| Index: media/audio/audio_util.cc
|
| diff --git a/media/audio/audio_util.cc b/media/audio/audio_util.cc
|
| index 8caced5204243dd7e1ee1337f6a6e5e7ce9dd386..c607a3add2f565caaa2ef08c052fa82c435d5d98 100644
|
| --- a/media/audio/audio_util.cc
|
| +++ b/media/audio/audio_util.cc
|
| @@ -438,29 +438,4 @@ void Crossfade(int bytes_to_crossfade, int number_of_channels,
|
| }
|
| }
|
|
|
| -// The minimum number of samples in a hardware packet.
|
| -// This value is selected so that we can handle down to 5khz sample rate.
|
| -static const int kMinSamplesPerHardwarePacket = 1024;
|
| -
|
| -// The maximum number of samples in a hardware packet.
|
| -// This value is selected so that we can handle up to 192khz sample rate.
|
| -static const int kMaxSamplesPerHardwarePacket = 64 * 1024;
|
| -
|
| -// This constant governs the hardware audio buffer size, this value should be
|
| -// chosen carefully.
|
| -// This value is selected so that we have 8192 samples for 48khz streams.
|
| -static const int kMillisecondsPerHardwarePacket = 170;
|
| -
|
| -uint32 SelectSamplesPerPacket(int sample_rate) {
|
| - // Select the number of samples that can provide at least
|
| - // |kMillisecondsPerHardwarePacket| worth of audio data.
|
| - int samples = kMinSamplesPerHardwarePacket;
|
| - while (samples <= kMaxSamplesPerHardwarePacket &&
|
| - samples * base::Time::kMillisecondsPerSecond <
|
| - sample_rate * kMillisecondsPerHardwarePacket) {
|
| - samples *= 2;
|
| - }
|
| - return samples;
|
| -}
|
| -
|
| } // namespace media
|
|
|