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Unified Diff: content/browser/renderer_host/clipboard_message_filter.cc

Issue 9419036: Change all platforms except Windows to access the clipboard solely from the UI thread (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased Created 8 years, 10 months ago
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Index: content/browser/renderer_host/clipboard_message_filter.cc
diff --git a/content/browser/renderer_host/clipboard_message_filter.cc b/content/browser/renderer_host/clipboard_message_filter.cc
index 189cb2e5336e089ec145f1c05a673f14ab27ad8b..47fd8a83973ae8dcc3e00476e5cf19dca0c3211a 100644
--- a/content/browser/renderer_host/clipboard_message_filter.cc
+++ b/content/browser/renderer_host/clipboard_message_filter.cc
@@ -39,12 +39,23 @@ ClipboardMessageFilter::ClipboardMessageFilter() {
void ClipboardMessageFilter::OverrideThreadForMessage(
const IPC::Message& message, BrowserThread::ID* thread) {
+ // Clipboard writes should always occur on the UI thread due the restrictions
+ // of various platform APIs. In general, the clipboard is not thread-safe, so
+ // all clipboard calls should be serviced from the UI thread.
+ //
+ // Windows needs clipboard reads to be serviced from the IO thread because
+ // these are sync IPCs which can result in deadlocks with NPAPI plugins if
+ // serviced from the UI thread. Note that Windows clipboard calls ARE
+ // thread-safe so it is ok for reads and writes to be serviced from different
+ // threads.
+#if !defined(OS_WIN)
+ if (IPC_MESSAGE_CLASS(message) == ClipboardMsgStart)
+ *thread = BrowserThread::UI;
+#endif
+
#if defined(OS_WIN)
if (message.type() == ClipboardHostMsg_ReadImage::ID)
*thread = BrowserThread::FILE;
-#elif defined(USE_X11)
- if (IPC_MESSAGE_CLASS(message) == ClipboardMsgStart)
- *thread = BrowserThread::UI;
#endif
}
@@ -76,10 +87,11 @@ ClipboardMessageFilter::~ClipboardMessageFilter() {
}
void ClipboardMessageFilter::OnWriteObjectsSync(
- const ui::Clipboard::ObjectMap& objects,
+ ui::Clipboard::ObjectMap objects,
base::SharedMemoryHandle bitmap_handle) {
DCHECK(base::SharedMemory::IsHandleValid(bitmap_handle))
<< "Bad bitmap handle";
+#if defined(OS_WIN)
// We cannot write directly from the IO thread, and cannot service the IPC
// on the UI thread. We'll copy the relevant data and get a handle to any
// shared memory so it doesn't go away when we resume the renderer, and post
@@ -95,10 +107,16 @@ void ClipboardMessageFilter::OnWriteObjectsSync(
BrowserThread::UI,
FROM_HERE,
base::Bind(&WriteObjectsHelper, base::Owned(long_living_objects)));
+#else
+ // Splice the shared memory handle into the clipboard data.
+ ui::Clipboard::ReplaceSharedMemHandle(&objects, bitmap_handle, peer_handle());
+ GetClipboard()->WriteObjects(ui::Clipboard::BUFFER_STANDARD, objects);
+#endif
}
void ClipboardMessageFilter::OnWriteObjectsAsync(
const ui::Clipboard::ObjectMap& objects) {
+#if defined(OS_WIN)
// We cannot write directly from the IO thread, and cannot service the IPC
// on the UI thread. We'll copy the relevant data and post a task to preform
// the write on the UI thread.
@@ -113,6 +131,9 @@ void ClipboardMessageFilter::OnWriteObjectsAsync(
BrowserThread::UI,
FROM_HERE,
base::Bind(&WriteObjectsHelper, base::Owned(long_living_objects)));
+#else
+ GetClipboard()->WriteObjects(ui::Clipboard::BUFFER_STANDARD, objects);
+#endif
}
void ClipboardMessageFilter::OnGetSequenceNumber(
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