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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdlib.h> | 5 #include <stdlib.h> |
6 | 6 |
7 #if defined(OS_WIN) | 7 #if defined(OS_WIN) |
8 #include <windows.h> | 8 #include <windows.h> |
9 #endif | 9 #endif |
10 | 10 |
11 #include "base/environment.h" | 11 #include "base/environment.h" |
12 #include "base/message_loop.h" | 12 #include "base/message_loop.h" |
13 #include "base/stringprintf.h" | 13 #include "base/stringprintf.h" |
14 #include "base/threading/platform_thread.h" | 14 #include "base/threading/platform_thread.h" |
15 #include "base/win/scoped_com_initializer.h" | 15 #include "base/win/scoped_com_initializer.h" |
16 #include "build/build_config.h" | 16 #include "build/build_config.h" |
17 #include "content/common/gpu/gpu_config.h" | 17 #include "content/common/gpu/gpu_config.h" |
| 18 #include "content/public/common/content_client.h" |
18 #include "content/public/common/content_switches.h" | 19 #include "content/public/common/content_switches.h" |
19 #include "content/public/common/main_function_params.h" | 20 #include "content/public/common/main_function_params.h" |
20 #include "content/gpu/gpu_child_thread.h" | 21 #include "content/gpu/gpu_child_thread.h" |
| 22 #include "content/gpu/gpu_info_collector.h" |
21 #include "content/gpu/gpu_process.h" | 23 #include "content/gpu/gpu_process.h" |
22 #include "ui/gfx/gl/gl_surface.h" | 24 #include "ui/gfx/gl/gl_surface.h" |
23 #include "ui/gfx/gl/gl_switches.h" | 25 #include "ui/gfx/gl/gl_switches.h" |
24 | 26 |
25 #if defined(OS_WIN) | 27 #if defined(OS_WIN) |
26 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" | 28 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" |
27 #include "sandbox/src/sandbox.h" | 29 #include "sandbox/src/sandbox.h" |
28 #endif | 30 #endif |
29 | 31 |
30 #if defined(USE_X11) | 32 #if defined(USE_X11) |
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64 // will need to tear down this process. However, we can not do so | 66 // will need to tear down this process. However, we can not do so |
65 // safely until the IPC channel is set up, because the detection of | 67 // safely until the IPC channel is set up, because the detection of |
66 // early return of a child process is implemented using an IPC | 68 // early return of a child process is implemented using an IPC |
67 // channel error. If the IPC channel is not fully set up between the | 69 // channel error. If the IPC channel is not fully set up between the |
68 // browser and GPU process, and the GPU process crashes or exits | 70 // browser and GPU process, and the GPU process crashes or exits |
69 // early, the browser process will never detect it. For this reason | 71 // early, the browser process will never detect it. For this reason |
70 // we defer tearing down the GPU process until receiving the | 72 // we defer tearing down the GPU process until receiving the |
71 // GpuMsg_Initialize message from the browser. | 73 // GpuMsg_Initialize message from the browser. |
72 bool dead_on_arrival = false; | 74 bool dead_on_arrival = false; |
73 | 75 |
74 // Load the GL implementation and locate the bindings before starting the GPU | 76 // Load and initialize the GL implementation and locate the GL entry points. |
75 // watchdog because this can take a lot of time and the GPU watchdog might | 77 content::GPUInfo gpu_info; |
76 // terminate the GPU process. | 78 if (gfx::GLSurface::InitializeOneOff()) { |
77 if (!gfx::GLSurface::InitializeOneOff()) { | 79 // Collect information about the GPU. |
| 80 if (!gpu_info_collector::CollectGraphicsInfo(&gpu_info)) { |
| 81 LOG(INFO) << "gpu_info_collector::CollectGraphicsInfo failed"; |
| 82 } |
| 83 |
| 84 // Set the GPU info even if it failed. |
| 85 content::GetContentClient()->SetGpuInfo(gpu_info); |
| 86 } else { |
78 LOG(INFO) << "gfx::GLSurface::InitializeOneOff failed"; | 87 LOG(INFO) << "gfx::GLSurface::InitializeOneOff failed"; |
79 dead_on_arrival = true; | 88 dead_on_arrival = true; |
80 } | 89 } |
81 | 90 |
82 base::win::ScopedCOMInitializer com_initializer; | 91 base::win::ScopedCOMInitializer com_initializer; |
83 | 92 |
84 #if defined(OS_WIN) | 93 #if defined(OS_WIN) |
85 // Preload this DLL because the sandbox prevents it from loading. | 94 // Preload this DLL because the sandbox prevents it from loading. |
86 LoadLibrary(L"setupapi.dll"); | 95 LoadLibrary(L"setupapi.dll"); |
87 | 96 |
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107 gfx::kGLImplementationDesktopName) { | 116 gfx::kGLImplementationDesktopName) { |
108 message_loop_type = MessageLoop::TYPE_UI; | 117 message_loop_type = MessageLoop::TYPE_UI; |
109 } | 118 } |
110 #endif | 119 #endif |
111 | 120 |
112 MessageLoop main_message_loop(message_loop_type); | 121 MessageLoop main_message_loop(message_loop_type); |
113 base::PlatformThread::SetName("CrGpuMain"); | 122 base::PlatformThread::SetName("CrGpuMain"); |
114 | 123 |
115 GpuProcess gpu_process; | 124 GpuProcess gpu_process; |
116 | 125 |
117 GpuChildThread* child_thread = new GpuChildThread(dead_on_arrival); | 126 GpuChildThread* child_thread = new GpuChildThread(dead_on_arrival, gpu_info); |
118 | 127 |
119 child_thread->Init(start_time); | 128 child_thread->Init(start_time); |
120 | 129 |
121 gpu_process.set_main_thread(child_thread); | 130 gpu_process.set_main_thread(child_thread); |
122 | 131 |
123 main_message_loop.Run(); | 132 main_message_loop.Run(); |
124 | 133 |
125 child_thread->StopWatchdog(); | 134 child_thread->StopWatchdog(); |
126 | 135 |
127 return 0; | 136 return 0; |
128 } | 137 } |
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