79 static final int COLOR_WRITEMASK = 0x0C23; |
| 80 |
| 81 static final int COMPILE_STATUS = 0x8B81; |
| 82 |
| 83 static final int COMPRESSED_TEXTURE_FORMATS = 0x86A3; |
| 84 |
| 85 static final int CONSTANT_ALPHA = 0x8003; |
| 86 |
| 87 static final int CONSTANT_COLOR = 0x8001; |
| 88 |
| 89 static final int CONTEXT_LOST_WEBGL = 0x9242; |
| 90 |
| 91 static final int CULL_FACE = 0x0B44; |
| 92 |
| 93 static final int CULL_FACE_MODE = 0x0B45; |
| 94 |
| 95 static final int CURRENT_PROGRAM = 0x8B8D; |
| 96 |
| 97 static final int CURRENT_VERTEX_ATTRIB = 0x8626; |
| 98 |
| 99 static final int CW = 0x0900; |
| 100 |
| 101 static final int DECR = 0x1E03; |
| 102 |
| 103 static final int DECR_WRAP = 0x8508; |
| 104 |
| 105 static final int DELETE_STATUS = 0x8B80; |
| 106 |
| 107 static final int DEPTH_ATTACHMENT = 0x8D00; |
| 108 |
| 109 static final int DEPTH_BITS = 0x0D56; |
| 110 |
| 111 static final int DEPTH_BUFFER_BIT = 0x00000100; |
| 112 |
| 113 static final int DEPTH_CLEAR_VALUE = 0x0B73; |
| 114 |
| 115 static final int DEPTH_COMPONENT = 0x1902; |
| 116 |
| 117 static final int DEPTH_COMPONENT16 = 0x81A5; |
| 118 |
| 119 static final int DEPTH_FUNC = 0x0B74; |
| 120 |
| 121 static final int DEPTH_RANGE = 0x0B70; |
| 122 |
| 123 static final int DEPTH_STENCIL = 0x84F9; |
| 124 |
| 125 static final int DEPTH_STENCIL_ATTACHMENT = 0x821A; |
| 126 |
| 127 static final int DEPTH_TEST = 0x0B71; |
| 128 |
| 129 static final int DEPTH_WRITEMASK = 0x0B72; |
| 130 |
| 131 static final int DITHER = 0x0BD0; |
| 132 |
| 133 static final int DONT_CARE = 0x1100; |
| 134 |
| 135 static final int DST_ALPHA = 0x0304; |
| 136 |
| 137 static final int DST_COLOR = 0x0306; |
| 138 |
| 139 static final int DYNAMIC_DRAW = 0x88E8; |
| 140 |
| 141 static final int ELEMENT_ARRAY_BUFFER = 0x8893; |
| 142 |
| 143 static final int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; |
| 144 |
| 145 static final int EQUAL = 0x0202; |
| 146 |
| 147 static final int FASTEST = 0x1101; |
| 148 |
| 149 static final int FLOAT = 0x1406; |
| 150 |
| 151 static final int FLOAT_MAT2 = 0x8B5A; |
| 152 |
| 153 static final int FLOAT_MAT3 = 0x8B5B; |
| 154 |
| 155 static final int FLOAT_MAT4 = 0x8B5C; |
| 156 |
| 157 static final int FLOAT_VEC2 = 0x8B50; |
| 158 |
| 159 static final int FLOAT_VEC3 = 0x8B51; |
| 160 |
| 161 static final int FLOAT_VEC4 = 0x8B52; |
| 162 |
| 163 static final int FRAGMENT_SHADER = 0x8B30; |
| 164 |
| 165 static final int FRAMEBUFFER = 0x8D40; |
| 166 |
| 167 static final int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; |
| 168 |
| 169 static final int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; |
| 170 |
| 171 static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; |
| 172 |
| 173 static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; |
| 174 |
| 175 static final int FRAMEBUFFER_BINDING = 0x8CA6; |
| 176 |
| 177 static final int FRAMEBUFFER_COMPLETE = 0x8CD5; |
| 178 |
| 179 static final int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; |
| 180 |
| 181 static final int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; |
| 182 |
| 183 static final int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; |
