Index: chrome/renderer/extensions/user_script_idle_scheduler.h |
diff --git a/chrome/renderer/extensions/user_script_idle_scheduler.h b/chrome/renderer/extensions/user_script_idle_scheduler.h |
index 782ce86974ea446e93b2fb9afcf73a0383dfe212..1767674ff480b76a4761f821d670638f8762e452 100644 |
--- a/chrome/renderer/extensions/user_script_idle_scheduler.h |
+++ b/chrome/renderer/extensions/user_script_idle_scheduler.h |
@@ -38,11 +38,16 @@ class WebFrame; |
// ExtensionDispatcher, which contains the mapping from WebFrame to us. |
class UserScriptIdleScheduler { |
Aaron Boodman
2012/03/03 00:59:10
Can you change the name of this class and rename t
eaugusti
2012/03/27 00:43:34
Done.
|
public: |
+ typedef |
Mihai Parparita -not on Chrome
2012/03/01 00:40:08
This typedef should be private.
eaugusti
2012/03/27 00:43:34
Done.
|
+ std::vector<std::queue<linked_ptr<ExtensionMsg_ExecuteCode_Params> > > |
Mihai Parparita -not on Chrome
2012/03/01 00:40:08
Why not make this a map from RunLocation to the qu
eaugusti
2012/03/27 00:43:34
Done.
|
+ Schedule; |
+ |
UserScriptIdleScheduler(WebKit::WebFrame* frame, |
ExtensionDispatcher* extension_dispatcher); |
~UserScriptIdleScheduler(); |
void ExecuteCode(const ExtensionMsg_ExecuteCode_Params& params); |
+ void DidCreateDocumentElement(); |
void DidFinishDocumentLoad(); |
void DidFinishLoad(); |
void DidStartProvisionalLoad(); |
@@ -60,6 +65,9 @@ class UserScriptIdleScheduler { |
bool GetAllChildFrames(WebKit::WebFrame* parent_frame, |
std::vector<WebKit::WebFrame*>* frames_vector) const; |
+ // Call to signify thet the idle timeout has expired. |
+ void IdleTimeout(); |
+ |
base::WeakPtrFactory<UserScriptIdleScheduler> weak_factory_; |
// The Frame we will run scripts in. |
@@ -68,9 +76,13 @@ class UserScriptIdleScheduler { |
// Whether we have already run scripts. |
bool has_run_; |
+ // The current location in the document lodaing process. |
Mihai Parparita -not on Chrome
2012/03/01 00:40:08
Typo ("lodaing").
eaugusti
2012/03/27 00:43:34
Done.
|
+ // Will be -1 if it is before any scripts should be run. |
+ // Otherwise it will be one of UserScript::RunLocation |
+ int current_location_; |
+ |
// This is only used if we're for the main frame. |
- std::queue<linked_ptr<ExtensionMsg_ExecuteCode_Params> > |
- pending_code_execution_queue_; |
+ Schedule pending_code_execution_queue_; |
ExtensionDispatcher* extension_dispatcher_; |
}; |