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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 88 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } | 88 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } |
| 89 static void SetFatalError(); | 89 static void SetFatalError(); |
| 90 | 90 |
| 91 // Report process out of memory. Implementation found in api.cc. | 91 // Report process out of memory. Implementation found in api.cc. |
| 92 static void FatalProcessOutOfMemory(const char* location, | 92 static void FatalProcessOutOfMemory(const char* location, |
| 93 bool take_snapshot = false); | 93 bool take_snapshot = false); |
| 94 | 94 |
| 95 // Allows an entropy source to be provided for use in random number | 95 // Allows an entropy source to be provided for use in random number |
| 96 // generation. | 96 // generation. |
| 97 static void SetEntropySource(EntropySource source); | 97 static void SetEntropySource(EntropySource source); |
| 98 // Support for return-address rewriting profilers. |
| 99 static void SetReturnAddressLocationResolver( |
| 100 ReturnAddressLocationResolver resolver); |
| 98 // Random number generation support. Not cryptographically safe. | 101 // Random number generation support. Not cryptographically safe. |
| 99 static uint32_t Random(Context* context); | 102 static uint32_t Random(Context* context); |
| 100 // We use random numbers internally in memory allocation and in the | 103 // We use random numbers internally in memory allocation and in the |
| 101 // compilers for security. In order to prevent information leaks we | 104 // compilers for security. In order to prevent information leaks we |
| 102 // use a separate random state for internal random number | 105 // use a separate random state for internal random number |
| 103 // generation. | 106 // generation. |
| 104 static uint32_t RandomPrivate(Isolate* isolate); | 107 static uint32_t RandomPrivate(Isolate* isolate); |
| 105 static Object* FillHeapNumberWithRandom(Object* heap_number, | 108 static Object* FillHeapNumberWithRandom(Object* heap_number, |
| 106 Context* context); | 109 Context* context); |
| 107 | 110 |
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| 138 | 141 |
| 139 // JavaScript defines two kinds of equality. | 142 // JavaScript defines two kinds of equality. |
| 140 enum EqualityKind { kStrictEquality, kNonStrictEquality }; | 143 enum EqualityKind { kStrictEquality, kNonStrictEquality }; |
| 141 | 144 |
| 142 | 145 |
| 143 } } // namespace v8::internal | 146 } } // namespace v8::internal |
| 144 | 147 |
| 145 namespace i = v8::internal; | 148 namespace i = v8::internal; |
| 146 | 149 |
| 147 #endif // V8_V8_H_ | 150 #endif // V8_V8_H_ |
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