| 184 |
| 185 static final int FRAMEBUFFER_UNSUPPORTED = 0x8CDD; |
| 186 |
| 187 static final int FRONT = 0x0404; |
| 188 |
| 189 static final int FRONT_AND_BACK = 0x0408; |
| 190 |
| 191 static final int FRONT_FACE = 0x0B46; |
| 192 |
| 193 static final int FUNC_ADD = 0x8006; |
| 194 |
| 195 static final int FUNC_REVERSE_SUBTRACT = 0x800B; |
| 196 |
| 197 static final int FUNC_SUBTRACT = 0x800A; |
| 198 |
| 199 static final int GENERATE_MIPMAP_HINT = 0x8192; |
| 200 |
| 201 static final int GEQUAL = 0x0206; |
| 202 |
| 203 static final int GREATER = 0x0204; |
| 204 |
| 205 static final int GREEN_BITS = 0x0D53; |
| 206 |
| 207 static final int HIGH_FLOAT = 0x8DF2; |
| 208 |
| 209 static final int HIGH_INT = 0x8DF5; |
| 210 |
| 211 static final int INCR = 0x1E02; |
| 212 |
| 213 static final int INCR_WRAP = 0x8507; |
| 214 |
| 215 static final int INT = 0x1404; |
| 216 |
| 217 static final int INT_VEC2 = 0x8B53; |
| 218 |
| 219 static final int INT_VEC3 = 0x8B54; |
| 220 |
| 221 static final int INT_VEC4 = 0x8B55; |
| 222 |
| 223 static final int INVALID_ENUM = 0x0500; |
| 224 |
| 225 static final int INVALID_FRAMEBUFFER_OPERATION = 0x0506; |
| 226 |
| 227 static final int INVALID_OPERATION = 0x0502; |
| 228 |
| 229 static final int INVALID_VALUE = 0x0501; |
| 230 |
| 231 static final int INVERT = 0x150A; |
| 232 |
| 233 static final int KEEP = 0x1E00; |
| 234 |
| 235 static final int LEQUAL = 0x0203; |
| 236 |
| 237 static final int LESS = 0x0201; |
| 238 |
| 239 static final int LINEAR = 0x2601; |
| 240 |
| 241 static final int LINEAR_MIPMAP_LINEAR = 0x2703; |
| 242 |
| 243 static final int LINEAR_MIPMAP_NEAREST = 0x2701; |
| 244 |
| 245 static final int LINES = 0x0001; |
| 246 |
| 247 static final int LINE_LOOP = 0x0002; |
| 248 |
| 249 static final int LINE_STRIP = 0x0003; |
| 250 |
| 251 static final int LINE_WIDTH = 0x0B21; |
| 252 |
| 253 static final int LINK_STATUS = 0x8B82; |
| 254 |
| 255 static final int LOW_FLOAT = 0x8DF0; |
| 256 |
| 257 static final int LOW_INT = 0x8DF3; |
| 258 |
| 259 static final int LUMINANCE = 0x1909; |
| 260 |
| 261 static final int LUMINANCE_ALPHA = 0x190A; |
| 262 |
| 263 static final int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; |
| 264 |
| 265 static final int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; |
| 266 |
| 267 static final int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; |
| 268 |
| 269 static final int MAX_RENDERBUFFER_SIZE = 0x84E8; |
| 270 |
| 271 static final int MAX_TEXTURE_IMAGE_UNITS = 0x8872; |
| 272 |
| 273 static final int MAX_TEXTURE_SIZE = 0x0D33; |
| 274 |
| 275 static final int MAX_VARYING_VECTORS = 0x8DFC; |
| 276 |
| 277 static final int MAX_VERTEX_ATTRIBS = 0x8869; |
| 278 |
| 279 static final int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; |
| 280 |
| 281 static final int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; |
| 282 |
| 283 static final int MAX_VIEWPORT_DIMS = 0x0D3A; |
| 284 |
| 285 static final int MEDIUM_FLOAT = 0x8DF1; |
| 286 |
| 287 static final int MEDIUM_INT = 0x8DF4; |
| 288 |
| 289 static final int MIRRORED_REPEAT = 0x8370; |
| 290 |
