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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/audio_hardware.h" | 5 #include "content/renderer/media/audio_hardware.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "content/common/view_messages.h" | 8 #include "content/common/view_messages.h" |
9 #include "content/renderer/render_thread_impl.h" | 9 #include "content/renderer/render_thread_impl.h" |
10 | 10 |
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41 if (!output_buffer_size) { | 41 if (!output_buffer_size) { |
42 uint32 buffer_size = 0; | 42 uint32 buffer_size = 0; |
43 RenderThreadImpl::current()->Send( | 43 RenderThreadImpl::current()->Send( |
44 new ViewHostMsg_GetHardwareBufferSize(&buffer_size)); | 44 new ViewHostMsg_GetHardwareBufferSize(&buffer_size)); |
45 output_buffer_size = buffer_size; | 45 output_buffer_size = buffer_size; |
46 } | 46 } |
47 | 47 |
48 return output_buffer_size; | 48 return output_buffer_size; |
49 } | 49 } |
50 | 50 |
| 51 size_t GetHighLatencyOutputBufferSize(int sample_rate) { |
| 52 // The minimum number of samples in a hardware packet. |
| 53 // This value is selected so that we can handle down to 5khz sample rate. |
| 54 static const size_t kMinSamplesPerHardwarePacket = 1024; |
| 55 |
| 56 // The maximum number of samples in a hardware packet. |
| 57 // This value is selected so that we can handle up to 192khz sample rate. |
| 58 static const size_t kMaxSamplesPerHardwarePacket = 64 * 1024; |
| 59 |
| 60 // This constant governs the hardware audio buffer size, this value should be |
| 61 // chosen carefully. |
| 62 // This value is selected so that we have 8192 samples for 48khz streams. |
| 63 static const size_t kMillisecondsPerHardwarePacket = 170; |
| 64 |
| 65 // Select the number of samples that can provide at least |
| 66 // |kMillisecondsPerHardwarePacket| worth of audio data. |
| 67 size_t samples = kMinSamplesPerHardwarePacket; |
| 68 while (samples <= kMaxSamplesPerHardwarePacket && |
| 69 samples * base::Time::kMillisecondsPerSecond < |
| 70 sample_rate * kMillisecondsPerHardwarePacket) { |
| 71 samples *= 2; |
| 72 } |
| 73 return samples; |
| 74 } |
| 75 |
51 uint32 GetInputChannelCount() { | 76 uint32 GetInputChannelCount() { |
52 DCHECK(RenderThreadImpl::current() != NULL); | 77 DCHECK(RenderThreadImpl::current() != NULL); |
53 | 78 |
54 if (!input_channel_count) { | 79 if (!input_channel_count) { |
55 uint32 channels = 0; | 80 uint32 channels = 0; |
56 RenderThreadImpl::current()->Send( | 81 RenderThreadImpl::current()->Send( |
57 new ViewHostMsg_GetHardwareInputChannelCount(&channels)); | 82 new ViewHostMsg_GetHardwareInputChannelCount(&channels)); |
58 input_channel_count = channels; | 83 input_channel_count = channels; |
59 } | 84 } |
60 | 85 |
61 return input_channel_count; | 86 return input_channel_count; |
62 } | 87 } |
63 | 88 |
64 void ResetCache() { | 89 void ResetCache() { |
65 DCHECK(RenderThreadImpl::current() != NULL); | 90 DCHECK(RenderThreadImpl::current() != NULL); |
66 | 91 |
67 output_sample_rate = 0.0; | 92 output_sample_rate = 0.0; |
68 input_sample_rate = 0.0; | 93 input_sample_rate = 0.0; |
69 output_buffer_size = 0; | 94 output_buffer_size = 0; |
70 input_channel_count = 0; | 95 input_channel_count = 0; |
71 } | 96 } |
72 | 97 |
73 } // namespace audio_hardware | 98 } // namespace audio_hardware |
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