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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/media/audio_common.h" | |
| 6 | |
| 7 #include "base/time.h" | |
| 8 #include "media/audio/audio_parameters.h" | |
| 9 | |
| 10 // The minimum number of samples in a hardware packet. | |
| 11 // This value is selected so that we can handle down to 5khz sample rate. | |
| 12 static const int kMinSamplesPerHardwarePacket = 1024; | |
| 13 | |
| 14 // The maximum number of samples in a hardware packet. | |
| 15 // This value is selected so that we can handle up to 192khz sample rate. | |
| 16 static const int kMaxSamplesPerHardwarePacket = 64 * 1024; | |
| 17 | |
| 18 // This constant governs the hardware audio buffer size, this value should be | |
| 19 // chosen carefully. | |
| 20 // This value is selected so that we have 8192 samples for 48khz streams. | |
| 21 static const int kMillisecondsPerHardwarePacket = 170; | |
| 22 | |
| 23 uint32 SelectSamplesPerPacket(const AudioParameters& params) { | |
| 24 // Select the number of samples that can provide at least | |
| 25 // |kMillisecondsPerHardwarePacket| worth of audio data. | |
| 26 int samples = kMinSamplesPerHardwarePacket; | |
| 27 while (samples <= kMaxSamplesPerHardwarePacket && | |
| 28 samples * base::Time::kMillisecondsPerSecond < | |
| 29 params.sample_rate * kMillisecondsPerHardwarePacket) { | |
| 30 samples *= 2; | |
| 31 } | |
| 32 return samples; | |
| 33 } | |
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