| 291 static final int NEAREST = 0x2600; |
| 292 |
| 293 static final int NEAREST_MIPMAP_LINEAR = 0x2702; |
| 294 |
| 295 static final int NEAREST_MIPMAP_NEAREST = 0x2700; |
| 296 |
| 297 static final int NEVER = 0x0200; |
| 298 |
| 299 static final int NICEST = 0x1102; |
| 300 |
| 301 static final int NONE = 0; |
| 302 |
| 303 static final int NOTEQUAL = 0x0205; |
| 304 |
| 305 static final int NO_ERROR = 0; |
| 306 |
| 307 static final int ONE = 1; |
| 308 |
| 309 static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004; |
| 310 |
| 311 static final int ONE_MINUS_CONSTANT_COLOR = 0x8002; |
| 312 |
| 313 static final int ONE_MINUS_DST_ALPHA = 0x0305; |
| 314 |
| 315 static final int ONE_MINUS_DST_COLOR = 0x0307; |
| 316 |
| 317 static final int ONE_MINUS_SRC_ALPHA = 0x0303; |
| 318 |
| 319 static final int ONE_MINUS_SRC_COLOR = 0x0301; |
| 320 |
| 321 static final int OUT_OF_MEMORY = 0x0505; |
| 322 |
| 323 static final int PACK_ALIGNMENT = 0x0D05; |
| 324 |
| 325 static final int POINTS = 0x0000; |
| 326 |
| 327 static final int POLYGON_OFFSET_FACTOR = 0x8038; |
| 328 |
| 329 static final int POLYGON_OFFSET_FILL = 0x8037; |
| 330 |
| 331 static final int POLYGON_OFFSET_UNITS = 0x2A00; |
| 332 |
| 333 static final int RED_BITS = 0x0D52; |
| 334 |
| 335 static final int RENDERBUFFER = 0x8D41; |
| 336 |
| 337 static final int RENDERBUFFER_ALPHA_SIZE = 0x8D53; |
| 338 |
| 339 static final int RENDERBUFFER_BINDING = 0x8CA7; |
| 340 |
| 341 static final int RENDERBUFFER_BLUE_SIZE = 0x8D52; |
| 342 |
| 343 static final int RENDERBUFFER_DEPTH_SIZE = 0x8D54; |
| 344 |
| 345 static final int RENDERBUFFER_GREEN_SIZE = 0x8D51; |
| 346 |
| 347 static final int RENDERBUFFER_HEIGHT = 0x8D43; |
| 348 |
| 349 static final int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; |
| 350 |
| 351 static final int RENDERBUFFER_RED_SIZE = 0x8D50; |
| 352 |
| 353 static final int RENDERBUFFER_STENCIL_SIZE = 0x8D55; |
| 354 |
| 355 static final int RENDERBUFFER_WIDTH = 0x8D42; |
| 356 |
| 357 static final int RENDERER = 0x1F01; |
| 358 |
| 359 static final int REPEAT = 0x2901; |
| 360 |
| 361 static final int REPLACE = 0x1E01; |
| 362 |
| 363 static final int RGB = 0x1907; |
| 364 |
| 365 static final int RGB565 = 0x8D62; |
| 366 |
| 367 static final int RGB5_A1 = 0x8057; |
| 368 |
| 369 static final int RGBA = 0x1908; |
| 370 |
| 371 static final int RGBA4 = 0x8056; |
| 372 |
| 373 static final int SAMPLER_2D = 0x8B5E; |
| 374 |
| 375 static final int SAMPLER_CUBE = 0x8B60; |
| 376 |
| 377 static final int SAMPLES = 0x80A9; |
| 378 |
| 379 static final int SAMPLE_ALPHA_TO_COVERAGE = 0x809E; |
| 380 |
| 381 static final int SAMPLE_BUFFERS = 0x80A8; |
| 382 |
| 383 static final int SAMPLE_COVERAGE = 0x80A0; |
| 384 |
| 385 static final int SAMPLE_COVERAGE_INVERT = 0x80AB; |
| 386 |
| 387 static final int SAMPLE_COVERAGE_VALUE = 0x80AA; |
| 388 |
| 389 static final int SCISSOR_BOX = 0x0C10; |
| 390 |
| 391 static final int SCISSOR_TEST = 0x0C11; |
| 392 |
| 393 static final int SHADER_COMPILER = 0x8DFA; |
| 394 |
| 395 static final int SHADER_TYPE = 0x8B4F; |
| 396 |
| 397 static final int SHADING_LANGUAGE_VERSION = 0x8B8C; |
