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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/renderer_host/media/audio_common.h" | |
6 | |
7 #include "base/time.h" | |
8 #include "media/audio/audio_parameters.h" | |
9 | |
10 // The minimum number of samples in a hardware packet. | |
11 // This value is selected so that we can handle down to 5khz sample rate. | |
12 static const int kMinSamplesPerHardwarePacket = 1024; | |
13 | |
14 // The maximum number of samples in a hardware packet. | |
15 // This value is selected so that we can handle up to 192khz sample rate. | |
16 static const int kMaxSamplesPerHardwarePacket = 64 * 1024; | |
17 | |
18 // This constant governs the hardware audio buffer size, this value should be | |
19 // chosen carefully. | |
20 // This value is selected so that we have 8192 samples for 48khz streams. | |
21 static const int kMillisecondsPerHardwarePacket = 170; | |
22 | |
23 uint32 SelectSamplesPerPacket(const AudioParameters& params) { | |
24 // Select the number of samples that can provide at least | |
25 // |kMillisecondsPerHardwarePacket| worth of audio data. | |
26 int samples = kMinSamplesPerHardwarePacket; | |
27 while (samples <= kMaxSamplesPerHardwarePacket && | |
28 samples * base::Time::kMillisecondsPerSecond < | |
29 params.sample_rate * kMillisecondsPerHardwarePacket) { | |
30 samples *= 2; | |
31 } | |
32 return samples; | |
33 } | |
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