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Side by Side Diff: media/audio/audio_util.h

Issue 9442005: Clean up audio-related utility functions to compute buffer sizes (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase ToT Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_UTIL_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_UTIL_H_
6 #define MEDIA_AUDIO_AUDIO_UTIL_H_ 6 #define MEDIA_AUDIO_AUDIO_UTIL_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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116 // sometimes check was written incorrectly, so move into separate function. 116 // sometimes check was written incorrectly, so move into separate function.
117 MEDIA_EXPORT bool IsWASAPISupported(); 117 MEDIA_EXPORT bool IsWASAPISupported();
118 118
119 #endif // defined(OS_WIN) 119 #endif // defined(OS_WIN)
120 120
121 // Crossfades |bytes_to_crossfade| bytes of data in |dest| with the 121 // Crossfades |bytes_to_crossfade| bytes of data in |dest| with the
122 // data in |src|. Assumes there is room in |dest| and enough data in |src|. 122 // data in |src|. Assumes there is room in |dest| and enough data in |src|.
123 MEDIA_EXPORT void Crossfade(int bytes_to_crossfade, int number_of_channels, 123 MEDIA_EXPORT void Crossfade(int bytes_to_crossfade, int number_of_channels,
124 int bytes_per_channel, const uint8* src, 124 int bytes_per_channel, const uint8* src,
125 uint8* dest); 125 uint8* dest);
126
127 // Calculates a safe hardware buffer size (in number of samples) given a set
128 // of audio parameters.
129 MEDIA_EXPORT uint32 SelectSamplesPerPacket(int sample_rate);
130
131 } // namespace media 126 } // namespace media
132 127
133 #endif // MEDIA_AUDIO_AUDIO_UTIL_H_ 128 #endif // MEDIA_AUDIO_AUDIO_UTIL_H_
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