| 398 |
| 399 static final int SHORT = 0x1402; |
| 400 |
| 401 static final int SRC_ALPHA = 0x0302; |
| 402 |
| 403 static final int SRC_ALPHA_SATURATE = 0x0308; |
| 404 |
| 405 static final int SRC_COLOR = 0x0300; |
| 406 |
| 407 static final int STATIC_DRAW = 0x88E4; |
| 408 |
| 409 static final int STENCIL_ATTACHMENT = 0x8D20; |
| 410 |
| 411 static final int STENCIL_BACK_FAIL = 0x8801; |
| 412 |
| 413 static final int STENCIL_BACK_FUNC = 0x8800; |
| 414 |
| 415 static final int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; |
| 416 |
| 417 static final int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; |
| 418 |
| 419 static final int STENCIL_BACK_REF = 0x8CA3; |
| 420 |
| 421 static final int STENCIL_BACK_VALUE_MASK = 0x8CA4; |
| 422 |
| 423 static final int STENCIL_BACK_WRITEMASK = 0x8CA5; |
| 424 |
| 425 static final int STENCIL_BITS = 0x0D57; |
| 426 |
| 427 static final int STENCIL_BUFFER_BIT = 0x00000400; |
| 428 |
| 429 static final int STENCIL_CLEAR_VALUE = 0x0B91; |
| 430 |
| 431 static final int STENCIL_FAIL = 0x0B94; |
| 432 |
| 433 static final int STENCIL_FUNC = 0x0B92; |
| 434 |
| 435 static final int STENCIL_INDEX = 0x1901; |
| 436 |
| 437 static final int STENCIL_INDEX8 = 0x8D48; |
| 438 |
| 439 static final int STENCIL_PASS_DEPTH_FAIL = 0x0B95; |
| 440 |
| 441 static final int STENCIL_PASS_DEPTH_PASS = 0x0B96; |
| 442 |
| 443 static final int STENCIL_REF = 0x0B97; |
| 444 |
| 445 static final int STENCIL_TEST = 0x0B90; |
| 446 |
| 447 static final int STENCIL_VALUE_MASK = 0x0B93; |
| 448 |
| 449 static final int STENCIL_WRITEMASK = 0x0B98; |
| 450 |
| 451 static final int STREAM_DRAW = 0x88E0; |
| 452 |
| 453 static final int SUBPIXEL_BITS = 0x0D50; |
| 454 |
| 455 static final int TEXTURE = 0x1702; |
| 456 |
| 457 static final int TEXTURE0 = 0x84C0; |
| 458 |
| 459 static final int TEXTURE1 = 0x84C1; |
| 460 |
| 461 static final int TEXTURE10 = 0x84CA; |
| 462 |
| 463 static final int TEXTURE11 = 0x84CB; |
| 464 |
| 465 static final int TEXTURE12 = 0x84CC; |
| 466 |
| 467 static final int TEXTURE13 = 0x84CD; |
| 468 |
| 469 static final int TEXTURE14 = 0x84CE; |
| 470 |
| 471 static final int TEXTURE15 = 0x84CF; |
| 472 |
| 473 static final int TEXTURE16 = 0x84D0; |
| 474 |
| 475 static final int TEXTURE17 = 0x84D1; |
| 476 |
| 477 static final int TEXTURE18 = 0x84D2; |
| 478 |
| 479 static final int TEXTURE19 = 0x84D3; |
| 480 |
| 481 static final int TEXTURE2 = 0x84C2; |
| 482 |
| 483 static final int TEXTURE20 = 0x84D4; |
| 484 |
| 485 static final int TEXTURE21 = 0x84D5; |
| 486 |
| 487 static final int TEXTURE22 = 0x84D6; |
| 488 |
| 489 static final int TEXTURE23 = 0x84D7; |
| 490 |
| 491 static final int TEXTURE24 = 0x84D8; |
| 492 |
| 493 static final int TEXTURE25 = 0x84D9; |
| 494 |
| 495 static final int TEXTURE26 = 0x84DA; |
| 496 |
| 497 static final int TEXTURE27 = 0x84DB; |
| 498 |
| 499 static final int TEXTURE28 = 0x84DC; |
| 500 |
| 501 static final int TEXTURE29 = 0x84DD; |
| 502 |
| 503 static final int TEXTURE3 = 0x84C3; |
| 504 |
| 505 static final int TEXTURE30 = 0x84DE; |
| 506 |
| 507 static final int TEXTURE31 = 0x84DF; |
| 508 |
