| OLD | NEW |
| 1 | 1 |
| 2 class _WebGLRenderingContextJs extends _CanvasRenderingContextJs implements WebG
LRenderingContext native "*WebGLRenderingContext" { | 2 class _WebGLRenderingContextJs extends _CanvasRenderingContextJs implements WebG
LRenderingContext native "*WebGLRenderingContext" { |
| 3 | 3 |
| 4 static final int ACTIVE_ATTRIBUTES = 0x8B89; | 4 static final int ACTIVE_ATTRIBUTES = 0x8B89; |
| 5 | 5 |
| 6 static final int ACTIVE_TEXTURE = 0x84E0; | 6 static final int ACTIVE_TEXTURE = 0x84E0; |
| 7 | 7 |
| 8 static final int ACTIVE_UNIFORMS = 0x8B86; | 8 static final int ACTIVE_UNIFORMS = 0x8B86; |
| 9 | 9 |
| 10 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; | 10 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; |
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| 292 static final int NEVER = 0x0200; | 292 static final int NEVER = 0x0200; |
| 293 | 293 |
| 294 static final int NICEST = 0x1102; | 294 static final int NICEST = 0x1102; |
| 295 | 295 |
| 296 static final int NONE = 0; | 296 static final int NONE = 0; |
| 297 | 297 |
| 298 static final int NOTEQUAL = 0x0205; | 298 static final int NOTEQUAL = 0x0205; |
| 299 | 299 |
| 300 static final int NO_ERROR = 0; | 300 static final int NO_ERROR = 0; |
| 301 | 301 |
| 302 static final int NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; | |
| 303 | |
| 304 static final int ONE = 1; | 302 static final int ONE = 1; |
| 305 | 303 |
| 306 static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004; | 304 static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004; |
| 307 | 305 |
| 308 static final int ONE_MINUS_CONSTANT_COLOR = 0x8002; | 306 static final int ONE_MINUS_CONSTANT_COLOR = 0x8002; |
| 309 | 307 |
| 310 static final int ONE_MINUS_DST_ALPHA = 0x0305; | 308 static final int ONE_MINUS_DST_ALPHA = 0x0305; |
| 311 | 309 |
| 312 static final int ONE_MINUS_DST_COLOR = 0x0307; | 310 static final int ONE_MINUS_DST_COLOR = 0x0307; |
| 313 | 311 |
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| 862 void vertexAttrib3fv(int indx, _Float32ArrayJs values) native; | 860 void vertexAttrib3fv(int indx, _Float32ArrayJs values) native; |
| 863 | 861 |
| 864 void vertexAttrib4f(int indx, num x, num y, num z, num w) native; | 862 void vertexAttrib4f(int indx, num x, num y, num z, num w) native; |
| 865 | 863 |
| 866 void vertexAttrib4fv(int indx, _Float32ArrayJs values) native; | 864 void vertexAttrib4fv(int indx, _Float32ArrayJs values) native; |
| 867 | 865 |
| 868 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset) native; | 866 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset) native; |
| 869 | 867 |
| 870 void viewport(int x, int y, int width, int height) native; | 868 void viewport(int x, int y, int width, int height) native; |
| 871 } | 869 } |
| OLD | NEW |