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1 | 1 |
2 class _WebGLRenderingContextJs extends _CanvasRenderingContextJs implements WebG
LRenderingContext native "*WebGLRenderingContext" { | 2 class _WebGLRenderingContextJs extends _CanvasRenderingContextJs implements WebG
LRenderingContext native "*WebGLRenderingContext" { |
3 | 3 |
4 static final int ACTIVE_ATTRIBUTES = 0x8B89; | 4 static final int ACTIVE_ATTRIBUTES = 0x8B89; |
5 | 5 |
6 static final int ACTIVE_TEXTURE = 0x84E0; | 6 static final int ACTIVE_TEXTURE = 0x84E0; |
7 | 7 |
8 static final int ACTIVE_UNIFORMS = 0x8B86; | 8 static final int ACTIVE_UNIFORMS = 0x8B86; |
9 | 9 |
10 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; | 10 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; |
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292 static final int NEVER = 0x0200; | 292 static final int NEVER = 0x0200; |
293 | 293 |
294 static final int NICEST = 0x1102; | 294 static final int NICEST = 0x1102; |
295 | 295 |
296 static final int NONE = 0; | 296 static final int NONE = 0; |
297 | 297 |
298 static final int NOTEQUAL = 0x0205; | 298 static final int NOTEQUAL = 0x0205; |
299 | 299 |
300 static final int NO_ERROR = 0; | 300 static final int NO_ERROR = 0; |
301 | 301 |
302 static final int NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; | |
303 | |
304 static final int ONE = 1; | 302 static final int ONE = 1; |
305 | 303 |
306 static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004; | 304 static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004; |
307 | 305 |
308 static final int ONE_MINUS_CONSTANT_COLOR = 0x8002; | 306 static final int ONE_MINUS_CONSTANT_COLOR = 0x8002; |
309 | 307 |
310 static final int ONE_MINUS_DST_ALPHA = 0x0305; | 308 static final int ONE_MINUS_DST_ALPHA = 0x0305; |
311 | 309 |
312 static final int ONE_MINUS_DST_COLOR = 0x0307; | 310 static final int ONE_MINUS_DST_COLOR = 0x0307; |
313 | 311 |
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862 void vertexAttrib3fv(int indx, _Float32ArrayJs values) native; | 860 void vertexAttrib3fv(int indx, _Float32ArrayJs values) native; |
863 | 861 |
864 void vertexAttrib4f(int indx, num x, num y, num z, num w) native; | 862 void vertexAttrib4f(int indx, num x, num y, num z, num w) native; |
865 | 863 |
866 void vertexAttrib4fv(int indx, _Float32ArrayJs values) native; | 864 void vertexAttrib4fv(int indx, _Float32ArrayJs values) native; |
867 | 865 |
868 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset) native; | 866 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset) native; |
869 | 867 |
870 void viewport(int x, int y, int width, int height) native; | 868 void viewport(int x, int y, int width, int height) native; |
871 } | 869 } |
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