| 509 static final int TEXTURE4 = 0x84C4; |
| 510 |
| 511 static final int TEXTURE5 = 0x84C5; |
| 512 |
| 513 static final int TEXTURE6 = 0x84C6; |
| 514 |
| 515 static final int TEXTURE7 = 0x84C7; |
| 516 |
| 517 static final int TEXTURE8 = 0x84C8; |
| 518 |
| 519 static final int TEXTURE9 = 0x84C9; |
| 520 |
| 521 static final int TEXTURE_2D = 0x0DE1; |
| 522 |
| 523 static final int TEXTURE_BINDING_2D = 0x8069; |
| 524 |
| 525 static final int TEXTURE_BINDING_CUBE_MAP = 0x8514; |
| 526 |
| 527 static final int TEXTURE_CUBE_MAP = 0x8513; |
| 528 |
| 529 static final int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; |
| 530 |
| 531 static final int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; |
| 532 |
| 533 static final int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; |
| 534 |
| 535 static final int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; |
| 536 |
| 537 static final int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; |
| 538 |
| 539 static final int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; |
| 540 |
| 541 static final int TEXTURE_MAG_FILTER = 0x2800; |
| 542 |
| 543 static final int TEXTURE_MIN_FILTER = 0x2801; |
| 544 |
| 545 static final int TEXTURE_WRAP_S = 0x2802; |
| 546 |
| 547 static final int TEXTURE_WRAP_T = 0x2803; |
| 548 |
| 549 static final int TRIANGLES = 0x0004; |
| 550 |
| 551 static final int TRIANGLE_FAN = 0x0006; |
| 552 |
| 553 static final int TRIANGLE_STRIP = 0x0005; |
| 554 |
| 555 static final int UNPACK_ALIGNMENT = 0x0CF5; |
| 556 |
| 557 static final int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; |
| 558 |
| 559 static final int UNPACK_FLIP_Y_WEBGL = 0x9240; |
| 560 |
| 561 static final int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; |
| 562 |
| 563 static final int UNSIGNED_BYTE = 0x1401; |
| 564 |
| 565 static final int UNSIGNED_INT = 0x1405; |
| 566 |
| 567 static final int UNSIGNED_SHORT = 0x1403; |
| 568 |
| 569 static final int UNSIGNED_SHORT_4_4_4_4 = 0x8033; |
| 570 |
| 571 static final int UNSIGNED_SHORT_5_5_5_1 = 0x8034; |
| 572 |
| 573 static final int UNSIGNED_SHORT_5_6_5 = 0x8363; |
| 574 |
| 575 static final int VALIDATE_STATUS = 0x8B83; |
| 576 |
| 577 static final int VENDOR = 0x1F00; |
| 578 |
| 579 static final int VERSION = 0x1F02; |
| 580 |
| 581 static final int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; |
| 582 |
| 583 static final int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; |
| 584 |
| 585 static final int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; |
| 586 |
| 587 static final int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; |
| 588 |
| 589 static final int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; |
| 590 |
| 591 static final int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; |
| 592 |
| 593 static final int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; |
| 594 |
| 595 static final int VERTEX_SHADER = 0x8B31; |
| 596 |
| 597 static final int VIEWPORT = 0x0BA2; |
| 598 |
| 599 static final int ZERO = 0; |
| 600 |
| 601 final int drawingBufferHeight; |
| 602 |
| 603 final int drawingBufferWidth; |
| 604 |
