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Issue 9392002: Clear map transitions in CALLBACKS when normalizing properties. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 8 years, 10 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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3372 3372
3373 Map* map_of_this = map(); 3373 Map* map_of_this = map();
3374 3374
3375 // Allocate new content. 3375 // Allocate new content.
3376 int property_count = map_of_this->NumberOfDescribedProperties(); 3376 int property_count = map_of_this->NumberOfDescribedProperties();
3377 if (expected_additional_properties > 0) { 3377 if (expected_additional_properties > 0) {
3378 property_count += expected_additional_properties; 3378 property_count += expected_additional_properties;
3379 } else { 3379 } else {
3380 property_count += 2; // Make space for two more properties. 3380 property_count += 2; // Make space for two more properties.
3381 } 3381 }
3382 Object* obj; 3382 StringDictionary* dictionary;
3383 { MaybeObject* maybe_obj = 3383 { MaybeObject* maybe_dictionary = StringDictionary::Allocate(property_count);
3384 StringDictionary::Allocate(property_count); 3384 if (!maybe_dictionary->To(&dictionary)) return maybe_dictionary;
3385 if (!maybe_obj->ToObject(&obj)) return maybe_obj;
3386 } 3385 }
3387 StringDictionary* dictionary = StringDictionary::cast(obj);
3388 3386
3389 DescriptorArray* descs = map_of_this->instance_descriptors(); 3387 DescriptorArray* descs = map_of_this->instance_descriptors();
3390 for (int i = 0; i < descs->number_of_descriptors(); i++) { 3388 for (int i = 0; i < descs->number_of_descriptors(); i++) {
3391 PropertyDetails details(descs->GetDetails(i)); 3389 PropertyDetails details(descs->GetDetails(i));
3392 switch (details.type()) { 3390 switch (details.type()) {
3393 case CONSTANT_FUNCTION: { 3391 case CONSTANT_FUNCTION: {
3394 PropertyDetails d = 3392 PropertyDetails d =
3395 PropertyDetails(details.attributes(), NORMAL, details.index()); 3393 PropertyDetails(details.attributes(), NORMAL, details.index());
3396 Object* value = descs->GetConstantFunction(i); 3394 Object* value = descs->GetConstantFunction(i);
3397 Object* result; 3395 MaybeObject* maybe_dictionary =
3398 { MaybeObject* maybe_result = 3396 dictionary->Add(descs->GetKey(i), value, d);
3399 dictionary->Add(descs->GetKey(i), value, d); 3397 if (!maybe_dictionary->To(&dictionary)) return maybe_dictionary;
3400 if (!maybe_result->ToObject(&result)) return maybe_result;
3401 }
3402 dictionary = StringDictionary::cast(result);
3403 break; 3398 break;
3404 } 3399 }
3405 case FIELD: { 3400 case FIELD: {
3406 PropertyDetails d = 3401 PropertyDetails d =
3407 PropertyDetails(details.attributes(), NORMAL, details.index()); 3402 PropertyDetails(details.attributes(), NORMAL, details.index());
3408 Object* value = FastPropertyAt(descs->GetFieldIndex(i)); 3403 Object* value = FastPropertyAt(descs->GetFieldIndex(i));
3409 Object* result; 3404 MaybeObject* maybe_dictionary =
3410 { MaybeObject* maybe_result = 3405 dictionary->Add(descs->GetKey(i), value, d);
3411 dictionary->Add(descs->GetKey(i), value, d); 3406 if (!maybe_dictionary->To(&dictionary)) return maybe_dictionary;
3412 if (!maybe_result->ToObject(&result)) return maybe_result;
3413 }
3414 dictionary = StringDictionary::cast(result);
3415 break; 3407 break;
3416 } 3408 }
3417 case CALLBACKS: { 3409 case CALLBACKS: {
3418 PropertyDetails d = 3410 if (!descs->IsProperty(i)) break;
3419 PropertyDetails(details.attributes(), CALLBACKS, details.index());
3420 Object* value = descs->GetCallbacksObject(i); 3411 Object* value = descs->GetCallbacksObject(i);
3421 Object* result; 3412 if (value->IsAccessorPair()) {
