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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 | 28 |
| 29 // Keep reference to original values of some global properties. This | 29 // Keep reference to original values of some global properties. This |
| 30 // has the added benefit that the code in this file is isolated from | 30 // has the added benefit that the code in this file is isolated from |
| 31 // changes to these properties. | 31 // changes to these properties. |
| 32 const $floor = MathFloor; | 32 var $floor = MathFloor; |
| 33 const $random = MathRandom; | 33 var $random = MathRandom; |
| 34 const $abs = MathAbs; | 34 var $abs = MathAbs; |
| 35 | 35 |
| 36 // Instance class name can only be set on functions. That is the only | 36 // Instance class name can only be set on functions. That is the only |
| 37 // purpose for MathConstructor. | 37 // purpose for MathConstructor. |
| 38 function MathConstructor() {} | 38 function MathConstructor() {} |
| 39 %FunctionSetInstanceClassName(MathConstructor, 'Math'); | 39 %FunctionSetInstanceClassName(MathConstructor, 'Math'); |
| 40 const $Math = new MathConstructor(); | 40 var $Math = new MathConstructor(); |
| 41 $Math.__proto__ = $Object.prototype; | 41 $Math.__proto__ = $Object.prototype; |
| 42 %SetProperty(global, "Math", $Math, DONT_ENUM); | 42 %SetProperty(global, "Math", $Math, DONT_ENUM); |
| 43 | 43 |
| 44 // ECMA 262 - 15.8.2.1 | 44 // ECMA 262 - 15.8.2.1 |
| 45 function MathAbs(x) { | 45 function MathAbs(x) { |
| 46 if (%_IsSmi(x)) return x >= 0 ? x : -x; | 46 if (%_IsSmi(x)) return x >= 0 ? x : -x; |
| 47 if (!IS_NUMBER(x)) x = NonNumberToNumber(x); | 47 if (!IS_NUMBER(x)) x = NonNumberToNumber(x); |
| 48 if (x === 0) return 0; // To handle -0. | 48 if (x === 0) return 0; // To handle -0. |
| 49 return x > 0 ? x : -x; | 49 return x > 0 ? x : -x; |
| 50 } | 50 } |
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| 281 "sqrt", MathSqrt, | 281 "sqrt", MathSqrt, |
| 282 "tan", MathTan, | 282 "tan", MathTan, |
| 283 "atan2", MathAtan2, | 283 "atan2", MathAtan2, |
| 284 "pow", MathPow, | 284 "pow", MathPow, |
| 285 "max", MathMax, | 285 "max", MathMax, |
| 286 "min", MathMin | 286 "min", MathMin |
| 287 )); | 287 )); |
| 288 } | 288 } |
| 289 | 289 |
| 290 SetUpMath(); | 290 SetUpMath(); |
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