| 605 void activeTexture(int texture); |
| 606 |
| 607 void attachShader(WebGLProgram program, WebGLShader shader); |
| 608 |
| 609 void bindAttribLocation(WebGLProgram program, int index, String name); |
| 610 |
| 611 void bindBuffer(int target, WebGLBuffer buffer); |
| 612 |
| 613 void bindFramebuffer(int target, WebGLFramebuffer framebuffer); |
| 614 |
| 615 void bindRenderbuffer(int target, WebGLRenderbuffer renderbuffer); |
| 616 |
| 617 void bindTexture(int target, WebGLTexture texture); |
| 618 |
| 619 void blendColor(num red, num green, num blue, num alpha); |
| 620 |
| 621 void blendEquation(int mode); |
| 622 |
| 623 void blendEquationSeparate(int modeRGB, int modeAlpha); |
| 624 |
| 625 void blendFunc(int sfactor, int dfactor); |
| 626 |
| 627 void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha); |
| 628 |
| 629 void bufferData(int target, var data_OR_size, int usage); |
| 630 |
| 631 void bufferSubData(int target, int offset, var data); |
| 632 |
| 633 int checkFramebufferStatus(int target); |
| 634 |
| 635 void clear(int mask); |
| 636 |
| 637 void clearColor(num red, num green, num blue, num alpha); |
| 638 |
| 639 void clearDepth(num depth); |
| 640 |
| 641 void clearStencil(int s); |
| 642 |
| 643 void colorMask(bool red, bool green, bool blue, bool alpha); |
| 644 |
| 645 void compileShader(WebGLShader shader); |
| 646 |
| 647 void compressedTexImage2D(int target, int level, int internalformat, int width
, int height, int border, ArrayBufferView data); |
| 648 |
| 649 void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
int width, int height, int format, ArrayBufferView data); |
| 650 |
| 651 void copyTexImage2D(int target, int level, int internalformat, int x, int y, i
nt width, int height, int border); |
| 652 |
| 653 void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x,
int y, int width, int height); |
| 654 |
| 655 WebGLBuffer createBuffer(); |
| 656 |
| 657 WebGLFramebuffer createFramebuffer(); |
| 658 |
| 659 WebGLProgram createProgram(); |
| 660 |
| 661 WebGLRenderbuffer createRenderbuffer(); |
| 662 |
| 663 WebGLShader createShader(int type); |
| 664 |
| 665 WebGLTexture createTexture(); |
| 666 |
| 667 void cullFace(int mode); |
| 668 |
| 669 void deleteBuffer(WebGLBuffer buffer); |
| 670 |
| 671 void deleteFramebuffer(WebGLFramebuffer framebuffer); |
| 672 |
| 673 void deleteProgram(WebGLProgram program); |
| 674 |
| 675 void deleteRenderbuffer(WebGLRenderbuffer renderbuffer); |
| 676 |
| 677 void deleteShader(WebGLShader shader); |
| 678 |
| 679 void deleteTexture(WebGLTexture texture); |
| 680 |
| 681 void depthFunc(int func); |
| 682 |
| 683 void depthMask(bool flag); |
| 684 |
| 685 void depthRange(num zNear, num zFar); |
| 686 |
| 687 void detachShader(WebGLProgram program, WebGLShader shader); |
| 688 |
| 689 void disable(int cap); |
| 690 |
| 691 void disableVertexAttribArray(int index); |
| 692 |
| 693 void drawArrays(int mode, int first, int count); |
| 694 |
| 695 void drawElements(int mode, int count, int type, int offset); |
| 696 |
| 697 void enable(int cap); |
| 698 |
| 699 void enableVertexAttribArray(int index); |
| 700 |
| 701 void finish(); |
| 702 |