3422 { MaybeObject* maybe_result = 3413 MaybeObject* maybe_copy =
3423 dictionary->Add(descs->GetKey(i), value, d); 3414 AccessorPair::cast(value)->CopyWithoutTransitions();
3424 if (!maybe_result->ToObject(&result)) return maybe_result; 3415 if (!maybe_copy->To(&value)) return maybe_copy;
3425 } 3416 }
3426 dictionary = StringDictionary::cast(result); 3417 MaybeObject* maybe_dictionary =
3418 dictionary->Add(descs->GetKey(i), value, details);
3419 if (!maybe_dictionary->To(&dictionary)) return maybe_dictionary;
3427 break; 3420 break;
3428 } 3421 }
3429 case MAP_TRANSITION: 3422 case MAP_TRANSITION:
3430 case CONSTANT_TRANSITION: 3423 case CONSTANT_TRANSITION:
3431 case NULL_DESCRIPTOR: 3424 case NULL_DESCRIPTOR:
3432 case INTERCEPTOR: 3425 case INTERCEPTOR:
3433 case ELEMENTS_TRANSITION: 3426 case ELEMENTS_TRANSITION:
3434 break; 3427 break;
3435 case HANDLER: 3428 case HANDLER:
3436 case NORMAL: 3429 case NORMAL:
3437 UNREACHABLE(); 3430 UNREACHABLE();
3438 break; 3431 break;
3439 } 3432 }
3440 } 3433 }
3441 3434
3442 Heap* current_heap = GetHeap(); 3435 Heap* current_heap = GetHeap();
3443 3436
3444 // Copy the next enumeration index from instance descriptor. 3437 // Copy the next enumeration index from instance descriptor.
3445 int index = map_of_this->instance_descriptors()->NextEnumerationIndex(); 3438 int index = map_of_this->instance_descriptors()->NextEnumerationIndex();
3446 dictionary->SetNextEnumerationIndex(index); 3439 dictionary->SetNextEnumerationIndex(index);
3447 3440
3448 { MaybeObject* maybe_obj = 3441 Map* new_map;
3442 { MaybeObject* maybe_map =
3449 current_heap->isolate()->context()->global_context()-> 3443 current_heap->isolate()->context()->global_context()->
3450 normalized_map_cache()->Get(this, mode); 3444 normalized_map_cache()->Get(this, mode);
3451 if (!maybe_obj->ToObject(&obj)) return maybe_obj; 3445 if (!maybe_map->To(&new_map)) return maybe_map;
3452 } 3446 }
3453 Map* new_map = Map::cast(obj);
3454 3447
3455 // We have now successfully allocated all the necessary objects. 3448 // We have now successfully allocated all the necessary objects.
3456 // Changes can now be made with the guarantee that all of them take effect. 3449 // Changes can now be made with the guarantee that all of them take effect.
3457 3450
3458 // Resize the object in the heap if necessary. 3451 // Resize the object in the heap if necessary.
3459 int new_instance_size = new_map->instance_size(); 3452 int new_instance_size = new_map->instance_size();
3460 int instance_size_delta = map_of_this->instance_size() - new_instance_size; 3453 int instance_size_delta = map_of_this->instance_size() - new_instance_size;
3461 ASSERT(instance_size_delta >= 0); 3454 ASSERT(instance_size_delta >= 0);
3462 current_heap->CreateFillerObjectAt(this->address() + new_instance_size, 3455 current_heap->CreateFillerObjectAt(this->address() + new_instance_size,
3463 instance_size_delta); 3456 instance_size_delta);
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13074 if (break_point_objects()->IsUndefined()) return 0; 13067 if (break_point_objects()->IsUndefined()) return 0;
13075 // Single break point. 13068 // Single break point.
13076 if (!break_point_objects()->IsFixedArray()) return 1; 13069 if (!break_point_objects()->IsFixedArray()) return 1;
13077 // Multiple break points. 13070 // Multiple break points.
13078 return FixedArray::cast(break_point_objects())->length(); 13071 return FixedArray::cast(break_point_objects())->length();
13079 } 13072 }
13080 #endif // ENABLE_DEBUGGER_SUPPORT 13073 #endif // ENABLE_DEBUGGER_SUPPORT
13081 13074
13082 13075
13083 } } // namespace v8::internal 13076 } } // namespace v8::internal
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