| 703 void flush(); |
| 704 |
| 705 void framebufferRenderbuffer(int target, int attachment, int renderbuffertarge
t, WebGLRenderbuffer renderbuffer); |
| 706 |
| 707 void framebufferTexture2D(int target, int attachment, int textarget, WebGLText
ure texture, int level); |
| 708 |
| 709 void frontFace(int mode); |
| 710 |
| 711 void generateMipmap(int target); |
| 712 |
| 713 WebGLActiveInfo getActiveAttrib(WebGLProgram program, int index); |
| 714 |
| 715 WebGLActiveInfo getActiveUniform(WebGLProgram program, int index); |
| 716 |
| 717 List getAttachedShaders(WebGLProgram program); |
| 718 |
| 719 int getAttribLocation(WebGLProgram program, String name); |
| 720 |
| 721 Object getBufferParameter(int target, int pname); |
| 722 |
| 723 WebGLContextAttributes getContextAttributes(); |
| 724 |
| 725 int getError(); |
| 726 |
| 727 Object getExtension(String name); |
| 728 |
| 729 Object getFramebufferAttachmentParameter(int target, int attachment, int pname
); |
| 730 |
| 731 Object getParameter(int pname); |
| 732 |
| 733 String getProgramInfoLog(WebGLProgram program); |
| 734 |
| 735 Object getProgramParameter(WebGLProgram program, int pname); |
| 736 |
| 737 Object getRenderbufferParameter(int target, int pname); |
| 738 |
| 739 String getShaderInfoLog(WebGLShader shader); |
| 740 |
| 741 Object getShaderParameter(WebGLShader shader, int pname); |
| 742 |
| 743 String getShaderSource(WebGLShader shader); |
| 744 |
| 745 Object getTexParameter(int target, int pname); |
| 746 |
| 747 Object getUniform(WebGLProgram program, WebGLUniformLocation location); |
| 748 |
| 749 WebGLUniformLocation getUniformLocation(WebGLProgram program, String name); |
| 750 |
| 751 Object getVertexAttrib(int index, int pname); |
| 752 |
| 753 int getVertexAttribOffset(int index, int pname); |
| 754 |
| 755 void hint(int target, int mode); |
| 756 |
| 757 bool isBuffer(WebGLBuffer buffer); |
| 758 |
| 759 bool isContextLost(); |
| 760 |
| 761 bool isEnabled(int cap); |
| 762 |
| 763 bool isFramebuffer(WebGLFramebuffer framebuffer); |
| 764 |
| 765 bool isProgram(WebGLProgram program); |
| 766 |
| 767 bool isRenderbuffer(WebGLRenderbuffer renderbuffer); |
| 768 |
| 769 bool isShader(WebGLShader shader); |
| 770 |
| 771 bool isTexture(WebGLTexture texture); |
| 772 |
| 773 void lineWidth(num width); |
| 774 |
| 775 void linkProgram(WebGLProgram program); |
| 776 |
| 777 void pixelStorei(int pname, int param); |
| 778 |
| 779 void polygonOffset(num factor, num units); |
| 780 |
| 781 void readPixels(int x, int y, int width, int height, int format, int type, Arr
ayBufferView pixels); |
| 782 |
| 783 void releaseShaderCompiler(); |
| 784 |
| 785 void renderbufferStorage(int target, int internalformat, int width, int height
); |
| 786 |
| 787 void sampleCoverage(num value, bool invert); |
| 788 |
| 789 void scissor(int x, int y, int width, int height); |
| 790 |
| 791 void shaderSource(WebGLShader shader, String string); |
| 792 |
| 793 void stencilFunc(int func, int ref, int mask); |
| 794 |
| 795 void stencilFuncSeparate(int face, int func, int ref, int mask); |
| 796 |
| 797 void stencilMask(int mask); |
| 798 |
| 799 void stencilMaskSeparate(int face, int mask); |
| 800 |
| 801 void stencilOp(int fail, int zfail, int zpass); |
| 802 |
| 803 void stencilOpSeparate(int face, int fail, int zfail, int zpass); |
| 804 |
| 805 void texImage2D(int target, int level, int internalformat, int format_OR_width
, int height_OR_type, var border_OR_canvas_OR_image_OR_pixels_OR_video, [int for
mat, int type, ArrayBufferView pixels]); |
| 806 |
| 807 void texParameterf(int target, int pname, num param); |
| 808 |
| 809 void texParameteri(int target, int pname, int param); |
| 810 |
| 811 void texSubImage2D(int target, int level, int xoffset, int yoffset, int format
_OR_width, int height_OR_type, var canvas_OR_format_OR_image_OR_pixels_OR_video,
[int type, ArrayBufferView pixels]); |
| 812 |
| 813 void uniform1f(WebGLUniformLocation location, num x); |
| 814 |
| 815 void uniform1fv(WebGLUniformLocation location, Float32Array v); |
| 816 |
| 817 void uniform1i(WebGLUniformLocation location, int x); |
| 818 |
| 819 void uniform1iv(WebGLUniformLocation location, Int32Array v); |
| 820 |
| 821 void uniform2f(WebGLUniformLocation location, num x, num y); |
| 822 |
| 823 void uniform2fv(WebGLUniformLocation location, Float32Array v); |
| 824 |
| 825 void uniform2i(WebGLUniformLocation location, int x, int y); |
| 826 |
| 827 void uniform2iv(WebGLUniformLocation location, Int32Array v); |
| 828 |
| 829 void uniform3f(WebGLUniformLocation location, num x, num y, num z); |
| 830 |
| 831 void uniform3fv(WebGLUniformLocation location, Float32Array v); |
| 832 |
| 833 void uniform3i(WebGLUniformLocation location, int x, int y, int z); |
| 834 |
| 835 void uniform3iv(WebGLUniformLocation location, Int32Array v); |
| 836 |
| 837 void uniform4f(WebGLUniformLocation location, num x, num y, num z, num w); |
| 838 |
| 839 void uniform4fv(WebGLUniformLocation location, Float32Array v); |
| 840 |
| 841 void uniform4i(WebGLUniformLocation location, int x, int y, int z, int w); |
| 842 |
| 843 void uniform4iv(WebGLUniformLocation location, Int32Array v); |
| 844 |
| 845 void uniformMatrix2fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); |
| 846 |
| 847 void uniformMatrix3fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); |
| 848 |
| 849 void uniformMatrix4fv(WebGLUniformLocation location, bool transpose, Float32Ar
ray array); |
| 850 |
| 851 void useProgram(WebGLProgram program); |
| 852 |
| 853 void validateProgram(WebGLProgram program); |
| 854 |
| 855 void vertexAttrib1f(int indx, num x); |
| 856 |
| 857 void vertexAttrib1fv(int indx, Float32Array values); |
| 858 |
| 859 void vertexAttrib2f(int indx, num x, num y); |
| 860 |
| 861 void vertexAttrib2fv(int indx, Float32Array values); |
| 862 |
| 863 void vertexAttrib3f(int indx, num x, num y, num z); |
| 864 |
| 865 void vertexAttrib3fv(int indx, Float32Array values); |
| 866 |
| 867 void vertexAttrib4f(int indx, num x, num y, num z, num w); |
| 868 |
| 869 void vertexAttrib4fv(int indx, Float32Array values); |
| 870 |
| 871 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset); |
| 872 |
| 873 void viewport(int x, int y, int width, int height); |
| 874 } |
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